Information processing program, information processing device, and information processing system for deck management of a computer game

    公开(公告)号:US12128317B2

    公开(公告)日:2024-10-29

    申请号:US17456100

    申请日:2021-11-22

    Applicant: CYGAMES, INC.

    CPC classification number: A63F13/79 A63F13/335

    Abstract: A computer realizes: a management function for managing first management information and second management information as information for managing game media having assigned thereto medium identifiers that are common for each same kind, the first management information indicating the medium identifiers and the number of game media possessed by a player, and the second management information indicating the medium identifiers and usage periods of game media having the usage periods set therefor; a determination function for determining game media available to the player based on the first management information and the second management information; and a set creation function for creating a medium set that includes a plurality of game media and that can include a plurality of game media of the same kind, based on an operation performed by the player to select from the game media available to the player, determined by the determination function.

    Persona driven dynamic content framework

    公开(公告)号:US12109496B2

    公开(公告)日:2024-10-08

    申请号:US17656322

    申请日:2022-03-24

    CPC classification number: A63F13/79 A63F13/69 A63F2300/5546

    Abstract: A persona system determines a player persona for a player of a gaming system based on gameplay information for the user and, for example, performs dynamic content generation or additional product recommendations based on the player persona. The persona system may receive a request for content based on a persona of a player and receive gameplay data associated with gameplay of the player in a plurality of games. The persona system may then generate a player persona of the player based on the gameplay data associated with the gameplay of the player in the plurality of games, determine persona based content based at least in part on a portion of the player persona, and output the persona based content in response to the request.

    PERSONALIZING A VIDEO GAME BASED ON VARIOUS USER AND USER DEVICE ATTRIBUTES

    公开(公告)号:US20240325927A1

    公开(公告)日:2024-10-03

    申请号:US18194659

    申请日:2023-04-03

    Applicant: ARTIE, INC.

    CPC classification number: A63F13/79 A63F13/61 A63F13/69

    Abstract: The system obtains data associated with a user by obtaining an indication of a portal through which the user reached the video game and obtaining device information associated with the user device. Based on the data associated with the user, the system segments the user into a predetermined group among the multiple predetermined groups, where the multiple predetermined groups indicate a video game preference associated with the user. Based on the predetermined group associated with the user, the system personalizes the video game by adjusting an appearance of the video game based on the user's preferences.

    SYSTEMS AND METHODS FOR EYE TRACKING AND INTERACTIVE ENTERTAINMENT CONTROL

    公开(公告)号:US20240288935A1

    公开(公告)日:2024-08-29

    申请号:US18176392

    申请日:2023-02-28

    CPC classification number: G06F3/013 A63F13/67 A63F13/79 G06F3/165

    Abstract: System, process, and device configurations are provided for eye tracking and interactive game control. A method can include detecting eye tracking data for at least one user during the presentation of the gaming content and determining a player engagement parameter for the gaming content based on the eye tracking data. Presentation of the gaming content may be updated using the player engagement parameter. Embodiments can include use of the player engagement parameter for one or more of identifying game play objects of interest, player engagement level, user effect of the gaming content, player type, player profiles and audio immersion preferences. The player engagement parameter can be used to update gaming content, audio output and control sound output for gaming content.

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