Abstract:
A gaming device including a plurality of reels or cards having several symbols. The symbols include at least two complimentary symbols that form resultant symbols on related reels or cards. In one embodiment, the resultant symbol is similar to a symbol and acts as a substitute for other symbols on the reels or cards. In another embodiment, the resultant symbol transforms adjacent symbols into symbols or other symbols on the reels or cards. In a further embodiment, the resultant symbol transforms a predetermined or random number of symbols on the reels or cards into symbols or other symbols.
Abstract:
Methods and devices are described that authenticate portable tokens, such as plastic tokens used in casinos on card tables. The systems and methods assign authentication data to a token. The authentication data is verified when a person tries to redeem value on the token. A person's authentication data may be acquired via an interface provided by a gaming machine, for example, and the authentication data stored so that the authentication information is later be read when someone tries to redeem value on the token. Only a person who presents the tokens and authentication data could then negotiate such tokens.
Abstract:
A gaming communication apparatus may include a wireless transceiver and a controller operatively coupled to the wireless transceiver. The controller may be programmed to establish a bidirectional wireless communication link with a gaming apparatus when in proximity to the gaming apparatus, receive a voice command relating to a first gaming function, transmit first gaming function data to the gaming apparatus via the wireless transceiver, and receive data relating to a second gaming function from the gaming apparatus via the wireless transceiver. The gaming apparatus may include a second wireless transceiver and a second controller operatively coupled to the second wireless transceiver. The second controller may be programmed to receive the first gaming function data via the second wireless transceiver, execute a first gaming function based on the first gaming function data, and transmit the second gaming function data to the wireless communication device via the second wireless transceiver.
Abstract:
A mobile game device for selective display of one or more pre-purchased games of chance thereon. The game device includes a removable communication interface adapted to communicate with a central gaming system to selectively receive gaming data controlling the play and outcome of the pre-purchased game of chance, generated at a first time. The game device further includes a display screen, and one or more input mechanisms. A game device microprocessor device is provided which is configured to: commence play, selectively activated by operation of the one or more input mechanisms, of the pre-purchased games of chance using the gaming data at a selected second time after the first time; and selectively display on the display screen the generated outcome of the game of chance.
Abstract:
A method and apparatus for a document filtering mechanism is provided. A document indexing mechanism is described. A first document is parsed into elements, and a deterministic pseudo-random score is calculated for at least some of the elements. A subset of the scores is selected based on the values of the scores. The subset of the scores is used as multiple indexes into a database of documents.
Abstract:
The present invention relates generally to the field of accessories for cordless power tools. More specifically, the present invention relates to a shield for covering a battery pack of a cordless power tool to allow the user to use the shield for hammering in screws, nails and other fasteners. The shield can be easily attached to a battery pack using adhesives or fasteners. The shield offers a multifunctional use to protect the battery while also serving as a hammer, thereby eliminating the need to constantly switch between tools when hammering, and also giving the battery pack protection against accidental drops.
Abstract:
A gaming communication apparatus may include a wireless transceiver and a controller operatively coupled to the wireless transceiver. The controller may be programmed to establish a bidirectional wireless communication link with a gaming apparatus when in proximity to the gaming apparatus, receive a voice command relating to a first gaming function, transmit first gaming function data to the gaming apparatus via the wireless transceiver, and receive data relating to a second gaming function from the gaming apparatus via the wireless transceiver. The gaming apparatus may include a second wireless transceiver and a second controller operatively coupled to the second wireless transceiver. The second controller may be programmed to receive the first gaming function data via the second wireless transceiver, execute a first gaming function based on the first gaming function data, and transmit the second gaming function data to the wireless communication device via the second wireless transceiver.
Abstract:
A gaming device having a game that includes several nearly missed outcomes associated with a designated outcome, where the player is provided an award for achieving a nearly missed outcome. If the player obtains the nearly missed outcome, the award is provided from a near miss insurance pool. Therefore, when a player nearly misses achieving a large jackpot, the gaming device provides the player with insurance payoff. In general, the near miss insurance pool is funded from a portion of each wager, and may be funded by several linked gaming devices.
Abstract:
Methods and apparatus for auctioning an item via a gaming device are disclosed. The methods and apparatus enable a gaming device player (e.g., a slot machine player) to select one or more auction items the player is interested in bidding on. As the player plays the gaming device, a portion of each bet and/or a portion of each win is allocated to an accumulating bid on the selected auction item(s). In one embodiment, other players, connected via a network, also bid on the auction item(s) in a similar fashion. At the end of an auction, the highest bidder is awarded with the auction item. In one embodiment, the auction item is a physical auction item physically displayed at the gaming device.