Shadows for inserted content
    24.
    发明授权

    公开(公告)号:US10679404B2

    公开(公告)日:2020-06-09

    申请号:US16150813

    申请日:2018-10-03

    Applicant: Google LLC

    Inventor: Ivan Neulander

    Abstract: Systems and methods for generating shadows for inserted content are provided. The inserted content may include augmented reality content that is inserted into an image of a physical space. An example includes determining a location to insert content within an image. The content may include a polygonal mesh defined in part by a skeleton that has a plurality of joints. Examples may further include selecting a plurality of selected joints form the plurality of joints. Examples may also include generating a shadow polygon based on the content and determining shadow contributions values for the plurality of selected joints for pixels of the shadow polygon. Examples may also include combining the shadow contribution values from the selected joints to generate shadow magnitude values for the pixels, rendering the shadow polygon using the shadow magnitude values, and overlaying the inserted content on the rendered shadow polygon.

    Shadows for inserted content
    25.
    发明授权

    公开(公告)号:US10607403B2

    公开(公告)日:2020-03-31

    申请号:US16150794

    申请日:2018-10-03

    Applicant: Google LLC

    Inventor: Ivan Neulander

    Abstract: Systems and methods for generating shadows for inserted content are provided. The inserted content may include augmented reality content that is inserted into an image of a physical space. An example method may include determining a location within an image to insert content. For example, the content may include skeletal joints from a skeletal animation system. The example method may further include generating a bounding box on a surface plane based on the skeletal joints and determining a shadow center point location on the surface plane based on the skeletal joints. For example, the surface plane may be identified based on the image. The example method may also include generating a shadow entity on the surface plane based on the bounding box and the shadow center point location and rendering the shadow entity using pixel values determined at least in part based on the shadow center point location.

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