-
公开(公告)号:US20150061880A1
公开(公告)日:2015-03-05
申请号:US14473297
申请日:2014-08-29
发明人: Philip Rosenstern
CPC分类号: E21F17/18 , E21C35/04 , F16P3/14 , G01S13/58 , G01S13/723 , G01S13/74 , G01S13/88 , G01S15/58 , G01S15/66 , G01S15/88 , G01S17/58 , G01S17/66 , G01S17/88 , G08B21/02 , H04W4/021 , H04W4/027
摘要: A proximity detection system at least one processor. The processor configured to detect a location of an object; determine a velocity of the object; define a zone around the object based on the location and the velocity; and automatically perform at least one action if the zone around the object overlaps with a location of a piece of equipment.
摘要翻译: 接近检测系统至少一个处理器。 所述处理器被配置为检测对象的位置; 确定物体的速度; 基于位置和速度来定义物体周围的区域; 并且如果对象周围的区域与一件设备的位置重叠,则自动执行至少一个动作。
-
公开(公告)号:US09739147B2
公开(公告)日:2017-08-22
申请号:US15189932
申请日:2016-06-22
发明人: Philip Rosenstern
IPC分类号: G08B21/02 , E21F17/18 , E21C35/04 , G01S13/74 , G01S17/58 , G01S17/66 , G01S17/88 , G01S13/58 , G01S13/72 , G01S13/88 , G01S15/58 , G01S15/66 , G01S15/88 , F16P3/14 , H04W4/02
CPC分类号: E21F17/18 , E21C35/04 , F16P3/14 , G01S13/58 , G01S13/723 , G01S13/74 , G01S13/88 , G01S15/58 , G01S15/66 , G01S15/88 , G01S17/58 , G01S17/66 , G01S17/88 , G08B21/02 , H04W4/021 , H04W4/027
摘要: Methods and systems for detecting a person located around a piece of equipment. One system includes processor configured to define a first virtual zone around a piece of equipment, determine a location of a person, and define a second virtual zone around the person at the location. As the location of the person changes, the processor is further configured to determine a direction of travel of the person, and automatically modify the second virtual zone to extend a first distance in the direction of travel of the person and extend in a second distance opposite the direction, wherein the first distance is greater than the second distance. In response to at least a portion of the second virtual zone overlapping with at least a portion of the first virtual zone, the processor is configured to perform at least one action.
-
公开(公告)号:US20160369630A1
公开(公告)日:2016-12-22
申请号:US15189932
申请日:2016-06-22
发明人: Philip Rosenstern
CPC分类号: E21F17/18 , E21C35/04 , F16P3/14 , G01S13/58 , G01S13/723 , G01S13/74 , G01S13/88 , G01S15/58 , G01S15/66 , G01S15/88 , G01S17/58 , G01S17/66 , G01S17/88 , G08B21/02 , H04W4/021 , H04W4/027
摘要: Methods and systems for detecting a person located around a piece of equipment. One system includes processor configured to define a first virtual zone around a piece of equipment, determine a location of a person, and define a second virtual zone around the person at the location. As the location of the person changes, the processor is further configured to determine a direction of travel of the person, and automatically modify the second virtual zone to extend a first distance in the direction of travel of the person and extend in a second distance opposite the direction, wherein the first distance is greater than the second distance. In response to at least a portion of the second virtual zone overlapping with at least a portion of the first virtual zone, the processor is configured to perform at least one action.
摘要翻译: 用于检测位于一件设备周围的人的方法和系统。 一个系统包括处理器,其配置成围绕一件设备定义第一虚拟区域,确定人员的位置,并且在该位置处围绕该人员定义第二虚拟区域。 当人的位置改变时,处理器被进一步配置成确定人的行进方向,并且自动地修改第二虚拟区以在人的行进方向上延伸第一距离并且在相对的第二距离中延伸 所述方向,其中所述第一距离大于所述第二距离。 响应于第二虚拟区域的至少一部分与第一虚拟区域的至少一部分重叠,处理器被配置为执行至少一个动作。
-
公开(公告)号:US09404363B2
公开(公告)日:2016-08-02
申请号:US14473297
申请日:2014-08-29
发明人: Philip Rosenstern
CPC分类号: E21F17/18 , E21C35/04 , F16P3/14 , G01S13/58 , G01S13/723 , G01S13/74 , G01S13/88 , G01S15/58 , G01S15/66 , G01S15/88 , G01S17/58 , G01S17/66 , G01S17/88 , G08B21/02 , H04W4/021 , H04W4/027
摘要: A proximity detection system at least one processor. The processor configured to detect a location of an object; determine a velocity of the object; define a zone around the object based on the location and the velocity; and automatically perform at least one action if the zone around the object overlaps with a location of a piece of equipment.
摘要翻译: 接近检测系统至少一个处理器。 所述处理器被配置为检测对象的位置; 确定物体的速度; 基于位置和速度来定义物体周围的区域; 并且如果对象周围的区域与一件设备的位置重叠,则自动执行至少一个动作。
-
-
-