Abstract:
A method for providing an adjustable video player is disclosed. The method includes providing, by an electronic device, a content item player for playback of a content item in a portion of a user interface (UI) of an application executed on the electronic device and receiving an indication of a gesture to minimize the content item player made by a user of the electronic device. The method further includes minimizing the content item player into a mini-player shown on the application UI without interrupting the playback of the content item in the content item player.
Abstract:
In one general aspect, a method can include receiving, by a first computing device from a virtual reality (VR) headset, data indicative of a position of a second computing device, rendering, by the first computing device, an aspect of the second computing device for inclusion in a VR space based on the position of the second computing device, and integrating the rendered aspect of the second computing device with content for display as integrated content in the VR space. The method can further include providing the integrated content to the VR headset for display on a screen included in the VR headset, receiving data indicative of an interaction of a user with the second computing device, and based on the received data indicative of the interaction of the user with the second computing device, altering the content for display as integrated content in the VR space.
Abstract:
Systems and methods are described that include generating a virtual environment for display in a head-mounted display device. The virtual environment may include at least one three-dimensional virtual object having a plurality of volumetric zones configured to receive virtual contact. The method may also include detecting a plurality of inputs corresponding to a plurality of actions performed in the virtual environment on the at least one three-dimensional virtual object. Each action corresponds to a plurality of positions and orientations associated with at least one tracked input device. The method may include generating, for each action and while detecting the plurality of inputs, a plurality of prediction models and determining based on the plurality of prediction models in which of the plurality of volumetric zones the at least one tracked input device is predicted to virtually collide.
Abstract:
In one general aspect, a system for providing a virtual reality (VR) space can include a mobile computing device, and a VR headset operatively coupled to the mobile computing device and including a screen. The mobile computing device can be configured to execute a VR application, and provide content for display on the screen of the VR headset in the VR space.
Abstract:
Described herein is a method for managing media item playback. A method includes presenting a media player in a first portion of a user interface (UI) on a mobile device, the media player to provide playback of a first media item. The method also includes receiving a user selection of a second media item via a second portion of the UI. The user selection indicates a user request to move the second media item from the second portion of the UI to the first portion of the UI. The method further includes upon receiving the user selection, causing the media player to provide playback of the second media item when playback of the first media item is complete. The method includes receiving, via a second portion of the UI, a user request to perform an activity that is independent of the viewing of the first media item or the second media item. The method further includes presenting content associated with the requested activity while continuing to provide playback of either the first media item or the second media item in the media player of the first portion of the UI.