Client access license tracking mechanism

    公开(公告)号:US10354255B2

    公开(公告)日:2019-07-16

    申请号:US11971899

    申请日:2008-01-09

    IPC分类号: G06F16/30 G06Q30/00 G06F21/10

    摘要: A client tracking mechanism has a log file analysis routine that may generate two tables, one having a licensable entity designator and last logged off time, and the other having a current session designator. The first table may be aggregated by a server that may collect data from multiple client tracking mechanisms to determine a licensable entity's sessions across multiple servers. The client tracking mechanism may save and resume analysis from the last analyzed log file entry, and may be able to track sessions that are both shorter and longer than the time between each analysis. In many embodiments, a licensable entity may be a user or a device, when a license arrangement is configured in a per-user or per-device basis.

    Determining computer system usage from logged events
    13.
    发明授权
    Determining computer system usage from logged events 有权
    从记录的事件确定计算机系统使用情况

    公开(公告)号:US08185353B2

    公开(公告)日:2012-05-22

    申请号:US12099155

    申请日:2008-04-08

    IPC分类号: G06F15/16

    摘要: Described is a technology by which logged events such as in a security event log (e.g., within a defined timeframe) are processed to determine logon times and logoff times, which are then used to determine system usage. Logoff times may correspond to an actual logoff event, a shutdown event, or another login. In one example, logon and logoff times determine the combined times that each user of the system was logged on, e.g., a total session time for each user. Multiple users' times may be combined into a total usage time of all users. Each user's combined session time may be evaluated against the total usage time to determine whether any user is a primary user, e.g., by being logged on more than a threshold percentage of the total usage time. A primary user may be identified, or the system determined to be a shared system without a primary user.

    摘要翻译: 描述了一种技术,通过该技术,诸如在安全事件日志中的记录事件(例如,在定义的时间帧内)被处理以确定登录时间和注销时间,然后将其用于确定系统使用。 注销时间可能对应于实际注销事件,关闭事件或其他登录。 在一个示例中,登录和注销时间确定系统的每个用户登录的组合时间,例如每个用户的总会话时间。 多个用户的时间可以组合成所有用户的总使用时间。 可以针对总使用时间评估每个用户的组合会话时间,以确定任何用户是否是主要用户,例如通过登录超过总使用时间的阈值百分比。 可以识别主用户,或者系统被确定为没有主用户的共享系统。

    Declarative and multi-mode wizard framework
    14.
    发明授权
    Declarative and multi-mode wizard framework 有权
    声明式和多模式向导框架

    公开(公告)号:US08869048B2

    公开(公告)日:2014-10-21

    申请号:US12941092

    申请日:2010-11-08

    IPC分类号: G06F3/048 G06F9/44

    CPC分类号: G06F8/38 G06F9/451

    摘要: A user interface mechanism may be defined by a story from which a wizard engine may create a user interface. The engine may present the story using various user interface containers that define a layout and general functions of a user interface, along with styles that may define the ‘look and feel’ of the user interface. The story may define an action performed once data are collected from the user. The story may also define data passed to the action, as well as the data collected from a user. The story may further define translation routines or other actions that may be launched in response to receiving user action and used to generate data that may be passed to the action.

    摘要翻译: 用户界面机制可以由向导引擎可以创建用户界面的故事定义。 引擎可以使用定义用户界面的布局和一般功能的各种用户界面容器以及可以定义用户界面的“外观”的样式来呈现故事。 该故事可以定义一旦从用户收集数据时执行的操作。 该故事还可以定义传递到动作的数据,以及从用户收集的数据。 该故事可以进一步定义可以响应于接收用户动作而被启动并用于生成可被传递到该动作的数据的翻译例程或其他动作。

    DECLARATIVE AND MULTI-MODE WIZARD FRAMEWORK
    15.
    发明申请
    DECLARATIVE AND MULTI-MODE WIZARD FRAMEWORK 有权
    声明和多模式向导框架

    公开(公告)号:US20140040788A9

    公开(公告)日:2014-02-06

    申请号:US12941092

    申请日:2010-11-08

    IPC分类号: G06F3/048

    CPC分类号: G06F8/38 G06F9/451

    摘要: A user interface mechanism may be defined by a story from which a wizard engine may create a user interface. The engine may present the story using various user interface containers that define a layout and general functions of a user interface, along with styles that may define the ‘look and feel’ of the user interface. The story may define an action performed once data are collected from the user. The story may also define data passed to the action, as well as the data collected from a user. The story may further define translation routines or other actions that may be launched in response to receiving user action and used to generate data that may be passed to the action.

    摘要翻译: 用户界面机制可以由向导引擎可以创建用户界面的故事定义。 引擎可以使用定义用户界面的布局和一般功能的各种用户界面容器以及可以定义用户界面的“外观”的样式来呈现故事。 该故事可以定义一旦从用户收集数据时执行的操作。 该故事还可以定义传递到动作的数据,以及从用户收集的数据。 该故事可以进一步定义可以响应于接收用户动作而被启动并用于生成可被传递到该动作的数据的翻译例程或其他动作。

    Importing Tree Structure
    16.
    发明申请
    Importing Tree Structure 审中-公开
    导入树结构

    公开(公告)号:US20110264703A1

    公开(公告)日:2011-10-27

    申请号:US12767807

    申请日:2010-04-27

    IPC分类号: G06F17/30

    CPC分类号: G06F16/84

    摘要: A set of structured data may be stored using a format file and a data file. The format file may contain a hierarchical structure in the form of classes and relationships, while the data file may store the instances of the data in a serialized form. The format file may include projection types as well as repeating or nested types. The data file may contain instances of the structured data in the form of rows, with commas or other delimiters separating the data items. The structure of the data file may be created by traversing the format file to create a fully populated list of data items representing the structured data. An application may read the format file and data file to import complex data types and populate instances of those data types.

    摘要翻译: 可以使用格式文件和数据文件来存储一组结构化数据。 格式文件可以包含类和关系形式的层次结构,而数据文件可以以序列化的形式存储数据的实例。 格式文件可能包括投影类型以及重复或嵌套类型。 数据文件可以包含行的形式的结构化数据的实例,逗号或其他分隔符分隔数据项。 可以通过遍历格式文件来创建数据文件的结构,以创建表示结构化数据的完全填充的数据项列表。 应用程序可能会读取格式文件和数据文件,以导入复杂数据类型并填充这些数据类型的实例。