Portable combination umbrella and tent
    12.
    发明授权
    Portable combination umbrella and tent 有权
    便携式组合伞和帐篷

    公开(公告)号:US09057206B2

    公开(公告)日:2015-06-16

    申请号:US13842865

    申请日:2013-03-15

    Abstract: Portable combination umbrella and tent and method of providing and making the same are disclosed. The umbrella has a frame, a handle, a first tier covering, and a second tier covering. The first tier covering and the second tier covering are coupled to the frame so that an overlapping area exists between the first tier covering and the second tier covering. A tent support is movably coupled to the frame. The tent support can be moved and adjusted in a number of tent positions and also stowed away as part of the umbrella. A tent covering is coupled to the umbrella. The tent support can support the tent covering in the tent positions. At least part of the tent covering can be folded up and stored in the overlapping area so that the portable umbrella and tent can be used as an umbrella.

    Abstract translation: 公开了便携式组合伞和帐篷及其制造方法。 伞具有框架,手柄,第一层覆盖物和第二层覆盖物。 第一层覆盖层和第二层覆盖层与框架耦合,使得在第一层覆盖层和第二层覆盖层之间存在重叠区域。 帐篷支撑件可移动地联接到框架。 帐篷支撑可以在多个帐篷位置移动和调整,并作为伞的一部分收起。 帐篷覆盖物连接到伞上。 帐篷支撑可以支撑帐篷在帐篷的位置。 帐篷的至少一部分可以折叠起来并存放在重叠区域,使得便携式伞和帐篷可以用作伞。

    Appearance manifolds for modeling time-variant appearance of materials
    13.
    发明授权
    Appearance manifolds for modeling time-variant appearance of materials 有权
    外观歧管用于建模材料的时变外观

    公开(公告)号:US07933442B2

    公开(公告)日:2011-04-26

    申请号:US11694840

    申请日:2007-03-30

    CPC classification number: G06T19/00 G06T13/00 G06T2210/64

    Abstract: A method for modeling a time-variant appearance of a material is described. A sample analysis of a material sample is performed, wherein the sample analysis orders surface points of the material sample with respect to weathering from data captured at a single instant in time. An appearance synthesis using the sample analysis is performed, wherein the appearance synthesis generates a time-variant sequence of frames for weathering an object.

    Abstract translation: 描述了用于对材料的时变外观进行建模的方法。 进行材料样品的样品分析,其中样品分析根据在单个时刻捕获的数据对材料样品的表面点进行排序。 执行使用样本分析的外观合成,其中外观合成生成用于风化对象的帧的时变序列。

    Single-image vignetting correction
    14.
    发明申请
    Single-image vignetting correction 有权
    单图像渐晕校正

    公开(公告)号:US20070146506A1

    公开(公告)日:2007-06-28

    申请号:US11384063

    申请日:2006-03-17

    Abstract: A system and process for determining the vignetting function of an image and using the function to correct for the vignetting is presented. The image can be any arbitrary image and no other images are required. The system and process is designed to handle both textured and untextured segments in order to maximize the use of available information. To extract vignetting information from an image, segmentation techniques are employed that locate image segments with reliable data for vignetting estimation. Within each image segment, the system and process capitalizes on frequency characteristics and physical properties of vignetting to distinguish it from other sources of intensity variation. The vignetting data acquired from segments are weighted according to a presented reliability measure to promote robustness in estimation.

    Abstract translation: 提出了一种用于确定图像的渐晕功能并使用功能来校正渐晕的系统和过程。 图像可以是任意图像,并且不需要其他图像。 系统和过程被设计为处理纹理和非纹理段,以便最大限度地利用可用信息。 为了从图像中提取渐晕信息,采用定位图像片段以进行晕影估计的可靠数据的分割技术。 在每个图像片段中,系统和过程利用渐晕的频率特性和物理特性来区别其与强度变化的其他来源。 根据提出的可靠性度量对从片段获取的渐晕数据进行加权,以提高估计的鲁棒性。

    Shell texture functions
    15.
    发明申请
    Shell texture functions 失效
    Shell纹理功能

    公开(公告)号:US20060028468A1

    公开(公告)日:2006-02-09

    申请号:US10898435

    申请日:2004-07-23

    CPC classification number: G06T15/04

    Abstract: Techniques are provided for at least modeling any one of mesostructure shadowing, masking, interreflection and silhouettes on a surface, as well as subsurface scattering within a non-homogeneous volume. Such techniques include, at least, acquiring material parameters for a material sample, determining irradiance distribution values for the material sample, synthesizing the material sample onto a mesh of an object. The synthesized object may then be rendered by one of plural rendering techniques.

    Abstract translation: 提供技术用于至少建模表面上的任何一种介观结构阴影,掩模,反射和剪影,以及非均匀体积内的地下散射。 这些技术至少包括获取材料样品的材料参数,确定材料样品的辐照度分布值,将材料样品合成到物体的网格上。 然后可以通过多个渲染技术之一来呈现合成对象。

    Optimizing real-time rendering of texture mapped object models relative to adjustable distortion thresholds
    16.
    发明申请
    Optimizing real-time rendering of texture mapped object models relative to adjustable distortion thresholds 有权
    优化纹理映射对象模型相对于可调失真阈值的实时渲染

    公开(公告)号:US20050280648A1

    公开(公告)日:2005-12-22

    申请号:US10990244

    申请日:2004-11-15

    CPC classification number: G06T15/04

    Abstract: A “mesostructure renderer” uses pre-computed multi-dimensional “generalized displacement maps” (GDM) to provide real-time rendering of general non-height-field mesostructures on both open and closed surfaces of arbitrary geometry. In general, the GDM represents the distance to solid mesostructure along any ray cast from any point within a volumetric sample. Given the pre-computed GDM, the mesostructure renderer then computes mesostructure visibility jointly in object space and texture space, thereby enabling both control of texture distortion and efficient computation of texture coordinates and shadowing. Further, in one embodiment, the mesostructure renderer uses the GDM to render mesostructures with either local or global illumination as a per-pixel process using conventional computer graphics hardware to accelerate the real-time rendering of the mesostructures. Further acceleration of mesostructure rendering is achieved in another embodiment by automatically reducing the number of triangles in the rendering pipeline according to a user-specified threshold for acceptable texture distortion.

    Abstract translation: “mesostructure渲染器”使用预先计算的多维“广义位移图”(GDM),以便在任意几何的开放和闭合表面上提供一般非高度场介观结构的实时渲染。 一般来说,GDM表示沿着体积样品内的任何点的任何射线投射到固体介观结构的距离。 给定预先计算的GDM,然后,介观结构渲染器在对象空间和纹理空间中联合计算介观结构可见度,从而实现纹理失真的控制和纹理坐标和阴影的有效计算。 此外,在一个实施例中,使用传统计算机图形硬件的介面结构渲染器使用GDM来渲染具有局部或全局照明的介观结构作为每像素处理,以加速介观结构的实时渲染。 在另一个实施例中,通过根据用户指定的可接受纹理失真的阈值自动减少渲染流水线中的三角形数量来实现进一步加速的介观结构渲染。

    Portable Combination Umbrella and Tent
    17.
    发明申请
    Portable Combination Umbrella and Tent 审中-公开
    便携式组合伞和帐篷

    公开(公告)号:US20140261597A1

    公开(公告)日:2014-09-18

    申请号:US13842865

    申请日:2013-03-15

    Abstract: Portable combination umbrella and tent and method of providing and making the same are disclosed. The umbrella has a frame, a handle, a first tier covering, and a second tier covering. The first tier covering and the second tier covering are coupled to the frame so that an overlapping area exists between the first tier covering and the second tier covering. A tent support is movably coupled to the frame. The tent support can be moved and adjusted in a number of tent positions and also stowed away as part of the umbrella. A tent covering is coupled to the umbrella. The tent support can support the tent covering in the tent positions. At least part of the tent covering can be folded up and stored in the overlapping area so that the portable umbrella and tent can be used as an umbrella.

    Abstract translation: 公开了便携式组合伞和帐篷及其制造方法。 伞具有框架,手柄,第一层覆盖物和第二层覆盖物。 第一层覆盖层和第二层覆盖层与框架耦合,使得在第一层覆盖层和第二层覆盖层之间存在重叠区域。 帐篷支撑件可移动地联接到框架。 帐篷支撑可以在多个帐篷位置移动和调整,并作为伞的一部分收起。 帐篷覆盖物连接到伞上。 帐篷支撑可以支撑帐篷在帐篷的位置。 帐篷的至少一部分可以折叠起来并存放在重叠区域,使得便携式伞和帐篷可以用作伞。

    Removal of image artifacts from sensor dust
    18.
    发明授权
    Removal of image artifacts from sensor dust 有权
    从传感器灰尘中去除图像伪影

    公开(公告)号:US08244057B2

    公开(公告)日:2012-08-14

    申请号:US11928951

    申请日:2007-10-30

    Abstract: Removal of the effects of dust or other impurities on image data is described. In one example, a model of artifact formation from sensor dust is determined. From the model of artifact formation, contextual information in the image and a color consistency constraint may be applied on the dust to remove the dust artifacts. Artifacts may also be removed from multiple images from the same or different cameras or camera settings.

    Abstract translation: 描述了去除灰尘或其他杂质对图像数据的影响。 在一个示例中,确定来自传感器灰尘的人造物形成的模型。 从人造物形成的模型,图像中的上下文信息和颜色一致性约束可以应用于灰尘以去除灰尘伪像。 人造物也可以从相同或不同的相机或相机设置的多个图像中移除。

    Radiometric calibration from a single image
    19.
    发明申请
    Radiometric calibration from a single image 有权
    单个图像的辐射校准

    公开(公告)号:US20050213813A1

    公开(公告)日:2005-09-29

    申请号:US10809167

    申请日:2004-03-23

    CPC classification number: H04N1/603 G06T7/80 G06T7/90

    Abstract: A radiometric calibration system finds an inverse response function of a camera from a single digital image of a scene in which the actual colors of the scene are not known a priori. The system analyzes pixels of the image that correspond to an “edge” between two colors of the scene. These “edge” pixels represent a blended color formed from these two “component” colors, as measured by the camera. The system determines an inverse response function at least in part by: (a) finding suitable edge pixels; and (b) determining a function that maps the measured blended colors of edge pixels and their measured component colors into linear distributions. Reference data that includes predetermined inverse response functions of known cameras can be used in determining an inverse response function via a Bayesian Estimation.

    Abstract translation: 辐射校准系统从场景的实际颜色先前不知道的场景的单个数字图像中发现摄像机的反向响应功能。 该系统分析对应于场景两种颜色之间的“边缘”的图像像素。 这些“边缘”像素表示由相机测量的由这两个“分量”颜色形成的混合色。 系统至少部分地通过以下方式确定反应响应函数:(a)找到合适的边缘像素; 和(b)确定将所测量的边缘像素的混合颜色及其测量的分量颜色映射成线性分布的函数。 包括已知摄像机的预定反向响应功能的参考数据可以用于经由贝叶斯估计来确定反向响应函数。

    RENDERING IN SCATTERING MEDIA
    20.
    发明申请
    RENDERING IN SCATTERING MEDIA 审中-公开
    渲染散文媒体

    公开(公告)号:US20100085360A1

    公开(公告)日:2010-04-08

    申请号:US12245708

    申请日:2008-10-04

    CPC classification number: G06T15/50

    Abstract: Techniques are described for rendering a volume of scattering media, in particular by computing radiances of points or voxels in the scattering media. A set of sample points in the scattering media are found. Radiances of the sample points are computed. Radiance gradients of the sample points are computed from the radiances. The radiances and gradients are used to interpolate radiances throughout the scattering media. The set of sample points may be computed in an iterative dynamic manner in order to concentrate samples near features (e.g., shadow edges) of the scattering media.

    Abstract translation: 描述了用于渲染体积的散射介质的技术,特别是通过计算散射介质中的点或体素的辐射。 发现散射介质中的一组采样点。 计算采样点的辐射。 采样点的辐射梯度由辐射计算。 辐射和梯度用于在整个散射介质中内插辐射。 可以以迭代动态方式计算采样点集合,以便将样本集中在散射介质的特征(例如,阴影边缘)附近。

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