COARSE COMPUTE SHADING
    1.
    发明申请

    公开(公告)号:US20200098159A1

    公开(公告)日:2020-03-26

    申请号:US16142692

    申请日:2018-09-26

    Inventor: JOHN GIERACH

    Abstract: Embodiments described herein provide an apparatus comprising a processor to maintain a plurality of first-in first-out (FIFO) queue structures in a computer readable memory, each of the plurality of FIFO queue structures corresponding to a coarse selection dispatch rate, receive a request message to dispatch coarse compute shader work, the request message comprising a requested coarse selection dispatch rate and a thread identifier, and store the request message in a FIFO queue structure having a coarse selection dispatch rate corresponding to the requested coarse selection dispatch rate associated with the request message. Other embodiments may be described and claimed.

    GPU BASED SHADER CONSTANT FOLDING
    2.
    发明申请

    公开(公告)号:US20200175741A1

    公开(公告)日:2020-06-04

    申请号:US16208632

    申请日:2018-12-04

    Abstract: Embodiments described herein provide a general purpose graphics processing device, comprising a general purpose graphics processing compute block to process a workload including graphics or compute operations, a memory, and a constant folding unit comprising a processing unit to receive a first input shader and metadata for the first input shader, receive a first constant buffer comprising runtime constants for the first input shader, and generate an improved shader from the first input shader and the runtime constants. Other embodiments may be described and claimed.

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