Tournament gaming method and system
    111.
    发明申请
    Tournament gaming method and system 有权
    比赛游戏方法和系统

    公开(公告)号:US20050043088A1

    公开(公告)日:2005-02-24

    申请号:US10642898

    申请日:2003-08-18

    CPC classification number: G07F17/3269 G07F17/32 G07F17/323 G07F17/3276

    Abstract: In an embodiment of a gaming method, a gaming tournament time of a gaming tournament may be designated, the gaming tournament time having a start time and an end time. Enrollment data may be received from a plurality of players at respective gaming computers, wherein enrollment data corresponding to a first player of the plurality of players indicates the first player wishes to play in the gaming tournament for a first subset of the gaming tournament time. Each of the gaming computers may be enabled for playing at least one game in the gaming tournament during the gaming tournament time, wherein the gaming computer corresponding to the first player is enabled for the first subset of the gaming tournament time. A first winning player may be determined, if any, from the plurality of players based on outcomes of the games played by the plurality of players,. If the first winning player is determined, data indicative of a first value payout to be awarded to the first winning player may be generated.

    Abstract translation: 在游戏方法的实施例中,可以指定游戏比赛的游戏比赛时间,游戏比赛时间具有开始时间和结束时间。 可以从相应游戏计算机的多个玩家接收注册数据,其中对应于多个玩家中的第一玩家的注册数据指示第一玩家希望在游戏比赛中玩游戏比赛时间的第一子集。 每个游戏计算机可以在游戏比赛时间期间能够在游戏比赛中玩至少一个游戏,其中对应于第一玩家的游戏计算机被启用用于游戏比赛时间的第一子集。 基于由多个玩家玩的游戏的结果,可以从多个玩家确定第一获胜玩家(如果有的话)。 如果确定了第一获胜玩家,则可以产生表示要授予第一中奖玩家的第一价值支出的数据。

    Methods and devices for gaming account management
    112.
    发明申请
    Methods and devices for gaming account management 失效
    游戏帐户管理的方法和设备

    公开(公告)号:US20050020354A1

    公开(公告)日:2005-01-27

    申请号:US10926636

    申请日:2004-08-25

    Abstract: Methods and devices are provided for managing gaming accounts. Some aspects of the invention provide for the cancellation, revocation or consolidation of cashless gaming instruments. For example, if a player has lost a cashless gaming instrument, the player could request that the cashless gaming instrument be cancelled. The request could be made in response to information (such as an activity log, an account statement, etc.) presented by a central network device. The information could be presented on a screen, printed on paper, etc. In order for such a request to be acted upon, it is preferable that the player, the gaming establishment that issued the cashless gaming instrument and the cashless gaming instrument itself be positively identified. Some implementations of the present invention provide for more flexible redemption in a cashless gaming system. Some such implementations allow a player to “cash out,” preferably in a single transaction, after one or more gaming sessions. The gaming sessions may have been conducted at different gaming machines and/or at different casinos. Some implementations allow a player to cash out without a cashless gaming instrument.

    Abstract translation: 提供了用于管理游戏帐户的方法和设备。 本发明的一些方面提供取消,撤销或合并无现金游戏乐器。 例如,如果玩家丢失了无现金游戏乐器,玩家可以要求取消无现金游戏乐器。 该请求可以响应于由中央网络设备呈现的信息(诸如活动日志,帐户对帐单等)。 信息可以在屏幕上显示,打印在纸上等。为了执行这样的请求,优选的是玩家,发行无现金游戏乐器的游戏机构和无现金游戏器具本身是正的 确定。 本发明的一些实施方式在无现金游戏系统中提供更灵活的兑换。 一些这样的实现允许玩家在一个或多个游戏会话之后“优先在单个交易中”兑现“。 游戏会话可能已经在不同的游戏机和/或不同的娱乐场进行。 一些实现允许玩家在没有无现金游戏乐器的情况下现金。

    Cellular telephone network routing method and apparatus for
internationally roaming mobile stations
    113.
    发明授权
    Cellular telephone network routing method and apparatus for internationally roaming mobile stations 失效
    用于国际漫游移动台的蜂窝电话网络路由方法和装置

    公开(公告)号:US5978678A

    公开(公告)日:1999-11-02

    申请号:US696468

    申请日:1996-08-14

    CPC classification number: H04W8/12 H04W8/06

    Abstract: The registration notification signal sent to the home cellular system when an internationally roaming cellular mobile station registers in a foreign cellular system includes an identification of the currently serving switching node. Upon subsequent receipt of an incoming call dialed to the roaming mobile station home directory number, the home cellular system signals the serving cellular system and a temporary local directory number is assigned and returned to the home cellular system. The switching node identification is then processed to identify the proper international dialing digits for calling the country where the serving switching node is located. The returned temporary local directory number is then appended to the identified international dialing digits to form an international telephone number which is used by the home cellular system to route the received call to the currently serving cellular system for delivery to the called internationally roaming mobile station.

    Abstract translation: 当国际漫游的蜂窝移动站在外部蜂窝系统中注册时,发送到家庭蜂窝系统的登记通知信号包括当前服务的交换节点的标识。 在随后接收到拨打到漫游移动台主目录号码的呼入呼叫时,家庭蜂窝系统向服务蜂窝系统发信号,并且分配临时本地号码号并将其返回到家庭蜂窝系统。 然后处理交换节点标识以识别用于呼叫服务交换节点所在的国家的适当的国际拨号数字。 然后将返回的临时本地号码号码附加到所识别的国际拨号数字,以形成国内电话号码,该国际电话号码由家庭蜂窝系统用于将接收到的呼叫路由到当前服务的蜂窝系统以传送到被叫国际漫游移动台。

    Optimized Power Consumption in a Network of Gaming Devices
    115.
    发明申请
    Optimized Power Consumption in a Network of Gaming Devices 审中-公开
    在游戏设备网络中优化功耗

    公开(公告)号:US20160240044A1

    公开(公告)日:2016-08-18

    申请号:US15138086

    申请日:2016-04-25

    Applicant: Binh Nguyen

    Inventor: Binh Nguyen

    CPC classification number: G07F17/3227 G07F17/3202 G07F17/3223 H02J9/00

    Abstract: In one embodiment, a gaming system, method, and device may have a memory having a plurality of power management rules and a processor configured to receive a power status information from at least one secondary gaming device, retrieve at least one power management rule from the memory, and configure a power state of the gaming device based on the power status information received from the at least one secondary gaming device and the at least one power management rule.

    Abstract translation: 在一个实施例中,游戏系统,方法和设备可以具有具有多个电源管理规则的存储器和被配置为从至少一个次级游戏设备接收电力状态信息的处理器,从至少一个次要游戏设备中检索至少一个电力管理规则 存储器,并且基于从所述至少一个次级游戏设备接收的电力状态信息和所述至少一个电力管理规则来配置所述游戏设备的电力状态。

    Emulation methods and devices for a gaming machine
    117.
    发明授权
    Emulation methods and devices for a gaming machine 有权
    用于游戏机的仿真方法和设备

    公开(公告)号:US08888600B2

    公开(公告)日:2014-11-18

    申请号:US11205619

    申请日:2005-08-15

    CPC classification number: G07F17/3206 G07F17/32 G07F17/3202 G07F17/323

    Abstract: The invention provides numerous methods and devices for enhancing the use of gaming machines. Some embodiments of the invention provide enhanced functionality for legacy gaming machines. Alternative embodiments of the invention may be implemented in an entirely new gaming machine and/or in gaming machines that are not yet in existence. Some such implementations are directed to the use of non-native gaming software in gaming machines that include (a) different peripheral devices and/or (b) a different CPU from that of the gaming machine for which the gaming software was written. These implementations may use software emulation and hardware abstraction methods and devices.

    Abstract translation: 本发明提供了许多用于增强游戏机使用的方法和装置。 本发明的一些实施例为旧式游戏机提供增强的功能。 本发明的替代实施例可以在尚未存在的全新游戏机和/或游戏机中实现。 一些这样的实现涉及在游戏机中使用非本地游戏软件,其包括(a)不同的外围设备和/或(b)与游戏软件被写入的游戏机的CPU不同的CPU。 这些实现可以使用软件仿真和硬件抽象方法和设备。

    Casino display methods and devices
    118.
    发明授权
    Casino display methods and devices 有权
    赌场显示方式和设备

    公开(公告)号:US08864567B2

    公开(公告)日:2014-10-21

    申请号:US11880937

    申请日:2007-07-24

    CPC classification number: G07F17/32 G07F17/3211 G07F17/3223 G07F17/323

    Abstract: Novel methods, devices and systems are described for forming displays and creating environments in a casino. Some implementations of the invention provide configurable gaming machine skins, which may be formed from electronic paper or the like. Casino environments may be created in accordance with a game theme and/or to indicate a group of players. The environment may include configurable surfaces of gaming machines and/or nearby surfaces, such as walls, floors and ceilings. Projected light and/or an audio system may be used to enhance the immersive and dynamic environment. Preferably, some or all of these features may be changed automatically when a game theme changes.

    Abstract translation: 描述了在娱乐场中形成显示器和创建环境的新颖的方法,设备和系统。 本发明的一些实施方案提供了可由电子纸等形成的可配置游戏机外观。 赌场环境可以根据游戏主题和/或指示一组玩家来创建。 环境可以包括游戏机和/或附近表面的可配置表面,例如墙壁,地板和天花板。 投影光和/或音频系统可用于增强沉浸式和动态环境。 优选地,当游戏主题改变时,这些特征中的一些或全部可以自动地改变。

    Virtual player tracking and related services
    119.
    发明授权
    Virtual player tracking and related services 有权
    虚拟播放器跟踪和相关服务

    公开(公告)号:US08597116B2

    公开(公告)日:2013-12-03

    申请号:US11497740

    申请日:2006-08-01

    CPC classification number: G07F17/3281 G07F17/32 G07F17/3239

    Abstract: Various gaming-related services are provided, including but not limited to security services, harm minimization services, player identification services, bonusing/progressive services, accounting services, financial/banking services, network tunneling services, cheating detection services, etc. Such services may be provided, at least in part, by software agents that can be configured for different platforms and/or operating systems. Some software-based player tracking methods of the invention can aggregate data from multiple devices used by a player for gaming.

    Abstract translation: 提供各种与游戏有关的服务,包括但不限于安全服务,危害最小化服务,玩家识别服务,奖金/进步服务,会计服务,金融/银行服务,网络隧道服务,作弊检测服务等。 至少部分地由可被配置用于不同平台和/或操作系统的软件代理提供。 本发明的一些基于软件的玩家跟踪方法可以聚合玩家用于游戏的多个设备的数据。

    Intelligent casino gaming table and systems thereof
    120.
    发明授权
    Intelligent casino gaming table and systems thereof 有权
    智能赌场游戏桌及其系统

    公开(公告)号:US08333652B2

    公开(公告)日:2012-12-18

    申请号:US11515184

    申请日:2006-09-01

    CPC classification number: G07F17/3218 G07F17/322

    Abstract: A technique is disclosed for facilitating play of a casino table game at a casino gaming table system which includes a casino gaming table and at least one handheld device. At least a portion of operations or activities relating to the casino game may be performed at a first handheld device. Examples of such operations may include electronically dealing a first card to a first player via the first handheld device, displaying a representation of the first card to the first player via a display at the first handheld device, etc. In at least one embodiment, an association between a selected handheld device and the first player station may be created and used for subsequent game play activities to enable the selected handheld device to be operable to display game play data relating to game play activities associated with the first player station. In some embodiments, at least a portion of the features of a selected handheld device may be enabled/disabled based on the detection of one or more conditions or events. According to specific embodiments, the handheld device may be adapted to provide various functionality for facilitating game play at a casino gaming table. Examples of such functionality may include, for example, allowing a player to select cards for discard/holding; allowing a player to perform wagering activities; retrieving and/or displaying player tracking data; retrieving and/or displaying player account data; displaying game play assistance information; displaying casino layout information; displaying promotional information; etc.

    Abstract translation: 公开了一种用于促进在娱乐场游戏桌系统中的娱乐场桌面游戏的播放的技术,其包括娱乐场游戏桌和至少一个手持设备。 与赌场游戏相关的操作或活动的至少一部分可以在第一手持设备上执行。 这种操作的示例可以包括经由第一手持设备将第一卡片电子交易给第一播放器,经由第一手持设备上的显示器将第一卡片的表示显示给第一播放器等。在至少一个实施例中, 可以创建所选择的手持设备和第一播放器站之间的关联并用于随后的游戏活动,以使所选择的手持设备可操作以显示与与第一玩家站相关联的游戏活动相关的游戏数据。 在一些实施例中,可以基于对一个或多个条件或事件的检测来启用/禁用所选手持设备的特征的至少一部分。 根据具体实施例,手持设备可以适于提供用于促进游戏机游戏桌面的游戏的各种功能。 这种功能的示例可以包括例如允许玩家选择用于丢弃/保持的卡; 允许玩家进行投注活动; 检索和/或显示玩家跟踪数据; 检索和/或显示玩家帐户数据; 显示游戏辅助信息; 展示赌场布局信息; 展示宣传资料; 等等

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