Abstract:
The disclosure relates generally to techniques for using information about a user's actual or predicted pupil location for correcting optical distortions that are specific to an optical lens and display assembly through which the user is viewing one or more images. The described techniques may include identifying and mapping optical distortions specific to an optical lens and display assembly, and using such mapped optical distortions to correct images displayed to a wearer or other user receiving images via the assembly, such as based at least in part on pupil location of the wearer or other user. As one example, the one or more optical lens may be mounted inside a head-mounted display (HMD) that also includes a display panel or other image source for an eye of a wearer, and if so one or more pupil tracking mechanisms may be integrated into the HMD.
Abstract:
Eye-tracking systems and methods for use in consumer-class virtual reality (VR)/augmented reality (AR) applications, among other uses, are described. Certain embodiments combine optical eye tracking that uses camera-based pupil and corneal reflection detection with optical flow hardware running at a higher frequency. This combination provides the accuracy that can be attained with the former and at the same time adds the desirable precision and latency characteristics of the latter, resulting in a higher performing overall system at a relatively reduced cost. By augmenting a camera tracker with an array of optical flow sensors pointed at different targets on the visual field, one can perform sensor fusion to improve precision. Since the camera image provides an overall picture of eye position, that information can be used to cull occluded optical flow sensors, thus mitigating drift and errors due to blinking and other similar phenomena.
Abstract:
The disclosure relates generally to techniques for using information about a user's actual or predicted pupil location for correcting optical distortions that are specific to an optical lens and display assembly through which the user is viewing one or more images. The described techniques may include identifying and mapping optical distortions specific to an optical lens and display assembly, and using such mapped optical distortions to correct images displayed to a wearer or other user receiving images via the assembly, such as based at least in part on pupil location of the wearer or other user. As one example, the one or more optical lens may be mounted inside a head-mounted display (HMD) that also includes a display panel or other image source for an eye of a wearer, and if so one or more pupil tracking mechanisms may be integrated into the HMD.
Abstract:
The disclosure relates generally to techniques for using information about a user's actual or predicted pupil location for correcting optical distortions that are specific to an optical lens and display assembly through which the user is viewing one or more images. The described techniques may include identifying and mapping optical distortions specific to an optical lens and display assembly, and using such mapped optical distortions to correct images displayed to a wearer or other user receiving images via the assembly, such as based at least in part on pupil location of the wearer or other user. As one example, the one or more optical lens may be mounted inside a head-mounted display (HMD) that also includes a display panel or other image source for an eye of a wearer, and if so one or more pupil tracking mechanisms may be integrated into the HMD.
Abstract:
Methods and systems relating to compensation for discrepancies in an image that may be captured with a moving camera or a moving head. The visual artifacts in the visual field may be reduced or eliminated by monitoring head and camera movements for a Heads Up Display (HUD) application, and feeding back the movement data to a compensation circuit to eliminate or reduce the visual artifacts such as judder effect, as the head and the camera move relative to the objects that the camera may be capturing. The duty cycle of one or more pixels and/or one or more groups of pixels of the display may be varied at different rates for different head and camera movement speeds. The faster the camera or head moves the shorter the duty cycle that may be applied to the display so that the image has low persistence.
Abstract:
In certain embodiments, a head-mounted display may include one or more displays for displaying images. A left and right movable disk may be placed respectively between the left and right eyes of a user and the one or more displays. The user may wear the HMD, and may adjust the spacing between the left and right disks while viewing the computer-displayed image or images through holes in the plastic discs. For example, the HMD may display a stereo colored bulls eye pattern, of which the user can only see a portion because their vision is restricted to on-axis viewing by the discs. The computer may instruct the user to move the HMD disks until the user can only see the color in the center of the bulls eye. In certain embodiments, by performing the foregoing adjustment, the eye may be oriented on the proper optical axis to look through an optimal location of a lens.
Abstract:
The disclosure relates generally to a display panel, which in at least some situations includes multiple separate stacked layers or components that are combined together, such as to have one emission layer component with numerous pixels that emit light, and to have at least one control logic layer component that includes integrated circuits or other logic to control the emission of light by the pixels in the emission layer. The different layers may be separate silicon chips or wafers that are connected in a stacked structure via a flip chip technique, with the emission layer using AMOLED or other OLED pixels. The display panels may be designed and/or configured for use in head mounted displays (e.g., with a fully immersive virtual reality system). The disclosure also relates generally to techniques for manufacturing, testing and/or otherwise using such a display panel in various manners.
Abstract:
In certain embodiments, a head-mounted display may include one or more displays for displaying images. A left and right movable disk may be placed respectively between the left and right eyes of a user and the one or more displays. The user may wear the HMD, and may adjust the spacing between the left and right disks while viewing the computer-displayed image or images through holes in the plastic discs. For example, the HMD may display a stereo colored bulls eye pattern, of which the user can only see a portion because their vision is restricted to on-axis viewing by the discs. The computer may instruct the user to move the HMD disks until the user can only see the color in the center of the bulls eye. In certain embodiments, by performing the foregoing adjustment, the eye may be oriented on the proper optical axis to look through an optimal location of a lens.