Remote print file transfer and spooling application for use with a one-way data link
    22.
    发明授权
    Remote print file transfer and spooling application for use with a one-way data link 有权
    用于单向数据链接的远程打印文件传输和假脱机应用程序

    公开(公告)号:US09081520B2

    公开(公告)日:2015-07-14

    申请号:US12975890

    申请日:2010-12-22

    Abstract: A system for printing includes one or more printers, a send platform, a print spooling platform coupled to the one or more printers, and a one-way data link enforcing unidirectional data transfer from the send platform to the print spooling platform, wherein the send platform is configured to receive a print job, convert the print job into a print file in a printable format for the one or more printers, and send the print file to the print spooling platform across the one-way data link, and the print spooling platform is configured to receive the print file from the one-way data link, control spooling of the print file for the one or more printers, and send the print file to the one or more printers, and wherein the one or more printers cannot communicate to the send platform.

    Abstract translation: 一种用于打印的系统包括一个或多个打印机,发送平台,耦合到一个或多个打印机的打印假脱机平台,以及执行从发送平台到打印假脱机平台的单向数据传输的单向数据链路,其中发送 平台被配置为接收打印作业,将打印作业转换成用于一个或多个打印机的可打印格式的打印文件,并且通过单向数据链接将打印文件发送到打印假脱机平台,并且打印假脱机 平台被配置为从单向数据链接接收打印文件,控制一个或多个打印机的打印文件的假脱机,并将打印文件发送到一个或多个打印机,并且其中一个或多个打印机不能通信 到发送平台。

    Concurrent data transfer involving two or more transport layer protocols over a single one-way data link
    23.
    发明授权
    Concurrent data transfer involving two or more transport layer protocols over a single one-way data link 有权
    通过单个单向数据链路并发涉及两个或多个传输层协议的数据传输

    公开(公告)号:US08565237B2

    公开(公告)日:2013-10-22

    申请号:US13369065

    申请日:2012-02-08

    CPC classification number: H04L63/105

    Abstract: A data transfer application for concurrent transfer of data streams based on two or more transport layer protocols via a single one-way data link. The present invention provides a great degree of routing flexibility by providing seamless network connectivity under a plurality of transport layer protocols, such as TCP and UDP, between multiple source and destination platforms over a single one-way data link.

    Abstract translation: 一种用于经由单个单向数据链路基于两个或多个传输层协议并发传输数据流的数据传输应用。 本发明通过在单个单向数据链路上在多个源和目的地平台之间的多个传输层协议(例如TCP和UDP)下提供无缝网络连接来提供很大的路由灵活性。

    Automatically generating a book describing a user's videogame performance
    24.
    发明授权
    Automatically generating a book describing a user's videogame performance 有权
    自动生成描述用户视频游戏性能的书籍

    公开(公告)号:US08425325B2

    公开(公告)日:2013-04-23

    申请号:US12367181

    申请日:2009-02-06

    Inventor: Eric James Hope

    Abstract: Systems and methods are provided that record data in a videogame, such as a user's character and performance in the videogame, and generate a book, e-book, or comic book based on the recorded data. A narrative data structure generated from the recorded data may include pregenerated text and images, and may provide for insertion of the recorded data into the narrative data structure. The recorded data may be converted into natural-language text for insertion into the narrative data structure. In some embodiments, the system may record screenshots of the videogame and insert the screenshots into the narrative data structure as illustrations. The narrative data structure may be provided to a location for printing as a book or other publication or may be electronically formatted and provided as an e-book.

    Abstract translation: 提供了在视频游戏中记录数据的系统和方法,例如用户的角色和视频游戏中的表演,并且基于记录的数据生成书籍,电子书或漫画书。 从记录的数据生成的叙述数据结构可以包括预生成的文本和图像,并且可以提供将记录的数据插入到叙述数据结构中。 记录的数据可以被转换成自然语言文本,以插入到叙述数据结构中。 在一些实施例中,系统可以记录视频游戏的屏幕截图,并将屏幕截图插入叙事数据结构中作为说明。 叙述性数据结构可以被提供给用于作为书或其他出版物打印的位置,或者可以被电子格式化并作为电子书提供。

    BILATERAL COMMUNICATION USING MULTIPLE ONE-WAY DATA LINKS
    25.
    发明申请
    BILATERAL COMMUNICATION USING MULTIPLE ONE-WAY DATA LINKS 有权
    使用多路单向数据链路的双向通信

    公开(公告)号:US20120331097A1

    公开(公告)日:2012-12-27

    申请号:US13488028

    申请日:2012-06-04

    Abstract: A bilateral data transfer system comprising a first node, a second node, a first one-way link for unidirectional transfer of first data from the first node to the second node, and a second one-way link for unidirectional transfer of second data from the second node to the first node, wherein the unidirectional transfer of the first data across the first one-way link and the unidirectional transfer of the second data across the second one-way link are independently administered by the bilateral data transfer system. Under such bilateral data transfer system, each of the one-way data links may be subject to separately administered security restrictions and data filtering processes. Hence, it enables secure bilateral communications across different network security domains.

    Abstract translation: 一种双向数据传输系统,包括第一节点,第二节点,用于将第一数据从第一节点单向传输到第二节点的第一单向链路,以及用于从第一节点单向传输第二数据的第二单向链路 第二节点到第一节点,其中通过第一单向链路的第一数据的单向传输和跨第二单向链路的第二数据的单向传送由双向数据传输系统独立地管理。 在这种双边数据传输系统下,每个单向数据链路都可能受到单独管理的安全限制和数据过滤处理。 因此,它可以实现跨不同网络安全域的安全双向通信。

    CONTEXT-BASED ERROR INDICATION METHODS AND APPARATUS
    26.
    发明申请
    CONTEXT-BASED ERROR INDICATION METHODS AND APPARATUS 有权
    基于语境的错误指示方法和设备

    公开(公告)号:US20120278667A1

    公开(公告)日:2012-11-01

    申请号:US13544658

    申请日:2012-07-09

    CPC classification number: G11B20/18 G11B19/041 G11B27/11 G11B27/36

    Abstract: A media player may occasionally be unable to play or continue to play a particular item of media. When that occurs, the media player outputs an error indication that is related to the type of media that the problem media item is representative of. For example, if the problem item is a movie, then the media player may display an error indication having the appearance of broken movie film. If the problem media item is music, then the media player may display an error indication having the appearance of a broken compact disc (“CD”). Thus whatever the type of media that is not playing, the media player outputs an error indication that is appropriate for that type of media. The error indications output by the player are therefore context-based or media-appropriate.

    Abstract translation: 媒体播放器可能偶尔无法播放或继续播放特定媒体项目。 当发生这种情况时,媒体播放器输出与问题媒体项目代表的媒体类型相关的错误指示。 例如,如果问题项目是电影,则媒体播放器可以显示具有破碎的电影胶片的外观的错误指示。 如果问题媒体项目是音乐,则媒体播放器可以显示具有破碎的光盘(CD)的外观的错误指示。 因此,无论什么类型的媒体没有播放,媒体播放器输出适合于该类型媒体的错误指示。 因此播放器输出的错误指示是基于上下文或适合媒体的。

    Bumper for a motor vehicle
    27.
    发明授权
    Bumper for a motor vehicle 有权
    汽车保险杠

    公开(公告)号:US08191942B2

    公开(公告)日:2012-06-05

    申请号:US12899320

    申请日:2010-10-06

    Applicant: James Hope

    Inventor: James Hope

    CPC classification number: B60R19/48 B60R9/06 B60R9/10 B60R19/50 B60R2019/1886

    Abstract: A bumper for a motor vehicle includes, but is not limited to a bumper shell having an outer surface and a cut-out opening. A cut edge of the opening meets the outer surface at a sharp edge. A frame inserted into the opening covers the cut edge and an exposed outer surface of the frame has a convex curvature with a curvature radius of at least approximately 2 mm.

    Abstract translation: 用于机动车辆的保险杠包括但不限于具有外表面和切口的保险杠壳。 开口的切割边缘在锋利的边缘与外表面相遇。 插入开口的框架覆盖切割边缘,并且框架的暴露的外表面具有曲率半径至少约2mm的凸曲率。

    AUTOMATICALLY GENERATING A BOOK DESCRIBING A USER'S VIDEOGAME PERFORMANCE
    28.
    发明申请
    AUTOMATICALLY GENERATING A BOOK DESCRIBING A USER'S VIDEOGAME PERFORMANCE 有权
    自动生成描述用户视频表现的书

    公开(公告)号:US20100203970A1

    公开(公告)日:2010-08-12

    申请号:US12367181

    申请日:2009-02-06

    Inventor: Eric James Hope

    Abstract: Systems and methods are provided that record data in a videogame, such as a user's character and performance in the videogame, and generate a book, e-book, or comic book based on the recorded data. A narrative data structure generated from the recorded data may include pregenerated text and images, and may provide for insertion of the recorded data into the narrative data structure. The recorded data may be converted into natural-language text for insertion into the narrative data structure. In some embodiments, the system may record screenshots of the videogame and insert the screenshots into the narrative data structure as illustrations. The narrative data structure may be provided to a location for printing as a book or other publication or may be electronically formatted and provided as an e-book.

    Abstract translation: 提供了在视频游戏中记录数据的系统和方法,例如用户的角色和视频游戏中的表演,并且基于记录的数据生成书籍,电子书或漫画书。 从记录的数据生成的叙述数据结构可以包括预生成的文本和图像,并且可以提供将记录的数据插入到叙述数据结构中。 记录的数据可以被转换成自然语言文本,以插入到叙述数据结构中。 在一些实施例中,系统可以记录视频游戏的屏幕截图,并将屏幕截图插入叙事数据结构中作为说明。 叙述性数据结构可以被提供给用于作为书或其他出版物打印的位置,或者可以被电子格式化并作为电子书提供。

    One-way data transfer system with built-in data verification mechanism
    29.
    发明授权
    One-way data transfer system with built-in data verification mechanism 有权
    单向数据传输系统,内置数据验证机制

    公开(公告)号:US07675867B1

    公开(公告)日:2010-03-09

    申请号:US11787801

    申请日:2007-04-18

    CPC classification number: H04L63/123

    Abstract: Embodiments of the present invention are directed to a one-way data transfer system with built-in data verification mechanism, comprising three nodes (Send Node, Receive Node, and Feedback Node) wherein (1) the three nodes are interconnected with each other by a one-way data link, and (2) the Feedback Node is designed solely for processing and relaying data verification information from the Receive Node to the Send Node. In these embodiments, the Send Node is capable of verifying the status of data it transferred to the Receive Node over a one-way data link without sacrificing the unidirectionality of data flow in the system and thereby compromising the level of security provided by use of one-way data links.

    Abstract translation: 本发明的实施例涉及一种具有内置数据验证机制的单向数据传输系统,包括三个节点(发送节点,接收节点和反馈节点),其中(1)三个节点彼此互连通过 单向数据链路,(2)反馈节点专门用于处理和中继从接收节点到发送节点的数据验证信息。 在这些实施例中,发送节点能够通过单向数据链路验证其传送到接收节点的数据的状态,而不会牺牲系统中的数据流的单向性,从而损害了使用一个数据流提供的安全级别 - 数据链路。

    Dynamic Control of List Navigation Based on List Item Properties
    30.
    发明申请
    Dynamic Control of List Navigation Based on List Item Properties 审中-公开
    基于列表项目属性的列表导航的动态控制

    公开(公告)号:US20100058240A1

    公开(公告)日:2010-03-04

    申请号:US12198797

    申请日:2008-08-26

    CPC classification number: G06F3/0485 G06F3/0482

    Abstract: Navigating or scrolling through a list of items is enhanced by assigning a given item a non-null value for a friction property, and slowing the scrolling when the given item nears or enters the viewport, or pausing the scrolling when the given item enters the viewport. Scrolling at speed can be configured to be resumed when the user takes a particular action, or can be configured to resume after a designated elapsed time without user action. At least to the extent that scrolling through the list is accompanied by sequential items being at a cursor position within the viewport, the scrolling can slow down or pause when the given item is within a predetermined number of list items from the cursor position.

    Abstract translation: 通过为给定项目分配摩擦属性的非空值来增强导航或滚动项目列表,并在给定项目靠近或进入视口时减慢滚动,或者当给定项目进入视口时暂停滚动 。 当用户采取特定动作时,可以配置速度滚动,或者可以在没有用户操作的情况下配置为在指定的已用时间后恢复。 至少在滚动列表的情况下伴随着在视口内的光标位置的顺序项目,当给定项目在光标位置的预定数量的列表项目之内时,滚动可以减慢或暂停。

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