Local maps using tiles
    2.
    发明授权
    Local maps using tiles 有权
    使用瓷砖的本地地图

    公开(公告)号:US09524431B2

    公开(公告)日:2016-12-20

    申请号:US13728790

    申请日:2012-12-27

    Applicant: Google Inc.

    CPC classification number: G06K9/00476

    Abstract: A method includes identifying a plurality of linear geographic dividers for a region, wherein the plurality of linear geographic dividers comprises one or more of streets, railways, electrical lines or rivers, determining a set of logical geometric blocks for the region, based on the identified plurality of linear geographic dividers and generating one or more tiles based at least on the plurality of linear geographic dividers and the determined logical geometric blocks.

    Abstract translation: 一种方法包括识别用于区域的多个线性地理分配器,其中所述多个线性地理分配器包括街道,铁路,电线或河流中的一个或多个,基于所识别的区域来确定该区域的一组逻辑几何块 多个线性地理分隔器并且至少基于所述多个线性地理分配器和所确定的逻辑几何块来生成一个或多个瓦片。

    System and Method for Scoring Points of Interest in a Parallel Reality Game
    3.
    发明申请
    System and Method for Scoring Points of Interest in a Parallel Reality Game 审中-公开
    并行现实游戏中得分点的系统和方法

    公开(公告)号:US20150170455A1

    公开(公告)日:2015-06-18

    申请号:US13860095

    申请日:2013-04-10

    Applicant: Google Inc.

    CPC classification number: G07F17/323 G07F17/326

    Abstract: Systems and methods for assigning a score to a virtual point of interest included in a virtual world associated with a parallel reality game are provided. The virtual point of interest can parallel a real world point of interest. A computer-implemented method can include accessing a data source to obtain activity data concerning online activity associated with the real world point of interest. The method can also include determining a score for the virtual point of interest based on the activity data. The method can include modifying game data associated with the parallel reality game to assign the score to the virtual point of interest. Other exemplary aspects are directed to systems and devices for assigning a score to a virtual point of interest included in a parallel reality game.

    Abstract translation: 提供了用于将分数分配给包括在与平行现实游戏相关联的虚拟世界中的虚拟兴趣点的系统和方法。 虚拟兴趣点可以平行于现实世界的兴趣点。 计算机实现的方法可以包括访问数据源以获得与真实世界兴趣点相关联的在线活动的活动数据。 该方法还可以包括基于活动数据确定虚拟兴趣点的得分。 该方法可以包括修改与平行现实游戏相关联的游戏数据,以将得分分配给虚拟兴趣点。 其他示例性方面涉及用于将得分分配给并行现实游戏中包括的虚拟兴趣点的系统和设备。

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