Lottery gaming system and method for operating a lottery gaming system

    公开(公告)号:US11127258B2

    公开(公告)日:2021-09-21

    申请号:US16537082

    申请日:2019-08-09

    Abstract: A lottery gaming system and method providing a lottery game that enables a player to obtain a unique player set of symbols for a lottery ticket for a play of a lottery game. In various embodiments, the lottery gaming system and method enables the player to originally purchase the lottery ticket with a unique player set of symbols for the play of the lottery game. In various other embodiments, the lottery gaming system and method enables the player to change one or more of the symbols of player set of symbols of a lottery ticket for a play of the lottery game that the player previously purchased to obtain a replacement lottery ticket with a different player set of symbols (such as a unique player set of symbols) for that play of the lottery game.

    Tower defense wagering game for electronic gaming devices

    公开(公告)号:US11120666B2

    公开(公告)日:2021-09-14

    申请号:US16184829

    申请日:2018-11-08

    Applicant: IGT

    Abstract: In response to receiving a wager, a plurality of game elements are displayed as part of the wagering game. The plurality of game elements includes a play area, an enemy element that travels along an enemy path from an enemy entry location toward an enemy goal location, and a defense element that attacks the enemy element when the enemy element is within a defense attack range of the defense element. An enemy health value of the enemy element is reduced based on the defense element attacking the enemy element when the enemy element is within the defense attack range of the defense element. Reducing the enemy health value of the enemy element to zero destroys the enemy element. In response to the enemy element being destroyed, a second monetary amount is credited to the first credit account.

    METHODS FOR SOCIAL MONETARY GIVING IN THE GAMING ENVIRONMENT

    公开(公告)号:US20200265685A1

    公开(公告)日:2020-08-20

    申请号:US16277363

    申请日:2019-02-15

    Applicant: IGT

    Abstract: The present disclosure relates generally to a gaming system conducting a streaming session with a plurality of viewer systems through a streaming system. Conducting of the streaming session can comprise receiving media content from a plurality of input devices and providing the media content and game play information of a gambling event to the streaming system. During the streaming session, an indication of an action by a user of one of the viewer systems and indicating a transfer of value from the user of the one of the viewer systems to a participant in the gambling event associated with the gaming system can be received. An indication of the action by the user of the one of the viewer systems can be provided to the participant in the gambling event.

    GAMING SYSTEM AND METHOD FOR RESUMING A SKILL-BASED GAME AFTER AN INTERRUPTION EVENT

    公开(公告)号:US20180293833A1

    公开(公告)日:2018-10-11

    申请号:US16006380

    申请日:2018-06-12

    Applicant: IGT

    Abstract: A gaming system and method that provides one or more players with one or more pre-resumption opportunities prior to resuming the play of the skill-based game. The gaming system enables one or more players to affirmatively acknowledge, following a game play interruption, that they are ready to resume play of the skill-based game. Such an opportunity to indicate a readiness to resume the play of the skill-based game provides that the play of the skill-based game resumes when the player is ready and minimizes the affect of any game play interruption on the player's outcome of the skill-based game.

    GAMING SYSTEM AND METHOD PROVIDING A SKILL-BASED WAGERING GAME WITH AN AVERAGE EXPECTED PAYBACK PERCENTAGE DETERMINED BASED ON PLAYER SKILL LEVEL

    公开(公告)号:US20180089942A1

    公开(公告)日:2018-03-29

    申请号:US15675161

    申请日:2017-08-11

    Applicant: IGT

    CPC classification number: G07F17/3244 G07F17/3267

    Abstract: The gaming systems and methods of the present disclosure provide a skill-based wagering game and determining the AEP % for each play based on the player's skill level. Generally, for a play of the skill-based wagering game, the gaming system receives a skill-based input from a player, derives a player skill level from the skill-based input, and determines an AEP % for the play based on the player skill level. The AEP % ranges from a minimum, nonzero AEP % to a maximum AEP %. The higher the player's skill level, the closer the AEP % is to the maximum AEP %, and vice-versa. The nonzero minimum AEP % appeals to low- and medium-skill players since they have a chance to win awards even if they perform poorly for a given play. High-skill players enjoy an advantage over their low- and medium-skill counterparts since they can use their high skill level to achieve comparatively higher AEP %'s.

    System and method for lottery and skill games

    公开(公告)号:US11854348B2

    公开(公告)日:2023-12-26

    申请号:US16690792

    申请日:2019-11-21

    Applicant: IGT

    Abstract: The present disclosure relates generally to a lottery gaming system and method that determine that a selected user is associated with a lottery game entry in a lottery game having a winning lottery amount, receive an input of the selected user from a secondary game different from the lottery game, and, in response to receiving the input, determine an outcome modifier that adjusts a user share of the winning lottery amount. The present disclosure further relates to a gaming device that interacts with the lottery gaming system.

    Skill-based prize levels for bonus prize awards

    公开(公告)号:US11417174B2

    公开(公告)日:2022-08-16

    申请号:US16377865

    申请日:2019-04-08

    Applicant: IGT

    Inventor: Cameron Filipour

    Abstract: Systems, devices and methods are operable to include selecting a virtual prize container from a plurality of virtual prize containers that each correspond to one a plurality of prize levels in response to detecting a game event in a wagering game. The selected virtual prize container including information corresponding to the prize level and concealing a prize that is in the virtual prize container is awarded to the player. An input from the player that corresponds to the selected virtual prize container is received. In response to a player achievement level being at a minimum or higher level that corresponds to the prize level of the selected virtual prize container, the prize is awarded to the player.

    Methods for social monetary giving in the gaming environment

    公开(公告)号:US11302150B2

    公开(公告)日:2022-04-12

    申请号:US16277363

    申请日:2019-02-15

    Applicant: IGT

    Abstract: The present disclosure relates generally to a gaming system conducting a streaming session with a plurality of viewer systems through a streaming system. Conducting of the streaming session can comprise receiving media content from a plurality of input devices and providing the media content and game play information of a gambling event to the streaming system. During the streaming session, an indication of an action by a user of one of the viewer systems and indicating a transfer of value from the user of the one of the viewer systems to a participant in the gambling event associated with the gaming system can be received. An indication of the action by the user of the one of the viewer systems can be provided to the participant in the gambling event.

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