Configurable event handling for an interactive design environment
    11.
    发明申请
    Configurable event handling for an interactive design environment 有权
    交互式设计环境的可配置事件处理

    公开(公告)号:US20050022211A1

    公开(公告)日:2005-01-27

    申请号:US10918170

    申请日:2004-08-13

    CPC classification number: G06F9/451 G06F9/46 G06F9/542

    Abstract: An API and method for processing a user interface event is provided. The user interface event may take place in any environment of a software application, and may result from any type of user or software action. An embodiment also provides a framework for customizing the processing of a user interface event without the need to maintain accountability of computer states. In the method, an application process user interface event is processed using an operating system process. A user interface event is received by the application process by way of a user interface. A software component adapted to process the user interface event is pushed onto a memory stack by the operating system process. The operating system process processes the user interface event using the software component, and pops the software component from the memory stack.

    Abstract translation: 提供了一种用于处理用户界面事件的API和方法。 用户界面事件可以在软件应用的任何环境中进行,并且可以由任何类型的用户或软件动作产生。 实施例还提供了用于定制用户界面事件的处理的框架,而不需要维护计算机状态的问责。 在该方法中,使用操作系统进程处理应用进程用户界面事件。 应用程序通过用户界面接收用户界面事件。 适于处理用户界面事件的软件组件通过操作系统进程被推送到存储器堆栈。 操作系统进程使用软件组件处理用户界面事件,并从存储器堆栈弹出软件组件。

    Marine seismic source
    12.
    发明授权
    Marine seismic source 有权
    海洋震源

    公开(公告)号:US08387744B2

    公开(公告)日:2013-03-05

    申请号:US12980527

    申请日:2010-12-29

    CPC classification number: G01V1/135

    Abstract: A marine seismic source comprises a housing having a central axis, an open end, and a closed end opposite the open end. In addition, the seismic source includes a piston extending coaxially through the open end of the housing. The piston is adapted to axially reciprocate relative to the housing. Further, the piston has a first end distal the housing and a second end disposed within the housing.

    Abstract translation: 海洋地震源包括具有中心轴线,开口端和与开口端相对的封闭端的壳体。 此外,地震源包括同轴地延伸穿过壳体开口端的活塞。 活塞适于相对于壳体轴向往复运动。 此外,活塞具有远离壳体的第一端和设置在壳体内的第二端。

    MARINE SEISMIC SOURCE
    13.
    发明申请
    MARINE SEISMIC SOURCE 有权
    海洋地震源

    公开(公告)号:US20110162906A1

    公开(公告)日:2011-07-07

    申请号:US12980527

    申请日:2010-12-29

    CPC classification number: G01V1/135

    Abstract: A marine seismic source comprises a housing having a central axis, an open end, and a closed end opposite the open end. In addition, the seismic source includes a piston extending coaxially through the open end of the housing. The piston is adapted to axially reciprocate relative to the housing. Further, the piston has a first end distal the housing and a second end disposed within the housing.

    Abstract translation: 海洋地震源包括具有中心轴线,开口端和与开口端相对的封闭端的壳体。 此外,地震源包括同轴地延伸穿过壳体开口端的活塞。 活塞适于相对于壳体轴向往复运动。 此外,活塞具有远离壳体的第一端和设置在壳体内的第二端。

    Configurable event handling for user interface components
    14.
    发明授权
    Configurable event handling for user interface components 有权
    用户界面组件的可配置事件处理

    公开(公告)号:US07500250B2

    公开(公告)日:2009-03-03

    申请号:US10400366

    申请日:2003-03-27

    CPC classification number: G06F9/542 G06F9/451

    Abstract: A user interface event is received by way of a user interface. A software component adapted to process the user interface event may be pushed onto a memory stack, and the user interface event may be processed using the software component on the stack, or with a software component that is not on the stack. The software component on the stack, if used, may then be popped from the memory stack. In addition, a plurality of software components may be pushed onto the memory stack, and in that case, at least one of the components may be selected to process the user interface event. The user interface event is processed using at least one of the plurality of software components, and one or more of the plurality of software components are popped from the memory stack.

    Abstract translation: 通过用户界面接收用户界面事件。 适于处理用户界面事件的软件组件可以被推送到存储器堆栈,并且可以使用堆栈上的软件组件或不在堆栈上的软件组件来处理用户界面事件。 堆栈中的软件组件(如果使用的话)可能会从内存堆栈弹出。 此外,多个软件组件可以被推送到存储器堆栈,并且在这种情况下,可以选择至少一个组件来处理用户界面事件。 使用多个软件组件中的至少一个处理用户界面事件,并且从存储器堆栈弹出多个软件组件中的一个或多个。

    System and method for preventing cavitation in controlled-frequency marine seismic source arrays
    15.
    发明授权
    System and method for preventing cavitation in controlled-frequency marine seismic source arrays 有权
    在受控频率海洋地震源阵列中防止气蚀的系统和方法

    公开(公告)号:US09329292B2

    公开(公告)日:2016-05-03

    申请号:US13780043

    申请日:2013-02-28

    CPC classification number: G01V1/3808 G01V1/005 G01V1/006 G01V2210/127

    Abstract: There is provided herein a method of seismic acquisition that utilizes an arrangement of marine sources where each source is positioned at a water depth shallow enough for the surface ghost notch to fall at a frequency greater than or equal to the maximum radiated frequency of interest. If the marine seismic source has a ratio of signal bandwidth to maximum frequency that is less than one half, then it is possible to deploy it at a greater depth at which ghost notches fall below and above its frequency band but not in it. Further, by placing two or more sources at different depths for the same frequency, any undesired nulls in the radiation pattern caused by the deeper tow can be filled in.

    Abstract translation: 这里提供了一种利用海洋源的布置的地震采集方法,其中每个源位于足够深的水深处,以使表面重影陷波以大于或等于感兴趣的最大辐射频率的频率下降。 如果海洋地震源具有小于一半的信号带宽与最大频率的比率,则可以以更大的深度部署它,其中,幽灵陷波低于和高于其频带,但不在其中。 此外,通过将两个或更多个源放置在相同频率的不同深度处,可以填充由较深的丝束引起的辐射图中的任何不期望的零点。

    MARINE MECHANICAL SEISMIC SOURCE
    16.
    发明申请
    MARINE MECHANICAL SEISMIC SOURCE 有权
    海洋机械地震源

    公开(公告)号:US20110297476A1

    公开(公告)日:2011-12-08

    申请号:US13156191

    申请日:2011-06-08

    CPC classification number: G01V1/145

    Abstract: A marine seismic source comprises a housing having a central axis, an open end, and a closed end opposite the open end. In addition, the source comprises a piston coaxially disposed within the housing. In addition, the source comprises a flywheel disposed within the housing and axially positioned between the closed end and the piston. The flywheel is configured to rotate about a rotational axis. Further, the source comprises a connecting rod moveably coupling the piston to the flywheel. The connecting rod has a first end pivotally coupled to the piston and a second end pivotally coupled to the flywheel. The second end of the connecting rod has a first position at a first distance measured radially from the rotational axis, and a second position at a second distance measured radially from the rotational axis. The first distance is less than the second distance.

    Abstract translation: 海洋地震源包括具有中心轴线,开口端和与开口端相对的封闭端的壳体。 此外,源包括同轴地设置在壳体内的活塞。 此外,源包括设置在壳体内并且轴向地定位在封闭端和活塞之间的飞轮。 飞轮被配置为围绕旋转轴线旋转。 此外,源包括将活塞可动地联接到飞轮的连杆。 连杆具有枢转地联接到活塞的第一端和枢转地联接到飞轮的第二端。 连杆的第二端具有从旋转轴线径向测量的第一距离的第一位置和从旋转轴线径向测量的第二距离的第二位置。 第一距离小于第二距离。

    Configurable event handling for an interactive design environment
    17.
    发明授权
    Configurable event handling for an interactive design environment 有权
    交互式设计环境的可配置事件处理

    公开(公告)号:US07458081B2

    公开(公告)日:2008-11-25

    申请号:US10918170

    申请日:2004-08-13

    CPC classification number: G06F9/451 G06F9/46 G06F9/542

    Abstract: An API and method for processing a user interface event is provided. The user interface event may take place in any environment of a software application, and may result from any type of user or software action. An embodiment also provides a framework for customizing the processing of a user interface event without the need to maintain accountability of computer states. In the method, an application process user interface event is processed using an operating system process. A user interface event is received by the application process by way of a user interface. A software component adapted to process the user interface event is pushed onto a memory stack by the operating system process. The operating system process processes the user interface event using the software component, and pops the software component from the memory stack.

    Abstract translation: 提供了一种用于处理用户界面事件的API和方法。 用户界面事件可以在软件应用的任何环境中进行,并且可以由任何类型的用户或软件动作产生。 实施例还提供了用于定制用户界面事件的处理的框架,而不需要维护计算机状态的问责。 在该方法中,使用操作系统进程处理应用进程用户界面事件。 应用程序通过用户界面接收用户界面事件。 适于处理用户界面事件的软件组件通过操作系统进程被推送到存储器堆栈。 操作系统进程使用软件组件处理用户界面事件,并从存储器堆栈弹出软件组件。

    Methods and systems for abstraction of logical editing operations
    19.
    发明申请
    Methods and systems for abstraction of logical editing operations 有权
    抽象逻辑编辑操作的方法和系统

    公开(公告)号:US20050185920A1

    公开(公告)日:2005-08-25

    申请号:US10783768

    申请日:2004-02-20

    CPC classification number: G06F9/451

    Abstract: Embodiments of the present invention relate to methods, systems, and computer-readable media for editing an object displayed by a computer system. Editing comprises detecting an edit operation for an object displayed on a video display of a computer system. An edit operation request is then sent to an abstraction layer via an interface provided by the abstraction layer to initiate editing of the object by the abstraction layer. The abstraction layer receives the edit operation request and determines the type of container in which the object is displayed based on properties related to the object to be edited. The abstraction layer reads a set of properties related to the object and the container in which the object is displayed. The abstraction layer may then edit the object based the properties of the container and object by modifying one or more of the properties of the container and object.

    Abstract translation: 本发明的实施例涉及用于编辑由计算机系统显示的对象的方法,系统和计算机可读介质。 编辑包括检测显示在计算机系统的视频显示器上的对象的编辑操作。 编辑操作请求然后通过抽象层提供的接口发送到抽象层,以通过抽象层启动对对象的编辑。 抽象层接收编辑操作请求,并根据与要编辑的对象相关的属性来确定显示对象的容器类型。 抽象层读取与对象和显示对象的容器相关的一组属性。 然后,抽象层可以通过修改容器和对象的一个​​或多个属性来基于容器和对象的属性来编辑对象。

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