Dynamically Updating Media Content For Display To A User Of A Social Networking Environment Based on User Interaction
    11.
    发明申请
    Dynamically Updating Media Content For Display To A User Of A Social Networking Environment Based on User Interaction 有权
    基于用户互动,动态更新媒体内容,显示给社交网络环境的用户

    公开(公告)号:US20130007133A1

    公开(公告)日:2013-01-03

    申请号:US13615253

    申请日:2012-09-13

    IPC分类号: G06F15/16

    摘要: A system and method provides dynamically selected media content to someone using an electronic device in a social network environment. Items of media content are selected for the user based on his or her relationships with one or more other users. The user's relationships with other users are reflected in the selected media content and its format. An order is assigned to the items of media content, for example, based on their anticipated importance to the user, and the items of media content are displayed to the user in the assigned order. The user may change the order of the items of media content. The user's interactions with media content available in the social network environment are monitored, and those interactions are used to select additional items of media content for the user.

    摘要翻译: 系统和方法向在社交网络环境中使用电子设备的人提供动态选择的媒体内容。 基于与一个或多个其他用户的关系,为用户选择媒体内容的项目。 用户与其他用户的关系反映在所选媒体内容及其格式中。 例如,基于其对用户的预期重要性,向媒体内容的项目分配顺序,并且以指定的顺序向用户显示媒体内容的项目。 用户可以改变媒体内容的顺序。 监控用户与社交网络环境中可用的媒体内容的交互,并且使用这些交互来为用户选择媒体内容的附加项目。

    Providing a newsfeed based on user affinity for entities and monitored actions in a social network environment
    13.
    发明授权
    Providing a newsfeed based on user affinity for entities and monitored actions in a social network environment 有权
    根据用户对实体的亲和力提供新闻源,并在社交网络环境中监视动作

    公开(公告)号:US08402094B2

    公开(公告)日:2013-03-19

    申请号:US11503093

    申请日:2006-08-11

    IPC分类号: G06F15/16

    摘要: A system and method for measuring user affinity in a social network environment is provided. One or more activities performed by a user associated with a social network environment are monitored. A relationship associated with the one or more activities is identified. An affinity for one or more objects associated with the social network environment is then determined based on the one or more activities and the relationship.

    摘要翻译: 提供了一种用于在社交网络环境中测量用户亲和度的系统和方法。 监视与社交网络环境相关联的用户执行的一个或多个活动。 确定与一个或多个活动相关联的关系。 然后,基于一个或多个活动和关系来确定与一个或多个与社交网络环境相关联的对象的亲和性。

    Automatically Managing Objectionable Behavior In A Web-Based Social Network

    公开(公告)号:US20130031194A1

    公开(公告)日:2013-01-31

    申请号:US13615237

    申请日:2012-09-13

    IPC分类号: G06F15/16

    CPC分类号: H04L67/22 G06Q10/10

    摘要: A system and method for curtailing objectionable behavior in a web-based social network is disclosed. The method includes monitoring various actions of users of a web-based social network for objectionable behavior. The monitored actions are those that affect other users of the social network. A policy is determined based on behaviors of users. The policy may be violated by a user if the user exceeds a policy threshold. Some monitored actions include the poking, friend requesting, and wall posting. A policy may be violated by multiple occurrences of a single type of action or by a combination of different types of actions. Upon a policy violation, a warning may be issued to the user or the user's account may be suspended.

    Communicating a newsfeed of media content based on a member's interactions in a social network environment
    15.
    发明授权
    Communicating a newsfeed of media content based on a member's interactions in a social network environment 有权
    根据会员在社交网络环境中的互动情况,传播媒体内容的新闻信息

    公开(公告)号:US08171128B2

    公开(公告)日:2012-05-01

    申请号:US11503037

    申请日:2006-08-11

    IPC分类号: G06F15/173

    摘要: A system and method provides dynamically selected media content to someone using an electronic device in a social network environment. Items of media content are selected for the user based on his or her relationships with one or more other users. The user's relationships with other users are reflected in the selected media content and its format. An order is assigned to the items of media content, for example, based on their anticipated importance to the user, and the items of media content are displayed to the user in the assigned order. The user may change the order of the items of media content. The user's interactions with media content available in the social network environment are monitored, and those interactions are used to select additional items of media content for the user.

    摘要翻译: 系统和方法向在社交网络环境中使用电子设备的人提供动态选择的媒体内容。 基于与一个或多个其他用户的关系,为用户选择媒体内容的项目。 用户与其他用户的关系反映在所选媒体内容及其格式中。 例如,基于其对用户的预期重要性,向媒体内容的项目分配顺序,并且以指定的顺序向用户显示媒体内容的项目。 用户可以改变媒体内容的顺序。 监控用户与社交网络环境中可用的媒体内容的交互,并且使用这些交互来为用户选择媒体内容的附加项目。

    Systems and methods for measuring user affinity in a social network environment
    17.
    发明申请
    Systems and methods for measuring user affinity in a social network environment 有权
    用于在社交网络环境中测量用户亲和度的系统和方法

    公开(公告)号:US20080040475A1

    公开(公告)日:2008-02-14

    申请号:US11503093

    申请日:2006-08-11

    IPC分类号: G06F15/16 G06F15/173

    摘要: A system and method for measuring user affinity in a social network environment is provided. One or more activities performed by a user associated with a social network environment are monitored. A relationship associated with the one or more activities is identified. An affinity for one or more objects associated with the social network environment is then determined based on the one or more activities and the relationship.

    摘要翻译: 提供了一种用于在社交网络环境中测量用户亲和度的系统和方法。 监视与社交网络环境相关联的用户执行的一个或多个活动。 确定与一个或多个活动相关联的关系。 然后,基于一个或多个活动和关系来确定与一个或多个与社交网络环境相关联的对象的亲和性。

    DYNAMICALLY UPDATING MEDIA CONTENT FOR DISPLAY TO A USER OF A SOCIAL NETWORK ENVIRONMENT BASED ON USER INTERACTIONS
    18.
    发明申请
    DYNAMICALLY UPDATING MEDIA CONTENT FOR DISPLAY TO A USER OF A SOCIAL NETWORK ENVIRONMENT BASED ON USER INTERACTIONS 有权
    根据用户交互动态向用户显示社交网络环境的动态更新媒体内容

    公开(公告)号:US20120203838A1

    公开(公告)日:2012-08-09

    申请号:US13448157

    申请日:2012-04-16

    IPC分类号: G06F15/16

    摘要: A system and method provides dynamically selected media content to someone using an electronic device in a social network environment. Items of media content are selected for the user based on his or her relationships with one or more other users. The user's relationships with other users are reflected in the selected media content and its format. An order is assigned to the items of media content, for example, based on their anticipated importance to the user, and the items of media content are displayed to the user in the assigned order. The user may change the order of the items of media content. The user's interactions with media content available in the social network environment are monitored, and those interactions are used to select additional items of media content for the user.

    摘要翻译: 系统和方法向在社交网络环境中使用电子设备的人提供动态选择的媒体内容。 基于与一个或多个其他用户的关系,为用户选择媒体内容的项目。 用户与其他用户的关系反映在所选媒体内容及其格式中。 例如,基于其对用户的预期重要性,向媒体内容的项目分配顺序,并且以指定的顺序向用户显示媒体内容的项目。 用户可以改变媒体内容的顺序。 监控用户与社交网络环境中可用的媒体内容的交互,并且使用这些交互来为用户选择媒体内容的附加项目。

    Systems and methods for generating dynamic relationship-based content personalized for members of a web-based social network
    20.
    发明申请
    Systems and methods for generating dynamic relationship-based content personalized for members of a web-based social network 有权
    用于为基于网络的社交网络的成员个性化的基于动态关系的内容的系统和方法

    公开(公告)号:US20080040370A1

    公开(公告)日:2008-02-14

    申请号:US11502757

    申请日:2006-08-11

    IPC分类号: G06F7/00

    摘要: Systems and methods for generating dynamic relationship-based content personalized for members of a web-based social network are provided. At least one action of one or more members of a web-based social network is associated with relationship data for the one or more members to produce consolidated data. One or more elements associated with the consolidated data is identified and used to aggregate the consolidated data. Further exemplary methods comprise weighting by affinity the aggregated consolidated data to generate dynamic relationship-based content personalized for the members of the web-based social network.

    摘要翻译: 提供了用于为基于网络的社交网络的成员个性化的用于生成基于动态关系的内容的系统和方法。 基于网络的社交网络的一个或多个成员的至少一个动作与一个或多个成员的关系数据相关联以产生合并的数据。 识别与合并数据相关联的一个或多个元素,并用于聚合合并数据。 另外的示例性方法包括通过亲和度对聚合的合并数据进行加权以生成针对基于网络的社交网络的成员个性化的基于动态关系的内容。