Abstract:
Methods and systems are disclosed relating to a lens system that allows for simultaneous focus of near and far-away images with one pair of glasses, heads-up-displays (HUDs), and the like, without the need to move the user's eyes. This lens system may be used in a HUD application, for example, where the user may focus on a display lens that may be approximately one inch from the eye to view computer-generated information such as altitude, temperature, directions, and the like, and simultaneously view the individual's surroundings. The lens system may include a liquid lens that when modulated may vary from a near-focus state to a far-focus state rapidly by using an electrowetting or piezoelectric hydraulic actuator. This variable rate lens may be multiplexed at a rate that allows both near and far-away images to appear in focus simultaneously through the advantageous use of a user's persistence of vision.
Abstract:
In certain embodiments, a head-mounted display may include one or more displays for displaying images. A left and right movable disk may be placed respectively between the left and right eyes of a user and the one or more displays. The user may wear the HMD, and may adjust the spacing between the left and right disks while viewing the computer-displayed image or images through holes in the plastic discs. For example, the HMD may display a stereo colored bulls eye pattern, of which the user can only see a portion because their vision is restricted to on-axis viewing by the discs. The computer may instruct the user to move the HMD disks until the user can only see the color in the center of the bulls eye. In certain embodiments, by performing the foregoing adjustment, the eye may be oriented on the proper optical axis to look through an optimal location of a lens.
Abstract:
Methods and systems are disclosed relating to a lens system that allows for simultaneous focus of near and far-away images with one pair of glasses, heads-up-displays (HUDs), and the like, without the need to move the user's eyes. This lens system may be used in a HUD application, for example, where the user may focus on a display lens that may be approximately one inch from the eye to view computer-generated information such as altitude, temperature, directions, and the like, and simultaneously view the individual's surroundings. The lens system may include a liquid lens that when modulated may vary from a near-focus state to a far-focus state rapidly by using an electrowetting or piezoelectric hydraulic actuator. This variable rate lens may be multiplexed at a rate that allows both near and far-away images to appear in focus simultaneously through the advantageous use of a user's persistence of vision.
Abstract:
Methods and systems are disclosed relating to a lens system that allows for simultaneous focus of near and far-away images with one pair of glasses, heads-up-displays (HUDs), and the like, without the need to move the user's eyes. This lens system may be used in a HUD application, for example, where the user may focus on a display lens that may be approximately one inch from the eye to view computer-generated information such as altitude, temperature, directions, and the like, and simultaneously view the individual's surroundings. The lens system may include a liquid lens that when modulated may vary from a near-focus state to a far-focus state rapidly by using an electrowetting or piezoelectric hydraulic actuator. This variable rate lens may be multiplexed at a rate that allows both near and far-away images to appear in focus simultaneously through the advantageous use of a user's persistence of vision.
Abstract:
Methods and systems relating to compensation for discrepancies in an image that may be captured with a moving camera or a moving head. The visual artifacts in the visual field may be reduced or eliminated by monitoring head and camera movements for a Heads Up Display (HUD) application, and feeding back the movement data to a compensation circuit to eliminate or reduce the visual artifacts such as judder effect, as the head and the camera move relative to the objects that the camera may be capturing. The duty cycle of one or more pixels and/or one or more groups of pixels of the display may be varied at different rates for different head and camera movement speeds. The faster the camera or head moves the shorter the duty cycle that may be applied to the display so that the image has low persistence.
Abstract:
In certain embodiments, a head-mounted display may include one or more displays for displaying images. A left and right movable disk may be placed respectively between the left and right eyes of a user and the one or more displays. The user may wear the HMD, and may adjust the spacing between the left and right disks while viewing the computer-displayed image or images through holes in the plastic discs. For example, the HMD may display a stereo colored bulls eye pattern, of which the user can only see a portion because their vision is restricted to on-axis viewing by the discs. The computer may instruct the user to move the HMD disks until the user can only see the color in the center of the bulls eye. In certain embodiments, by performing the foregoing adjustment, the eye may be oriented on the proper optical axis to look through an optimal location of a lens.