Input voice command recognition processing apparatus
    11.
    发明授权
    Input voice command recognition processing apparatus 有权
    输入语音指令识别处理装置

    公开(公告)号:US08447605B2

    公开(公告)日:2013-05-21

    申请号:US11143464

    申请日:2005-06-03

    申请人: Yoji Inagaki

    发明人: Yoji Inagaki

    摘要: A game apparatus includes a CPU core for creating an input envelope and a registered envelope. The input envelope has a plurality of envelope values detected from a voice waveform input in real time through a microphone. The registered envelope has a plurality of envelope values detected from a voice waveform previously input. Both of the input envelope and the registered envelope are stored in a RAM. The CPU core evaluates difference of the envelope values between the input envelope and the registered envelope. When an evaluated value satisfies a condition, the CPU core executes a process according to a command assigned to the registered envelope.

    摘要翻译: 游戏装置包括用于创建输入包络和注册信封的CPU核。 输入包络通过麦克风实时地从输入的语音波形中检测出多个包络值。 注册的包络具有从先前输入的语音波形中检测到的多个包络值。 输入包络和注册包络都存储在RAM中。 CPU核心评估输入信封和注册信封之间的包络值的差异。 当评估值满足条件时,CPU核心根据分配给注册封套的命令来执行处理。

    Video game apparatus outputting image and music and storage medium used therefor
    12.
    发明授权
    Video game apparatus outputting image and music and storage medium used therefor 有权
    输出图像和音乐的视频游戏装置以及用于其的存储介质

    公开(公告)号:US06485369B2

    公开(公告)日:2002-11-26

    申请号:US09880111

    申请日:2001-06-14

    IPC分类号: A63F924

    摘要: A video game apparatus includes an external ROM. This external ROM has a sound memory area storing sound sequence data. The sound sequence data includes a plurality of block sequences for each of three status of “move”, “fight” and “stop” of a player object. A CPU detects a status of the player object according to a mode flag, and read a block sequence to a RAM in compliance with the status detected. It is possible to output a series of game melodies in a manner matching the status of the player object by the repetition of using the plurality of block sequences.

    摘要翻译: 视频游戏装置包括外部ROM。 该外部ROM具有存储声音序列数据的声音存储区域。 声音序列数据包括用于玩家对象的“移动”,“起搏”和“停止”的三种状态中的每一种的多个块序列。 CPU根据模式标志检测播放器对象的状态,并根据检测到的状态将块顺序读取到RAM。 可以通过重复使用多个块序列,以与播放器对象的状态相匹配的方式输出一系列游戏旋律。

    Motor vehicle performance test apparatus
    13.
    发明授权
    Motor vehicle performance test apparatus 失效
    汽车性能试验机

    公开(公告)号:US4848142A

    公开(公告)日:1989-07-18

    申请号:US256754

    申请日:1988-10-12

    IPC分类号: G01M17/007

    CPC分类号: G01M17/0072

    摘要: A less expensive and less bulky motor vehicle performance test apparatus is disclosed which conducts various tests of a motor vehicle, such as a running test of a four-wheel drive vehicle and an evaluation test of a viscous coupling of a four-wheel drive vehicle, The apparatus comprises a synchronizer including a belt drive whereby the peripheral speed of rollers of a front wheel roller assembly is equalized with the peripheral speed of rollers of a rear wheel roller assembly, eddy-current dynamometers fixedly coupled with the front and rear wheel roller assemblies, respectively. An electromagnetic clutch is arranged to interrupt the drive connection by the synchronizer. The electromagnetic clutch is engaged to conduct a running test of a vehicle under test. The clutch is disengaged and excitation current is introduced to at least one of eddy-current dynamometers to conduct an evaluation test of a viscous coupling of a four-wheel drive vehicle.

    摘要翻译: 公开了一种较便宜且体积较小的机动车辆性能试验装置,其进行机动车辆的各种试验,例如四轮驱动车辆的行驶试验和四轮驱动车辆的粘性联轴器的评价试验, 该装置包括同步器,其包括皮带驱动器,由此前轮滚轮组件的滚子的圆周速度与后轮滚轮组件的滚子的圆周速度相等,与前轮和后轮滚轮组件固定连接的涡流测功机 , 分别。 电磁离合器被布置成通过同步器中断驱动连接。 接合电磁离合器进行被测车辆的行驶试验。 离合器分离,并且激励电流被引入到涡流测功机中的至少一个,以进行四轮驱动车辆的粘性联轴器的评估测试。