VEHICLE INTERACTION IN VIRTUAL SCENE
    2.
    发明公开

    公开(公告)号:US20240325896A1

    公开(公告)日:2024-10-03

    申请号:US18743394

    申请日:2024-06-14

    发明人: Weijian CUI

    摘要: In a vehicle interaction method, a first virtual character is displayed in a virtual scene. The first virtual character is a virtual character controlled by a first terminal, and the virtual scene includes a second virtual character. A vehicle interaction interface is displayed by the first terminal when a vehicle interaction condition is met between the first virtual character and a virtual vehicle. A vehicle interaction message is transmitted to the second virtual character. An animation of a first interaction is displayed by the first terminal between the first virtual character and the virtual vehicle in response to a vehicle trigger operation received by the first terminal on the vehicle interaction interface. Apparatus and non-transitory computer-readable storage medium counterpart embodiments are also contemplated.

    SEAMLESS AUDIO ROLLBACK
    4.
    发明公开

    公开(公告)号:US20240312445A1

    公开(公告)日:2024-09-19

    申请号:US18184525

    申请日:2023-03-15

    IPC分类号: G10H7/00 A63F13/54

    摘要: A metaverse application performs an audio rollback of a local game state by receiving user input from a user during gameplay of a virtual experience. The metaverse application renders a first game state of gameplay of the virtual experience on the user device based on the user input. The metaverse application receives information about a second game state of gameplay of the virtual experience from a server. The metaverse application determines that there is a discrepancy between the first game state and the second game state. The metaverse application determines an audio gap in the first game state where a modification to game audio is to be inserted. The metaverse application generates replacement audio, wherein a duration of the replacement audio matches a duration of the audio gap. The metaverse application renders a corrected game state on the user device that includes the replacement audio.

    WIRELESS DEVICE WITH ENHANCED AWARENESS
    9.
    发明公开

    公开(公告)号:US20240198215A1

    公开(公告)日:2024-06-20

    申请号:US18593031

    申请日:2024-03-01

    摘要: Methods and systems are provided for gaming headset with enhanced off-screen awareness. An audio system that is used for outputting audio signals to a user may be configured for identifying in audio signals, based on parameters or criteria associated with a user of the system, one or more components in the audio signals; determining characteristics of the one or more components based on perception of the audio signals by the user; and adjusting based on the characteristics of the one or more components, the one or more components and/or one or more other components in the audio signals. The audio system may include circuits for handling the required functions. The circuits may include a detection circuit configured for identify the one or more components, one or more adjustment circuits for applying the adjustments, and a controller circuit for controlling applying the adjustments.

    Attribute value restoration method and apparatus, storage medium, and electronic device

    公开(公告)号:US11975266B2

    公开(公告)日:2024-05-07

    申请号:US17993451

    申请日:2022-11-23

    发明人: Fan Yu

    摘要: An attribute value restoration method and apparatus, a storage medium, and an electronic device are provided. The method includes: obtaining a current attribute value of a life attribute of a first object in a virtual scene displayed by a client; based on a determination that the current attribute value is a first threshold, controlling a target attribute of the first object to become effective, the target attribute having an attribute value in a preset range, and controlling the attribute value of the target attribute to start to decrease in the preset range; and restoring the attribute value of the life attribute of the first object to a third threshold based on a determination that a target operation triggered by using the client is completed before the attribute value of the target attribute decreases to a second threshold in the preset range, the third threshold being greater than the first threshold.