摘要:
Systems and methods are disclosed for generating and utilizing photo advertisements (“ads”). In one embodiment, a photo check-in process is performed for a user located within a geographic check-in zone which results in a photo advertisement that is utilized as a photo check-in for the user. In another embodiment, a photo advertisement is posted as a status update for a user via a social networking service. In another embodiment, photo advertisements are created by users and stored for subsequent use in serving ad requests.
摘要:
Systems and methods are disclosed for generating and utilizing photo advertisements (“ads”). In one embodiment, a computer server obtains and stores user-created photo advertisements. Each of the user-created photo advertisements is generated based on a corresponding photo ad template having one or more photo wells such that filler images of one or more participants are inserted into the one or more photo wells. For each user-created photo advertisement, the one or more participants include at least a user by which the photo advertisement was created. In addition, the computer server effects use of the stored user-created photo advertisements as sponsored advertisements.
摘要:
Systems and methods are disclosed for generating and utilizing photo advertisements (“ads”). In one embodiment, a photo advertisement is posted as a status update for a user via a social networking service. More specifically, first, one or more photo ad templates are obtained for the user, where each photo ad template includes one or more photo wells. A photo advertisement is then generated based on one of the photo ad templates such that a filler image of a different one of one or more participants identified for the photo advertisement is inserted into each of the one or more photo wells in the photo ad template. The photo advertisement is then used as a status update for the user. In another embodiment, the photo advertisement is stored and subsequently used to serve ad requests.
摘要:
Systems and methods are disclosed for generating and utilizing photo advertisements (“ads”). In one embodiment, a computer server obtains and stores user-created photo advertisements. Each of the user-created photo advertisements is generated based on a corresponding photo ad template having one or more photo wells such that filler images of one or more participants are inserted into the one or more photo wells. For each user-created photo advertisement, the one or more participants include at least a user by which the photo advertisement was created. In addition, the computer server effects use of the stored user-created photo advertisements as sponsored advertisements.
摘要:
Systems and methods for performing automatic social check-ins are disclosed. In one embodiment, in response to physical proximity between a user device and a venue-operated device located at a venue, an automatic check-in process is performed on behalf of a user of the user device. In one embodiment, the automatic check-in process is performed by first determining whether to perform an automatic check-in for the user of the user device at the venue based on one or more predefined automatic check-in rules and a user context and/or venue data that describes the venue. Upon determining that an automatic check-in is to be performed, a check-in for the user of the user device is performed to check the user into the venue via one or more check-in services.
摘要:
Systems and methods for allowing media recommendations to be hyped in a media recommendation system. Recommenders desiring to emphasize a particular media recommendations sent to recipients can “hype” the media recommendation. Hyping is a request for the media recommendation to be used or played sooner by the recipient that it otherwise would if the media recommendation were not hyped. Typically, hyping a media recommendation increases its priority or order of placement in a recipient's media queue, which controls the order of usage or play. The higher the placement, the sooner the media recommendation may be used or played by the recipient. A hype score may be calculated for a hyped media's recommendation to control the order of placement of hyped media recommendations in the recipient's media queue. The hype score may be a function of a hype value and a natural score as if the media recommendation were not hyped.
摘要:
A system and method for reducing the repetitive reception of a media item recommendation in a media item recommendation system are disclosed. A media item recommendation is received from a recommender. The media item recommendation is designated to be sent to an intended recipient. Before the media item recommendation is sent to the intended recipient, a record of activity of the media item is reviewed and a determination is made as to whether to send the media item recommendation to the intended recipient based on the record of activity. In this manner, it can be determined if the media item recommendation is unduly repetitive and, if so, not sent to the intended recipient. This reduces the continuous feed-back loop of the same media item recommendation.
摘要:
A system and method are disclosed for providing location-based wagering. In one embodiment, wagerable data associated with a location of a first user is identified. The wagerable data may be any type of data on which a wager may be based. Then, a wager recommendation is generated based on the wagerable data and returned to the first user. The first user defines a wager, and the wager is published to one or more second users located in proximity to the first user. Each of the one or more second users is enabled to accept the wager if desired. In addition, one or more winners and one or more losers of the wager may be identified and payout may then be effected.
摘要:
A skip function for broadcast or multicast media content is disclosed. In general, a receiving device simultaneously receives two or more content streams transmitted for one or more radio stations and provides a skip function by buffering and switching between the two or more content streams. Initially, the receiving device provides playback of a first content stream of the two or more content streams. During playback of the first content stream, the receiving device buffers one or more most recently received content items from the other content streams. When a skip request is received, the receiving device performs a skip function by switching playback from the first content stream to a second content stream of the two or more content streams beginning at the start of the one or more most recently received content items from the second content stream that have been buffered at the receiving device.
摘要:
A skip function for a broadcast or multicast media station is disclosed. In one embodiment, two content streams are simultaneously transmitted for a single radio station. A receiving device simultaneously receives the two content streams transmitted for the radio station. The receiving device provides playback of a first content stream of the two content streams. During playback of the first content stream, the receiving device buffers one or more most recently received content items from the second content stream. When a user of the receiving device initiates a skip, the receiving device performs a skip function by switching playback from the first content stream to the second content stream beginning at the start of the one or more most recently received content items from the second content stream that have been buffered at the receiving device.