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公开(公告)号:US11699173B2
公开(公告)日:2023-07-11
申请号:US17811245
申请日:2022-07-07
Applicant: Disney Enterprises, Inc.
Inventor: Mehul Patel
IPC: G06Q30/00 , G06Q30/0251 , A63F13/61 , G06F16/48 , H04N21/4784
CPC classification number: G06Q30/0271 , A63F13/61 , G06F16/48 , H04N21/4784
Abstract: Techniques for personalized gamification of media content. An engagement level of a consumer is identified based on prior gamification data. A difficulty level is identified using machine learning based on the engagement level. A content element personalized for the consumer is generated based on biographical information or viewing habits. A prompt requesting the consumer to find and access multimedia content scenes depicting the content element is generated. A multimedia content scene found by the consumer is analyzed to determine whether the multimedia content scene has an association with the content element and whether the consumer has accessed the multimedia content element scene.
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公开(公告)号:US20220122287A1
公开(公告)日:2022-04-21
申请号:US17565102
申请日:2021-12-29
Applicant: DISNEY ENTERPRISES, INC.
Inventor: Mehul Patel , James Voris
Abstract: Systems and methods are described for placing large objects and objects separated by large distances in an AR environment. An AR headset system may place and generate digital objects using relative geographical coordinates (e.g., latitude, longitude, and altitude) between the user's current position and the object being placed. In one implementation, a digital object's geographical coordinates may be calculated by determining a user's geographical coordinates, using a distance determination device to measure a distance to a boundary in the user's real-world environment within an AR headset's field of view, and calculating an orientation of the AR headset relative to the user's position. In another implementation, a digital object's geographical coordinates may be calculated by determining the user's geographical coordinates, calculating an orientation of the AR headset relative to the user's position, and receiving input at a user input device specifying at what distance to place and generate a digital object.
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公开(公告)号:US11269403B2
公开(公告)日:2022-03-08
申请号:US14703051
申请日:2015-05-04
Applicant: Disney Enterprises, Inc.
Inventor: Mehul Patel
IPC: G06F3/01 , G06F3/0481 , H04N21/472 , H04N21/434 , H04N21/439 , H04N21/442 , H04N21/658 , H04N21/431 , H04N21/4223 , H04N21/6587
Abstract: A window in a multi-window display configuration is provided. A gaze of one or more users is directed at the window. The multi-window display configuration has a plurality of windows that are each configured to display corresponding content. Further, a window attribute of the window is modified based upon the gaze. In addition, a request for the content corresponding to the window is sent to a server. The content corresponding to the window is received from the server. The content corresponding to the window is then displayed according to the modified window attribute at the window.
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公开(公告)号:US11119331B2
公开(公告)日:2021-09-14
申请号:US15939036
申请日:2018-03-28
Applicant: Disney Enterprises, Inc.
Inventor: Steven M. Chapman , Joseph Popp , Joseph Hager , Mehul Patel
IPC: G02B27/64
Abstract: The disclosure is directed toward stabilizing an image projected by a projector in an environment including vibrations or other movements that displace the projected image. In one set of implementations, an image projected by a projector may be stabilized by using an image stabilization system that detects a displacement of the projector from an equilibrium position and controls an optical element of the projector to offset the displacement. In an additional set of implementations, an image projected by the projector may be stabilized by using an image stabilization system that measures a rate of displacement from equilibrium of an image projected by the projector to predict a displacement of the projector and counteract the predicted displacement. In another set of implementations, an image projected by a projector may be stabilized by precalculating a plurality of lookup tables that correct for displacements of the projected image during operation of the projector.
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公开(公告)号:US10818097B2
公开(公告)日:2020-10-27
申请号:US15839729
申请日:2017-12-12
Applicant: Disney Enterprises, Inc.
Inventor: Steven Chapman , Joseph Hager , Joseph Popp , Calis Agyemang , Mehul Patel
Abstract: A user control apparatus has a laser emitter that emits a laser beam in a real-world environment. Further, the user control apparatus has an optical element that receives the laser beam and generates a plurality of laser beams such that a starting point and a plurality of endpoints, each corresponding to one of the plurality of laser beams, form a laser frustum. In addition, the user control apparatus has an image capture device that captures an image of a shape of the laser frustum based on a reflection of the plurality of laser beams from an object in the real-world environment so that a spatial position of the object in the real-world environment is determined for an augmented reality or virtual reality user experience.
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公开(公告)号:US10775838B2
公开(公告)日:2020-09-15
申请号:US16245901
申请日:2019-01-11
Applicant: Disney Enterprises, Inc.
Inventor: Mehul Patel , Steven M. Chapman , Joseph Popp , Matthew Deuel
IPC: G06F1/16 , G06F16/783
Abstract: Some implementations of the disclosure are directed to automatically rotating displays to display media content based on metadata extracted from the media content that provides an indication of a target display orientation to display the media content. In one implementation, a method includes: detecting media content for display on a display, wherein the display is mounted on a rotatable display mount; extracting metadata from the detected media content, the extracted metadata providing an indication of a target display orientation to display the media content; using at least the extracted metadata, automatically causing the rotatable display mount to rotate the display to the target orientation; and displaying the media content on the rotated display.
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公开(公告)号:US20200043235A1
公开(公告)日:2020-02-06
申请号:US16054757
申请日:2018-08-03
Applicant: Disney Enterprises, Inc.
Inventor: Steven M. Chapman , Todd P. Swanson , Joseph Popp , Samy Segura , Mehul Patel
Abstract: There are provided systems and methods for performing image compensation using image enhancement effects. In one implementation, such a system includes a computing platform having a hardware processor and a memory storing an image compensation software code. The hardware processor is configured to execute the image compensation software code to receive image data corresponding to an event being viewed by a viewer in a venue, the image data obtained by a wearable augmented reality (AR) device worn by the viewer, and to detect a deficiency in an image included in the image data. The hardware processor is further configured to execute the image compensation software code to generate one or more image enhancement effect(s) for compensating for the deficiency in the image and to output the image enhancement effect(s) for rendering on a display of the wearable AR device while the viewer is viewing the event.
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公开(公告)号:US10521096B2
公开(公告)日:2019-12-31
申请号:US15658319
申请日:2017-07-24
Applicant: Disney Enterprises, Inc.
Inventor: Steven Chapman , Mehul Patel , Calis Agyemang , Joseph Popp
IPC: G06F3/0484 , G06F3/01 , G06T11/60 , G06F3/0481 , G02B27/00
Abstract: A virtual reality system has a virtual reality headset having an interior display screen that displays a virtual reality environment. Further, the virtual reality headset has a receiver, in operable communication with the virtual reality headset, that receives one or more user inputs from a user immersed in the virtual reality environment when wearing the virtual reality headset. In addition, the virtual reality headset has a memory that stores a theme associated with the virtual reality environment and a timeline associated with the theme. The timeline has a plurality of time-based intervals that each correspond to content for the theme. The processor alters the virtual reality environment to correspond to the content for the theme associated with a time-based interval selected by the user via the geometrically-shaped object through the receiver when the user is immersed in the virtual reality environment.
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公开(公告)号:US10205907B2
公开(公告)日:2019-02-12
申请号:US15701344
申请日:2017-09-11
Applicant: Disney Enterprises, Inc.
Inventor: Mehul Patel , Christopher S. Taylor
Abstract: Systems, devices, and methods are disclosed for providing co-deliver of primary and secondary content, including, video and video chat content. A first electronic device includes a transceiver that receives the secondary content from a second electronic device. The first electronic device also includes components capable of outputting aspects of the primary and secondary content in a synchronized fashion. Further, the first electronic device includes circuitry coupled to the transceiver and components, and the circuitry executes instructions in order to perform functions. One such function is to synchronize local primary content to be output by the components, with delivered primary content to be provided by the second electronic device. Another such function is to signal the components to output aspects of the local primary or the secondary content.
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公开(公告)号:US20170311108A1
公开(公告)日:2017-10-26
申请号:US15648251
申请日:2017-07-12
Applicant: Disney Enterprises, Inc.
Inventor: Mehul Patel
IPC: H04S7/00 , H04R5/02 , G10K11/175 , H04R5/04 , H04R3/12
CPC classification number: H04S7/303 , G10K11/175 , H04R3/12 , H04R5/02 , H04R5/04 , H04R2203/12 , H04S2400/01
Abstract: There is provided a media device for use in a system including a plurality of speakers. The media device includes a memory configured to store a software application, and a processor. The processor is configured to execute the software application to transmit one or more audio calibration signals to the plurality of speakers for emission of sounds by the plurality of speakers in an environment, receive, from a user device, information relating to a detection of the one or more audio calibration signals detected by the user device, and analyze the information received from the user device to determine how the sounds travel in the environment.
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