METHODS AND APPARATUS FOR FACILITATING A FLAT RATE PLAY SESSION AND FOR EXTENDING SAME
    97.
    发明申请
    METHODS AND APPARATUS FOR FACILITATING A FLAT RATE PLAY SESSION AND FOR EXTENDING SAME 审中-公开
    促进平板播放会议和扩展的方法和装置

    公开(公告)号:US20070004503A1

    公开(公告)日:2007-01-04

    申请号:US11428848

    申请日:2006-07-06

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3244 G07F17/32

    摘要: The present invention is directed generally to a method and apparatus for operating a gaming device having a flat rate play session costing a flat rate price. The flat rate play session spans multiple plays on the gaming device over a pre-established duration. The gaming device identifies price parameters and determines the flat rate price of playing the gaming device based on those price parameters. In one embodiment, identifying price parameters includes receiving player selected price parameters. In another embodiment, price parameters further incorporate operator selected price parameters. Should the player decide to pay the flat rate price, the player simply deposits the necessary funds into the gaming device or makes a credit account available for the gaming device to debit. Once the player initiates play, the gaming device tracks the duration remaining in the flat rate play session and stops the play when the given period has elapsed. During the play, payouts are made either directly to the player in the form of coins or indirectly in the form of credits to the player's credit account.

    摘要翻译: 本发明总体上涉及一种用于操作游戏设备的方法和装置,该游戏设备具有以固定费率价格计算的统一费率游戏会话。 统一费率播放会话在预先建立的持续时间内跨越游戏设备上的多个播放。 游戏设备识别价格参数,并根据这些价格参数确定玩游戏设备的统一费率。 在一个实施例中,识别价格参数包括接收玩家所选择的价格参数。 在另一个实施例中,价格参数还包括操作者选择的价格参数。 如果玩家决定支付统一费率,玩家只需将必要的资金存入游戏设备,或者为游戏设备提供可用于借记的信用账户。 一旦播放器开始播放,游戏设备跟踪平面播放会话中剩余的持续时间,并且在给定的时间段过去时停止播放。 在游戏过程中,以硬币的形式直接向玩家发出支票,或间接以玩家信用账户的信用形式进行支付。

    METHOD AND APPARATUS FOR OPERATING A GAMING DEVICE TO DISPENSE A SPECIFIED AMOUNT

    公开(公告)号:US20060287063A1

    公开(公告)日:2006-12-21

    申请号:US11462211

    申请日:2006-08-03

    IPC分类号: A63F13/00

    摘要: A gaming device, such as a slot machine, determines a balance and a “dispensed amount” that is less than the balance. The dispensed amount may be determined by, for example, receiving signals from one or more key presses that specify the dispensed amount. Alternatively, the dispensed amount may be determined in accordance with one or more “balance management rules”. The gaming device in turn dispenses the dispensed amount, for example, by dispensing an amount of currency, transferring the dispensed amount to an account or adjusting a balance of a remote gaming device. The balance is adjusted by the dispensed amount, and this adjusted balance is available for initiating a subsequent play of the gaming device.

    SYSTEM AND METHOD FOR FACILITATING PLAY OF A VIDEO GAME VIA A WEB SITE
    99.
    发明申请
    SYSTEM AND METHOD FOR FACILITATING PLAY OF A VIDEO GAME VIA A WEB SITE 审中-公开
    通过网站实现视频游戏的系统和方法

    公开(公告)号:US20060287046A1

    公开(公告)日:2006-12-21

    申请号:US11461630

    申请日:2006-08-01

    IPC分类号: A63F9/24

    摘要: A method and system for operating a video game or video game tournament (e.g., via a Web site) is disclosed. In accordance with the method and system a bonus is provided to a player playing the video game or participating in the video game tournament. In some embodiments a bonus is provided to the player if a rating associated with the player is worse than a threshold rating. In some embodiments a bonus is provided to the player if the occurrence of at least one predetermined condition is identified. Such a condition may be, for example, a condition that indicates the player will soon cease playing the video game or participating in the tournament.

    摘要翻译: 公开了一种用于操作视频游戏或视频游戏比赛(例如通过网站)的方法和系统。 根据方法和系统,向播放视频游戏的玩家或参与视频游戏比赛提供奖励。 在一些实施例中,如果与玩家相关联的评分差于阈值等级,则向玩家提供奖励。 在一些实施例中,如果识别到至少一个预定条件的发生,则向玩家提供奖励。 这样的条件可以是例如表示玩家很快停止播放视频游戏或参加比赛的条件。

    METHOD AND APPARATUS FOR FACILITATING A WAGERING GAME WITH AN INDICIA ACCUMULATION FEATURE
    100.
    发明申请
    METHOD AND APPARATUS FOR FACILITATING A WAGERING GAME WITH AN INDICIA ACCUMULATION FEATURE 审中-公开
    促进具有INDICIA累积特征的游戏的方法和装置

    公开(公告)号:US20060252482A1

    公开(公告)日:2006-11-09

    申请号:US11456707

    申请日:2006-07-11

    IPC分类号: A63F13/00

    摘要: An electronic amusement device and a method for operating the device are disclosed. In accordance with some embodiments, a slot machine or video poker machine identifies a tracked symbol and initializes a running count representing active occurrences of the tracked symbol generated during a play session. In one embodiment, in the context of a video poker game, the number of occurrences of a discarding of a qualifying card are counted. An occurrence of a tracked symbol (e.g., discarded qualifying card) may be associated with an expiration condition. In one embodiment, a bonus is provided if a predetermined number of occurrences of the tracked symbol are collected within a predefined period of time (e.g., if twelve aces are discarded and collected within six consecutive games).

    摘要翻译: 公开了电子娱乐装置和操作装置的方法。 根据一些实施例,老虎机或视频扑克机器识别跟踪的符号并且初始化表示在播放会话期间生成的跟踪符号的活动出现的运行计数。 在一个实施例中,在视频扑克游戏的上下文中,计数丢弃限定牌的次数。 跟踪的符号(例如,废弃的合格卡)的出现可以与到期条件相关联。 在一个实施例中,如果在预定时间段内收集预定数量的被跟踪符号(例如,如果在连续六个游戏中被丢弃并收集了十二个ace),则提供奖励。