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公开(公告)号:US20170323489A1
公开(公告)日:2017-11-09
申请号:US15586628
申请日:2017-05-04
申请人: GOOGLE INC. , GOOGLE INC.
发明人: Manuel Christian Clement , Stefan Welker , Tim Gleason , Ian MacGillivray , Darwin Yamamoto , Shawn Buessing
CPC分类号: G06T19/20 , A63F13/335 , A63F13/35 , A63F13/52 , A63F13/79 , G06T3/40 , G06T13/40 , G06T15/20 , G06T2219/024 , G06T2219/2016 , G06T2219/2024
摘要: Techniques of generating a virtual environment in a virtual reality system involves changing, within a user interface of the second user, an attribute of an avatar representing the first user while maintaining a spatial position of an object with which the first user is interacting. In this way, the second user may see only non-threatening or otherwise pleasant avatars within their user interface while other users may not perceive any change to the virtual environment as displayed in their respective user interfaces.
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公开(公告)号:US10445523B2
公开(公告)日:2019-10-15
申请号:US15293769
申请日:2016-10-14
申请人: GOOGLE INC.
摘要: Systems and methods are described that are configured to obtain tracking data corresponding to a plurality of users accessing a virtual reality environment. The tracking data may include information associated with a plurality of movements performed by a first user in a physical environment. The systems and methods may be configured to modify display data associated with the plurality of movements, in response to determining that the information is private, and provide, in the virtual environment, the modified display data to a second user in the plurality of users, while displaying unmodified display data to the first user.
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公开(公告)号:US09847079B2
公开(公告)日:2017-12-19
申请号:US15151169
申请日:2016-05-10
申请人: Google Inc.
CPC分类号: G10H3/00 , G10H1/0008 , G10H1/14 , G10H7/008 , G10H2220/131 , G10H2220/201 , G10H2220/401 , G10H2220/455
摘要: Methods and apparatus to use predicted actions in VR environments are disclosed. An example method includes predicting a predicted time of a predicted virtual contact of a virtual reality controller with a virtual musical instrument, determining, based on at least one parameter of the predicted virtual contact, a characteristic of a virtual sound the musical instrument would make in response to the virtual contact, and initiating producing the sound before the predicted time of the virtual contact of the controller with the musical instrument.
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公开(公告)号:US20170329515A1
公开(公告)日:2017-11-16
申请号:US15591394
申请日:2017-05-10
申请人: Google Inc.
IPC分类号: G06F3/0488 , G06F3/0481 , G06F3/0346
摘要: Systems and methods are described that include generating a virtual environment for display in a head-mounted display device. The virtual environment may include at least one three-dimensional virtual object having a plurality of volumetric zones configured to receive virtual contact. The method may also include detecting a plurality of inputs corresponding to a plurality of actions performed in the virtual environment on the at least one three-dimensional virtual object. Each action corresponds to a plurality of positions and orientations associated with at least one tracked input device. The method may include generating, for each action and while detecting the plurality of inputs, a plurality of prediction models and determining based on the plurality of prediction models in which of the plurality of volumetric zones the at least one tracked input device is predicted to virtually collide.
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公开(公告)号:US10514752B2
公开(公告)日:2019-12-24
申请号:US15644300
申请日:2017-07-07
申请人: Google Inc.
摘要: In at least one general aspect, a method can include detecting an interaction with a first object in a virtual reality (VR) environment, producing first contextual information based on user interaction with the first object, determining a second object to display in the VR environment based on the first contextual information, and presenting the second object in the VR environment. The interaction of the user may include at least one of a movement, a speech, or a physiological trait of the user.
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公开(公告)号:US10386938B2
公开(公告)日:2019-08-20
申请号:US15708040
申请日:2017-09-18
申请人: Google Inc.
发明人: Samantha Raja , Manuel Christian Clement , Shanee Nishry , Daniel Sternfeld , Stefan Welker , Kevin Horowitz , Corentin Fatus
IPC分类号: G06F3/0346 , G06F3/01 , G06T19/00 , G06F3/038
摘要: In at least one aspect, a method can include determining a location of a head mounted display (HMD) of a user, defining a location of a joint based on the location of the HMD, defining a segment from the joint to an end of the segment, defining an initial virtual location of a virtual controller within a virtual reality (VR) environment based on a location of the end of the segment, and defining a virtual location and a virtual orientation of the virtual controller within the VR environment, based on the segment and the joint, in response to an orientation movement of a physical controller.
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公开(公告)号:US10019131B2
公开(公告)日:2018-07-10
申请号:US15150794
申请日:2016-05-10
申请人: Google Inc.
IPC分类号: G06T19/00 , G06T19/20 , G06F3/0481 , G06F3/01 , G06F3/0484 , G02B27/01
CPC分类号: G06F3/04815 , G02B27/0172 , G06F3/011 , G06F3/014 , G06F3/017 , G06F3/0304 , G06F3/04842 , G06F3/04845 , G06F2203/0382 , G06F2203/04806 , G06F2203/04808 , G06T19/006 , G06T19/20 , G06T2219/2004 , G06T2219/2016
摘要: Systems and methods are described for generating a virtual environment including at least one three-dimensional virtual object within a user interface provided in a head mounted display device, detecting a first interaction pattern and a second interaction pattern. In response to detecting the second interaction pattern, a modified version of the three-dimensional virtual object at the first virtual feature is generated according to the first interaction pattern and at the second virtual feature according to the second interaction pattern. The modified version of the three-dimensional virtual object is provided in the user interface in the head mounted display device.
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公开(公告)号:US10802711B2
公开(公告)日:2020-10-13
申请号:US15591394
申请日:2017-05-10
申请人: Google Inc.
IPC分类号: G06F3/0488 , G06F3/0481 , G06F3/0346 , G06F3/01
摘要: Systems and methods are described that include generating a virtual environment for display in a head-mounted display device. The virtual environment may include at least one three-dimensional virtual object having a plurality of volumetric zones configured to receive virtual contact. The method may also include detecting a plurality of inputs corresponding to a plurality of actions performed in the virtual environment on the at least one three-dimensional virtual object. Each action corresponds to a plurality of positions and orientations associated with at least one tracked input device. The method may include generating, for each action and while detecting the plurality of inputs, a plurality of prediction models and determining based on the plurality of prediction models in which of the plurality of volumetric zones the at least one tracked input device is predicted to virtually collide.
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公开(公告)号:US10242505B2
公开(公告)日:2019-03-26
申请号:US15594095
申请日:2017-05-12
申请人: GOOGLE INC.
摘要: In at least one general aspect, a method can include determining a physics parameter based at least in part on a scale of user relative to an object in a virtual reality environment, applying a physics rule to an interaction between the user and the object in the virtual reality environment based on the physics parameter, and modifying the physics parameter based at least in part on a relative change in scale between the user and the object.
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公开(公告)号:US20170330545A1
公开(公告)日:2017-11-16
申请号:US15151169
申请日:2016-05-10
申请人: Google Inc.
CPC分类号: G10H3/00 , G10H1/0008 , G10H1/14 , G10H7/008 , G10H2220/131 , G10H2220/201 , G10H2220/401 , G10H2220/455
摘要: Methods and apparatus to use predicted actions in VR environments are disclosed. An example method includes predicting a predicted time of a predicted virtual contact of a virtual reality controller with a virtual musical instrument, determining, based on at least one parameter of the predicted virtual contact, a characteristic of a virtual sound the musical instrument would make in response to the virtual contact, and initiating producing the sound before the predicted time of the virtual contact of the controller with the musical instrument.
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