Phone control and presence in virtual reality

    公开(公告)号:US10181219B1

    公开(公告)日:2019-01-15

    申请号:US14670050

    申请日:2015-03-26

    Applicant: GOOGLE INC.

    Abstract: In one general aspect, a method can include receiving, by a first computing device from a virtual reality (VR) headset, data indicative of a position of a second computing device, rendering, by the first computing device, an aspect of the second computing device for inclusion in a VR space based on the position of the second computing device, and integrating the rendered aspect of the second computing device with content for display as integrated content in the VR space. The method can further include providing the integrated content to the VR headset for display on a screen included in the VR headset, receiving data indicative of an interaction of a user with the second computing device, and based on the received data indicative of the interaction of the user with the second computing device, altering the content for display as integrated content in the VR space.

    VOLUMETRIC VIRTUAL REALITY KEYBOARD METHODS, USER INTERFACE, AND INTERACTIONS

    公开(公告)号:US20170329515A1

    公开(公告)日:2017-11-16

    申请号:US15591394

    申请日:2017-05-10

    Applicant: Google Inc.

    Abstract: Systems and methods are described that include generating a virtual environment for display in a head-mounted display device. The virtual environment may include at least one three-dimensional virtual object having a plurality of volumetric zones configured to receive virtual contact. The method may also include detecting a plurality of inputs corresponding to a plurality of actions performed in the virtual environment on the at least one three-dimensional virtual object. Each action corresponds to a plurality of positions and orientations associated with at least one tracked input device. The method may include generating, for each action and while detecting the plurality of inputs, a plurality of prediction models and determining based on the plurality of prediction models in which of the plurality of volumetric zones the at least one tracked input device is predicted to virtually collide.

    DYNAMIC RESIZABLE MEDIA ITEM PLAYER
    15.
    发明申请
    DYNAMIC RESIZABLE MEDIA ITEM PLAYER 审中-公开
    动态可兼容媒体项目播放器

    公开(公告)号:US20160147424A1

    公开(公告)日:2016-05-26

    申请号:US14716315

    申请日:2015-05-19

    Applicant: Google Inc.

    Abstract: Described herein is a method for managing media item playback. A method includes presenting a media player in a first portion of a user interface (UI) on a mobile device, the media player to provide playback of a first media item. The method also includes receiving a user selection of a second media item via a second portion of the UI. The user selection indicates a user request to move the second media item from the second portion of the UI to the first portion of the UI. The method further includes upon receiving the user selection, causing the media player to provide playback of the second media item when playback of the first media item is complete. The method includes receiving, via a second portion of the UI, a user request to perform an activity that is independent of the viewing of the first media item or the second media item. The method further includes presenting content associated with the requested activity while continuing to provide playback of either the first media item or the second media item in the media player of the first portion of the UI.

    Abstract translation: 这里描述了一种用于管理媒体项目重放的方​​法。 一种方法包括在移动设备上的用户界面(UI)的第一部分中呈现媒体播放器,媒体播放器提供第一媒体项目的回放。 该方法还包括经由UI的第二部分接收用户对第二媒体项目的选择。 用户选择指示用户请求将第二媒体项从UI的第二部分移动到UI的第一部分。 所述方法还包括在接收到所述用户选择时,使所述媒体播放器在所述第一媒体项的播放完成时提供所述第二媒体项的播放。 该方法包括经由UI的第二部分接收执行独立于第一媒体项或第二媒体项的观看的活动的用户请求。 该方法还包括呈现与所请求活动相关联的内容,同时继续提供UI的第一部分的媒体播放器中的第一媒体项或第二媒体项的播放。

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