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公开(公告)号:US11087596B2
公开(公告)日:2021-08-10
申请号:US16406671
申请日:2019-05-08
Applicant: IGT
Inventor: Dwayne Nelson , Cameron Filipour
IPC: G07F17/32
Abstract: The present disclosure relates generally to systems and methods that provide real-time head-to-head sports wagering between players of gaming devices. Using a gaming device, a player initiates a wagering invitation message including an invitation to wager on an event associated with a competitive sporting contest. The invitation to wager defines an outcome associated with the event and an amount for the wager. The other player, from their own gaming device, and upon receiving information about the invitation to wager, can accept, decline, or propose a modification to the invitation to wager. The players can exchange communications between an interface of their gaming devices about potential wagers, existing wagers, or past wagers. Aspects of the present disclosure provide an enhanced social experience in head-to-head competitive sports wagering from a gaming device.
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公开(公告)号:US10706685B2
公开(公告)日:2020-07-07
申请号:US15996873
申请日:2018-06-04
Applicant: IGT
Inventor: Dwayne Nelson , Cameron Filipour
Abstract: Disclosed are various embodiments for generating an outcome for a wheel-based gaming feature based on one or more digital tokens. A skill-based input can be received. The one or more digital tokens can be launched toward a wheel of the wheel-based gaming feature based on the skill-based input. A landing location for the one or more digital tokens can be determined. One or more aspects of the wheel-based gaming feature can be modified based on the landing locations of the digital tokens.
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公开(公告)号:US20200168049A1
公开(公告)日:2020-05-28
申请号:US16202263
申请日:2018-11-28
Applicant: IGT
Inventor: Dwayne Nelson , Kevin Higgins , Patrick Danielson , Cameron Filipour
IPC: G07F17/32
Abstract: The present disclosure relates generally to gaming systems and methods that that integrate competitive betting and interactive gaming functions in a single gaming device. The gaming device allows a player to place a bet on a competitive contest as well as play a casino game at the gaming device at the same time. The presentation output and behavior of the casino game played on the gaming device are based on events associated with the competitive contest, as the events happen in real time. In one example, the gaming device alters a display of elements in the casino game based on an event in the competitive contest. In another example, the gaming device, alters the scoring behavior or speed of the casino game based on an event in the competitive contest. Aspects of the present disclosure provide an enhanced gaming experience tied to sports betting at a gaming device.
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公开(公告)号:US20190180572A1
公开(公告)日:2019-06-13
申请号:US15837930
申请日:2017-12-11
Applicant: IGT
Inventor: Cameron Filipour , Bryan Upton
IPC: G07F17/32
CPC classification number: G07F17/3295 , G07F17/3225 , G07F17/3246 , G07F17/3258 , G07F17/3267
Abstract: A gaming system which employs a community skill award pool funded based on one or more awards that lower-skilled players (or no-skill players) failed to win in association with one or more skill-based games.
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公开(公告)号:US20180089960A1
公开(公告)日:2018-03-29
申请号:US15274965
申请日:2016-09-23
Applicant: IGT
Inventor: Scott Caputo , Cameron Filipour , Bryan S. B. Upton
IPC: G07F17/32
CPC classification number: G07F17/3295 , G07F17/3209 , G07F17/3211 , G07F17/3239 , G07F17/3246 , G07F17/3251 , G07F17/3258 , G07F17/3262 , G07F17/329
Abstract: A gaming system offers players the opportunity to play a skill-based challenge. Following the skill-based challenge, the player plays a chance-based prize round in which the player has the opportunity to win a prize. The gaming system receives a wager from a player and determines that the player has purchased a persistent skill enhancement that can be used by the player whenever the player is playing the skill-based challenge. The gaming system initiates the skill-based challenge including the persistent skill enhancement. Upon completion of the skill-based challenge, the gaming system awards the player at least one entry into a chance-based prize round. The probability of winning the chance-based prize round may be enhanced based on the outcome of the skill-based challenge. The gaming system then initiates the chance-based prize round and may award a monetary prize to the player in response to an outcome of the chance-based prize round.
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公开(公告)号:US12183158B2
公开(公告)日:2024-12-31
申请号:US18226031
申请日:2023-07-25
Applicant: IGT
Inventor: Johnny L. Palchetti , Dwayne R. Nelson , Cameron Filipour , Michael G. Spendlove
IPC: G07F17/32
Abstract: A gaming system and method that provides one or more players with one or more pre-resumption opportunities prior to resuming the play of the skill-based game. The gaming system enables one or more players to affirmatively acknowledge, following a game play interruption, that they are ready to resume play of the skill-based game. Such an opportunity to indicate a readiness to resume the play of the skill-based game provides that the play of the skill-based game resumes when the player is ready and minimizes the affect of any game play interruption on the player's outcome of the skill-based game.
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公开(公告)号:US11854350B2
公开(公告)日:2023-12-26
申请号:US17991646
申请日:2022-11-21
Applicant: IGT
Inventor: Dwayne R. Nelson , Patrick Danielson , Cameron Filipour
CPC classification number: G07F17/3276 , G06Q50/34 , G07F17/3211 , G07F17/3258 , G07F17/3267
Abstract: Leaderboard promotions in gaming systems which provide one or more players one or more benefits in association with maintaining one or more designated positions on a leaderboard for a designated duration.
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公开(公告)号:US20230368613A1
公开(公告)日:2023-11-16
申请号:US18226031
申请日:2023-07-25
Applicant: IGT
Inventor: Johnny L. Palchetti , Dwayne R. Nelson , Cameron Filipour , Michael G. Spendlove
IPC: G07F17/32
CPC classification number: G07F17/326 , G07F17/3295
Abstract: A gaming system and method that provides one or more players with one or more pre-resumption opportunities prior to resuming the play of the skill-based game. The gaming system enables one or more players to affirmatively acknowledge, following a game play interruption, that they are ready to resume play of the skill-based game. Such an opportunity to indicate a readiness to resume the play of the skill-based game provides that the play of the skill-based game resumes when the player is ready and minimizes the affect of any game play interruption on the player's outcome of the skill-based game.
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公开(公告)号:US11763629B2
公开(公告)日:2023-09-19
申请号:US16994871
申请日:2020-08-17
Applicant: IGT
Inventor: Cameron Filipour , Vincent Smith , Mark Ross , Craig Schaefer , Brian Johnson
IPC: G07F17/32
CPC classification number: G07F17/3244 , G07F17/3225 , G07F17/3267 , G07F17/32 , G07F17/323
Abstract: A gaming machine, such as a video slot or video poker machine, may be configured to execute an interface. The gaming machine may be configured to receive, a plurality of times, player input to play a first wagering game on the gaming machine. The gaming machine may be further configured to generate, each time the player input is received, game results for the first wagering game. The gaming machine may also be configured to generate game results for a second wagering game. The gaming machine may also be configured to present an animation of the wagering agent engaging in wagering activities.
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公开(公告)号:US20220358809A1
公开(公告)日:2022-11-10
申请号:US17871386
申请日:2022-07-22
Applicant: IGT
Inventor: Johnny L. Palchetti , Dwayne R. Nelson , Cameron Filipour , Michael G. Spendlove
IPC: G07F17/32
Abstract: A gaming system and method that provides one or more players with one or more pre-resumption opportunities prior to resuming the play of the skill-based game. The gaming system enables one or more players to affirmatively acknowledge, following a game play interruption, that they are ready to resume play of the skill-based game. Such an opportunity to indicate a readiness to resume the play of the skill-based game provides that the play of the skill-based game resumes when the player is ready and minimizes the affect of any game play interruption on the player's outcome of the skill-based game.
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