INTERNAL GAMING FEATURES AT GAMING DEVICES WITH TRANSPARENT DISPLAYS

    公开(公告)号:US20240212423A1

    公开(公告)日:2024-06-27

    申请号:US18087418

    申请日:2022-12-22

    Applicant: IGT

    CPC classification number: G07F17/3216

    Abstract: A gaming device includes a housing defining an interior volume and a transparent display that includes an emissive layer including an array of pixels, each including an emissive pixel element and a transparent portion, and a conductive layer operatively to selectively operate the emissive pixel elements. The gaming device further include a processor circuit and a memory storing machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to selectively operate the transparent display. The transparent portion of each pixel is transparent to visible light in an inactive state such the interior volume of the housing is visible through the transparent portion to a user outside the housing. Each emissive pixel of the array of emissive pixels emits light in an active state sufficient to obscure visibility of the interior volume of the housing through the transparent portion of the pixel to the user outside the housing.

    MULTIPLE SIMULTANEOUS PRESSURE SENSITIVE INPUTS FOR GAMING DEVICES, AND RELATED DEVICES, SYSTEMS, AND METHODS

    公开(公告)号:US20210082232A1

    公开(公告)日:2021-03-18

    申请号:US16569286

    申请日:2019-09-12

    Applicant: IGT

    Abstract: Devices, systems, and methods for providing multiple simultaneous pressure sensitive inputs for gaming devices include an input device including a plurality of input locations and a pressure sensor to detect, for each input location of the plurality of input locations, an amount of pressure applied to the input device at the input location by a player of the gaming device. A processor circuit receives, from the pressure sensor, a first pressure parameter value corresponding to a first amount of pressure being applied to a first input location of the plurality of input locations by the player, and a second pressure parameter value to a second amount of pressure being applied to a second input location of the plurality of input locations by the player. Based on the first pressure parameter value and the second pressure parameter value, the processor circuit modifies a user interface element of the gaming device.

    CRYPTOGRAPHIC TOKEN ENABLED SECONDARY GAME FOR A WAGERING GAME

    公开(公告)号:US20250078623A1

    公开(公告)日:2025-03-06

    申请号:US18457102

    申请日:2023-08-28

    Applicant: IGT

    Abstract: A primary wagering game is provided at a gaming device to a first player and a cryptographic token associated with the first player is determined. The cryptographic token includes a player identifier indicative of the player associated with the cryptographic token and a benefit identifier associated with a game benefit being provided to the first player associated with the cryptographic token. Based on the cryptographic token, a secondary game is provided at the gaming device, wherein play of the secondary game does not affect play of the primary wagering game, and wherein play of the secondary game appears to the first player to modify play of the primary wagering game.

    CASINO SYSTEM WITH CAMERA-BASED HUMAN FULL BODY SENSING AND PLAYER ACTION PREDICTION

    公开(公告)号:US20220309270A1

    公开(公告)日:2022-09-29

    申请号:US17215451

    申请日:2021-03-29

    Applicant: IGT

    Abstract: A gaming system, computer-implemented method and gaming device are operable enhance player experience using image data. A system includes a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations. Such operations include receiving, from a camera, image data that includes visual signals corresponding to a player and determining player action components from the image data. The player action components include multiple different player attributes that correspond to an emotional state of the player. Operations further include, based on the different player attributes, determining a predicted action of the player and causing a casino related action that corresponds to the predicted action.

    SHARED GAME BENEFITS USING CRYPTOGRAPHIC TOKENS

    公开(公告)号:US20250078621A1

    公开(公告)日:2025-03-06

    申请号:US18456987

    申请日:2023-08-28

    Applicant: IGT

    Abstract: A plurality of cryptographic tokens are determined, each including a common identifier indicative of the cryptographic token being part of the plurality of cryptographic tokens, and a player identifier indicative of a player associated with the cryptographic token. It is determined whether a first player associated with a first cryptographic token of the plurality of cryptographic tokens is in a first active play session of a first wagering game at a first gaming device, and whether a second player associated with a second cryptographic token of the plurality of cryptographic tokens is in a second active play session of a second wagering game at a second gaming device. Based on a determination that the first player is in the first active play session and that the second player is in the second active play session, a first game benefit is provided to the first player in the first active play session.

    PRESSURE AND MOVEMENT SENSITIVE INPUTS FOR GAMING DEVICES, AND RELATED DEVICES, SYSTEMS, AND METHODS

    公开(公告)号:US20210082233A1

    公开(公告)日:2021-03-18

    申请号:US16569310

    申请日:2019-09-12

    Applicant: IGT

    Abstract: Pressure and movement sensitive inputs for gaming devices, and related devices, systems, and methods, are disclosed. An input device includes a plurality of input locations and a pressure sensor to detect, for each input location, an amount of pressure applied by a player to the input device at the input location of the gaming device. A processor circuit receives, from the pressure sensor, a first pressure parameter value corresponding to a first amount of pressure being applied by the player to the input device at a first input location at a first time, and a second pressure parameter value corresponding to a second amount of pressure being applied by the player to the input device at a second input location at a second, later time. Based on the first pressure parameter value and the second pressure parameter value, a user interface element of the gaming device may be modified.

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