SYSTEM AND METHOD FOR AUTOMATICALLY CREATING AND UPDATING A FRIEND DATABASE ASSOCIATED WITH A PLAYER
    141.
    发明申请
    SYSTEM AND METHOD FOR AUTOMATICALLY CREATING AND UPDATING A FRIEND DATABASE ASSOCIATED WITH A PLAYER 审中-公开
    用于自动创建和更新与玩家相关的友情数据库的系统和方法

    公开(公告)号:US20160005255A1

    公开(公告)日:2016-01-07

    申请号:US14321292

    申请日:2014-07-01

    Applicant: IGT

    Inventor: Dwayne R. Nelson

    CPC classification number: G07F17/323 G07F17/3232 G07F17/3272 G07F17/3274

    Abstract: Various embodiments of the present disclosure provide a system and method for automatically creating and updating a friend database associated with a player. Generally, in various embodiments, the system of the present disclosure is configured to access one or more player accounts (such as social media accounts) of the player, collect player friend data from the accessed player account(s), determine a list or one of more friends of the player based on the collected player data, and create or update a friend database associated with the player to include the determined friends. The system of the present disclosure thus dynamically and automatically creates and updates the friend database associated with the player without requiring the player to actively create and repeatedly and actively update (e.g., add friends to and remove friends from) the friend database.

    Abstract translation: 本公开的各种实施例提供了一种用于自动创建和更新与玩家相关联的朋友数据库的系统和方法。 通常,在各种实施例中,本公开的系统被配置为访问玩家的一个或多个玩家帐户(诸如社交媒体帐户),从所访问的玩家帐户收集玩家朋友数据,确定列表或一个 基于所收集的玩家数据的玩家的更多的朋友,并且创建或更新与玩家相关联的朋友数据库以包括所确定的朋友。 因此,本公开的系统动态地并且自动地创建和更新与播放器相关联的朋友数据库,而不需要玩家主动地创建并且重复地并且主动地更新(例如,添加朋友并从朋友数据库中移除朋友)。

    Thin client support for a gaming machine
    143.
    发明授权
    Thin client support for a gaming machine 有权
    瘦客户端支持游戏机

    公开(公告)号:US09165424B2

    公开(公告)日:2015-10-20

    申请号:US14259923

    申请日:2014-04-23

    Applicant: IGT

    CPC classification number: G07F17/3225 G07F17/3223

    Abstract: A gaming machine, such as a video slot or video poker machine, may be configured to request a thin client game from a game server for presentation within a thin client. The outcome of the thin client game is determined by the game server. The gaming machine is also configured to execute a thick client game determined by the gaming machine. Indications of the outcomes of the thin and thick client games may be provided to a data collection device.

    Abstract translation: 诸如视频插槽或视频扑克机的游戏机可以被配置为从游戏服务器请求瘦客户端游戏以在瘦客户机内呈现。 瘦客户端游戏的结果由游戏服务器决定。 游戏机还被配置为执行由游戏机确定的厚客户端游戏。 可以将薄而厚的客户端游戏的结果的指示提供给数据收集装置。

    DIRECTIONAL WIRELESS COMMUNICATION
    144.
    发明申请
    DIRECTIONAL WIRELESS COMMUNICATION 审中-公开
    方向无线通信

    公开(公告)号:US20150265915A1

    公开(公告)日:2015-09-24

    申请号:US14733510

    申请日:2015-06-08

    Applicant: IGT

    Abstract: A method for establishing communication between a portable electronic device and an electronic gaming machine within a gaming environment includes receiving wireless signal data transmitted from the portable electronic device, determining a wireless signal strength relative to the electronic gaming machine based on the wireless signal data, and based on a determination that the wireless signal strength relative to the electronic gaming machine has increased, exceeded a predetermined threshold level, and leveled off for an amount of time exceeding a time threshold after becoming stronger, initiating a wireless communication link between the electronic gaming machine and the portable electronic device.

    Abstract translation: 用于在游戏环境内建立便携式电子设备和电子游戏机之间的通信的方法包括接收从便携式电子设备发送的无线信号数据,基于无线信号数据确定相对于电子游戏机的无线信号强度,以及 基于相对于电子游戏机的无线信号强度的增加的判断超过预定阈值水平,并且在变得更强之后超过时间阈值的时间量化,启动电子游戏机之间的无线通信链路 和便携式电子设备。

    Game removal with game history
    146.
    发明授权
    Game removal with game history 有权
    游戏删除与游戏历史

    公开(公告)号:US08961322B2

    公开(公告)日:2015-02-24

    申请号:US14047847

    申请日:2013-10-07

    Applicant: IGT

    CPC classification number: G07F17/3234

    Abstract: Systems and methods for replaying a prior game play cycle of a game on a gaming terminal, wherein the game has been deactivated from the gaming terminal, are disclosed. The method includes deactivating the game from the gaming terminal, wherein the game includes a game logic component and an accumulative data component, the accumulative data component including minimal state information required to recreate a prior game play cycle of the game on the gaming terminal. Deactivating the game includes removing the game logic component from the gaming terminal and preserving the accumulative data component of the game. The method further includes receiving an indication that the prior game play cycle is to be recreated, downloading the game logic component to the gaming terminal, and recreating the prior game play cycle on the gaming terminal with the game logic component and the accumulative data component.

    Abstract translation: 公开了在游戏终端上重放游戏的游戏的先前游戏循环的系统和方法,其中已经从游戏终端停用游戏。 该方法包括从游戏终端停用游戏,其中游戏包括游戏逻辑组件和累积数据组件,累积数据组件包括在游戏终端上重新创建游戏的先前游戏循环所需的最小状态信息。 停止游戏包括从游戏终端移除游戏逻辑组件并保存游戏的累积数据组件。 该方法还包括:接收将要重新创建先前游戏循环的指示,将游戏逻辑组件下载到游戏终端,以及利用游戏逻辑组件和累积数据组件在游戏终端上重新创建先前的游戏循环。

    Virtual ticket-in and ticket-out on a gaming machine

    公开(公告)号:US12230101B2

    公开(公告)日:2025-02-18

    申请号:US17862220

    申请日:2022-07-11

    Applicant: IGT

    Abstract: An electronic gaming machine includes a cabinet, a display mounted to the cabinet, a wireless interface for communicating with a portable electronic device, a network interface for communicating with a validation server, a bill validator coupled to a game controller configured to accept bills and printed ticket vouchers, and a removable cash box. The game controller includes a processor and a memory configured to control a wager-based game played on the EGM, redeem virtual ticket vouchers and printed ticket vouchers, receive an indication to transfer value to the EGM via a virtual ticket voucher, receive the virtual ticket voucher including a virtual ticket voucher validation number from the portable electronic device via the wireless interface, validate the virtual ticket voucher with the validation server via the network interface, deposit a credit amount associated with the virtual ticket voucher, and notify the validation server that the virtual ticket voucher is redeemed.

    Gaming system and method for resuming a skill-based game after an interruption event

    公开(公告)号:US12183158B2

    公开(公告)日:2024-12-31

    申请号:US18226031

    申请日:2023-07-25

    Applicant: IGT

    Abstract: A gaming system and method that provides one or more players with one or more pre-resumption opportunities prior to resuming the play of the skill-based game. The gaming system enables one or more players to affirmatively acknowledge, following a game play interruption, that they are ready to resume play of the skill-based game. Such an opportunity to indicate a readiness to resume the play of the skill-based game provides that the play of the skill-based game resumes when the player is ready and minimizes the affect of any game play interruption on the player's outcome of the skill-based game.

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