Abstract:
One or more first devices may determine a first content file associated with viewing history information of a particular user account; determine one or more second content files that are related to the particular content file; generate a game that includes elements from the particular content file and the one or more second content files; provide the game for display on a second device within a user interface associated with a gaming application; and provide information associated with the particular content file based on providing the game for display on the second device.
Abstract:
A first device may detect that a second device is within communicative proximity for a near field communication connection with the first device, and may establish the near field communication connection with the second device. The first device may determine that the first device and the second device are provisioned with a same telephone number, determine that the first device is a destination for a call to be transferred, and request a transfer of the call.
Abstract:
A device may determine a resource identifier for accessing a segment of streaming media content. The device may determine that a signature associated with the resource identifier is not stored in memory. The signature may be generated based on a character string of the resource identifier. The device may request validation of the resource identifier based on determining that the signature is not in memory. The device may receive the signature associated with the resource identifier based on requesting validation. The device may store the signature based on receiving the signature. The device may request the segment of streaming media content using the resource identifier and the signature, stored in memory, to receive toll-free access to the segment of streaming media content.
Abstract:
A device may determine a resource identifier for accessing a segment of streaming media content. The device may determine that a signature associated with the resource identifier is not stored in memory. The signature may be generated based on a character string of the resource identifier. The device may request validation of the resource identifier based on determining that the signature is not in memory. The device may receive the signature associated with the resource identifier based on requesting validation. The device may store the signature based on receiving the signature. The device may request the segment of streaming media content using the resource identifier and the signature, stored in memory, to receive toll-free access to the segment of streaming media content.
Abstract:
A first device may receive an instruction to add a first marker that identifies a first time index associated with particular content and a particular account used to access the particular content; receive an instruction to add a second marker that identifies a second time index associated with the particular content and the particular account; store the first marker and information associating the first marker with the first time index, the particular content, and the particular account; store the second marker and information associating the second marker with the second time index, the particular content, and the particular account; receive selection of the first marker or the second marker, associated with the particular content and the particular account; and cause a second device to play back the particular content at the first time index or the second time index.