Abstract:
A method for encoding a three-dimensional audio signal is provided. The method includes: An encoder obtains a current frame of a three-dimensional audio signal; obtains coding efficiency of an initial virtual speaker for the current frame based on the current frame of the three-dimensional audio signal; and when the coding efficiency of the initial virtual speaker for the current frame meets a preset condition, determines an updated virtual speaker for the current frame from a set of candidate virtual speakers; encodes the current frame based on the updated virtual speaker for the current frame, to obtain a first bitstream; or when the coding efficiency of the initial virtual speaker for the current frame does not meet the preset condition, encodes the current frame based on the initial virtual speaker for the current frame, to obtain a second bitstream.
Abstract:
This application discloses a three-dimensional audio signal coding method and apparatus, and an encoder, and relates to the multimedia field. The method includes: After determining a first quantity of virtual speakers and a first quantity of vote values based on a current frame of a three-dimensional audio signal, a candidate virtual speaker set, and a voting round quantity, the encoder selects a second quantity of representative virtual speakers for the current frame from the first quantity of virtual speakers based on the first quantity of vote values, and further encodes the current frame based on the second quantity of representative virtual speakers for the current frame to obtain a bitstream. This achieves efficient data compression.
Abstract:
A method and device for estimating the time of arrival (ToA) of a radio signal are proposed. The radio signal comprises M subsignals carried on M subcarriers, where M is an integer ≥2. The number of propagation paths and the time of arrival associated with a first path are estimated. The technique can improve ToA estimation accuracy, especially in a multipath fading channel, and reduce the need for channel information.
Abstract:
This application discloses an audio rendering method and apparatus. The method includes: obtaining a to-be-rendered audio signal; determining K first combined HRTFS based on K first HRTFs and K second HRTFs; determining K second combined HRTFs based on K third HRTFs and K fourth HRTFs; determining a first target rendered signal based on the K first combined HRTFs and the to-be-rendered audio signal, where the first target rendered signal is a rendered signal output to the left ear of a listener; and determining a second target rendered signal based on the K second combined HRTFs and the to-be-rendered audio signal, where the second target rendered signal is a rendered signal output to the right ear of the listener.
Abstract:
A multichassis link aggregation method includes receiving, by a first network device, n pieces of second information of n second network devices. The first network device and the n second network devices are in a multichassis link aggregation group (MC-LAG), n is an integer greater than or equal to 1, the n pieces of second information include n second port keys, and the n pieces of second information are in one-to-one correspondence with the n second port keys. The method also includes determining, by the first network device, a third port key based on a first port key of the first network device and the n second port keys. The third port key is an MC-LAG configuration parameter of the first network device.
Abstract:
Audio encoding and decoding methods and apparatuses are disclosed, to reduce an amount of encoded and decoded data, so as to improve encoding and decoding efficiency. The method includes: selecting a first target virtual speaker from a preset virtual speaker set based on a first scene audio signal; generating a first virtual speaker signal based on the first scene audio signal and attribute information of the first target virtual speaker; obtaining a second scene audio signal using the attribute information of the first target virtual speaker and the first virtual speaker signal; generating a residual signal based on the first scene audio signal and the second scene audio signal; and encoding the first virtual speaker signal and the residual signal, to produce encoded signals, and writing the encoded signals into a bitstream.
Abstract:
This application discloses a packet processing method that is applied to an EVPN, where the EVPN includes a first network device and a second network device. The method includes: receiving, by the first network device, a VXLAN packet sent by the second network device, where the VXLAN packet includes a path identifier and a service packet, the path identifier indicates a path from the first network device to a VNF device through an IPU, and the service packet includes a destination IP address; determining, by the first network device based on the path identifier, first routing information; and forwarding, by the first network device, the service packet to the VNF device via the IPU based on the first routing information and the destination IP address.
Abstract:
The present invention relates to the field of communications technologies, and discloses a spectrum processing method, a base station, user equipment, and a system. The method includes: receiving, by a base station corresponding to a first cell, at least one subband channel quality parameter that is sent by user equipment (UE) in the first cell, where each subband channel quality parameter indicates quality of one subband channel; and determining, according to the at least one subband channel quality parameter, whether the first cell uses an overlapped spectrum, where the overlapped spectrum is a part at which a frequency band of the first cell overlaps a frequency band of a second cell, the second cell and the first cell are inter-system cells, and the second cell is neighboring to the first cell. The present invention is mainly applied to a process of using a network spectrum.
Abstract:
Embodiments of this application disclose a three-dimensional audio signal processing method and apparatus, to implement bit allocation of a signal. The method includes: performing spatial coding on a to-be-coded three-dimensional audio signal, to obtain a transmission channel signal and transmission channel attribute information, where the transmission channel signal includes at least one virtual speaker signal group and at least one residual signal group; and determining a bit allocation ratio of the virtual speaker signal group and a bit allocation ratio of the residual signal group based on the transmission channel attribute information.
Abstract:
This application discloses a three-dimensional audio signal coding method. After obtaining a fourth quantity of coefficients for a current frame of a three-dimensional audio signal and frequency domain feature values of the fourth quantity of coefficients, an encoder selects a third quantity of representative coefficients from the fourth quantity of coefficients based on the frequency domain feature values of the fourth quantity of coefficients, and selects a second quantity of representative virtual speakers for the current frame from a candidate virtual speaker set based on the third quantity of representative coefficients, and then encodes the current frame based on the second quantity of representative virtual speakers for the current frame to obtain a bitstream. The encoder selects the representative virtual speakers from the candidate virtual speaker set by using a small quantity of representative coefficients to represent all coefficients.