CASINO SYSTEM WITH CAMERA-BASED HUMAN FULL BODY SENSING AND PLAYER ACTION PREDICTION

    公开(公告)号:US20220309270A1

    公开(公告)日:2022-09-29

    申请号:US17215451

    申请日:2021-03-29

    Applicant: IGT

    Abstract: A gaming system, computer-implemented method and gaming device are operable enhance player experience using image data. A system includes a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations. Such operations include receiving, from a camera, image data that includes visual signals corresponding to a player and determining player action components from the image data. The player action components include multiple different player attributes that correspond to an emotional state of the player. Operations further include, based on the different player attributes, determining a predicted action of the player and causing a casino related action that corresponds to the predicted action.

    SYSTEMS AND METHODS FOR PROVIDING VIRTUAL ELEMENTS BASED ON A CODE PROVIDED WITHIN A MIXED REALITY SCENE

    公开(公告)号:US20210082195A1

    公开(公告)日:2021-03-18

    申请号:US17033361

    申请日:2020-09-25

    Applicant: IGT

    Abstract: Mixed reality systems and methods, and in particular to systems and methods for providing virtual elements based on a code provided within a mixed reality scene, are provided. A mixed reality method includes generating a live video signal of a scene associated with a field of view of a user, wherein the scene comprises an optical, machine-readable representation of code data. The method further includes determining, via a processing device, the code data based on the representation of the code data. The method further includes determining, via the processing device based on the code data, a virtual element in real time. The method further includes displaying the virtual element to the user as part of the scene.

    ARTIFICIAL INTELLIGENCE (AI) IMPLEMENTATIONS FOR MODIFYING USER INTERFACE ELEMENTS OF A GAMING DEVICE, AND RELATED SYSTEMS, DEVICES, AND METHODS

    公开(公告)号:US20210043031A1

    公开(公告)日:2021-02-11

    申请号:US16536518

    申请日:2019-08-09

    Applicant: IGT

    Abstract: Systems, devices, and methods for artificial intelligence implementation for modifying user interface elements may include receiving gaming device data associated with a gaming device, the gaming device data including a plurality of gaming device parameter values for a plurality of gaming parameters associated with the gaming device. The gaming device data is analyzed to determine a first gaming device parameter value of the plurality of gaming device parameter values. Using a predictive model including a plurality of data clusters, the first gaming device parameter value is correlated with a first data cluster of the plurality of data clusters, where each data cluster is associated with a user interface parameter value of the gaming device. A user interface element of the gaming device is then modified based on the user interface parameter value associated with the first data cluster.

    PROVIDING WAGERING GAMES WITH MULTIPLE RESOLUTION OPTIONS AT GAMING DEVICES, AND RELATED SYSTEMS AND METHODS

    公开(公告)号:US20200302735A1

    公开(公告)日:2020-09-24

    申请号:US16356718

    申请日:2019-03-18

    Applicant: IGT

    Abstract: In response to determining that a triggering condition has been satisfied, a plurality of resolution options for a plurality of wagering games may be provided to a gaming device for display. The plurality of resolution options includes a first resolution option that includes resolving a first number of instances of a first subset of the plurality of wagering games, and a second resolution option that includes resolving a second number of instances of a second subset of the plurality of wagering games. The first number of instances is different from the second number of instances, and the first subset is different from the second subset. The plurality of wagering games is then resolved according to one of the plurality of resolution options.

    CORRECTLY INTERPRETING FAILED TOUCH INPUT USING GESTURE INPUT AT GAMING DEVICES, AND RELATED DEVICES, SYSTEMS, AND METHODS

    公开(公告)号:US20210158648A1

    公开(公告)日:2021-05-27

    申请号:US16694760

    申请日:2019-11-25

    Applicant: IGT

    Abstract: A gaming device, and related devices, methods, and systems, may include a touch input device to detect touch inputs performed by a user, and a gesture input device to detect gesture inputs performed by the user. The gaming device may further includes a processor circuit and a memory coupled to the processor circuit. The memory may include machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to: receive a first touch input value from the touch input device; receive a first gesture input value from the gesture input device, generate, based on the first gesture input value, a corrected touch input value corresponding to an intended touch input that is determined to be intended by the user, and modify a user interface element of the gaming device based on the first gesture input value and the corrected touch input value.

    ELECTRONIC GAMING MACHINES WITH PRESSURE SENSITIVE INPUTS FOR DETECTING OBJECTS

    公开(公告)号:US20210082230A1

    公开(公告)日:2021-03-18

    申请号:US16569031

    申请日:2019-09-12

    Applicant: IGT

    Abstract: Systems, devices and methods are provided. A gaming device includes an input device that includes multiple input locations and a pressure sensor to detect, for each input location, an amount of pressure applied to the input device at the input location by a player. The gaming device includes a processor circuit and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to receive, from the input device, multiple pressure parameter values corresponding to a first amount of pressure being applied to a first portion of the input locations, determine a pressure pattern that corresponds to locations of the first portion of the input locations, and based on the pressure parameter values and the pressure pattern, determine an identification of an object that is on the input device.

    PROGRAMMABLE HAPTIC FORCE FEEDBACK SENSATIONS IN ELECTRONIC WAGERING GAMES

    公开(公告)号:US20200226872A1

    公开(公告)日:2020-07-16

    申请号:US16247992

    申请日:2019-01-15

    Applicant: IGT

    Abstract: An electronic gaming machine (EGM) includes a programmable haptic interface that produces, responsive to a force feedback signal, a variable amount of resistance to movement of a moveable element of the programmable haptic interface by a player as a haptic force feedback. A memory is coupled to a processor circuit and includes machine-readable instructions that cause the processor circuit to initiate a wagering game on the EGM. The processor circuit further generates the force feedback signal controlling an amount of resistance to movement of the moveable element of the programmable haptic interface based on a game event in the sequence of game events. The programmable haptic interface includes a magnetorheological fluid coupling the moveable element to a fixed housing that is mounted to the EGM and a circuit controlling a magnitude of a magnetic field that is applied across the magnetorheological fluid responsive to the force feedback signal.

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