Methods and systems for replaying a player's experience in a casino environment
    25.
    发明申请
    Methods and systems for replaying a player's experience in a casino environment 审中-公开
    在娱乐场环境中重放玩家体验的方法和系统

    公开(公告)号:US20050064926A1

    公开(公告)日:2005-03-24

    申请号:US10946496

    申请日:2004-09-21

    IPC分类号: G07F17/32 H04N7/18 A63F9/24

    摘要: A method and system is provided wherein an event experienced by a player is documented and the documentation of the event is stored (e.g., in association with an indication of the event). One example of an event experienced by a player is an outcome obtained by a player on a gaming device. In such an embodiment the documentation of the event may comprise an image of the player's reaction to the outcome and/or a still or video image of the outcome. In accordance with some embodiments of the present invention a player may subsequently access (e.g., purchase) an output of the documentation. In one embodiment an outcome of a prior game play that was documented is replayed. When the outcome of the prior game play is output, the outcome may be output in a manner that indicates to a viewer that the outcome is an outcome of a prior game play and not an outcome of a current game play.

    摘要翻译: 提供了一种方法和系统,其中记录玩家经历的事件并且存储事件的文档(例如,与事件的指示相关联)。 玩家经历的事件的一个例子是玩家在游戏设备上获得的结果。 在这样的实施例中,事件的文档可以包括玩家对结果的反应和/或结果的静止或视频图像的图像。 根据本发明的一些实施例,玩家可以随后访问(例如,购买)文档的输出。 在一个实施例中,重播了已记录的先前游戏的结果。 当输出先前游戏的结果时,结果可以以向观众指示结果是先前游戏的结果而不是当前游戏的结果的方式输出。

    Systems and methods for customized gaming limits
    26.
    发明申请
    Systems and methods for customized gaming limits 审中-公开
    用于定制游戏限制的系统和方法

    公开(公告)号:US20060211493A1

    公开(公告)日:2006-09-21

    申请号:US11408288

    申请日:2006-04-20

    IPC分类号: A63F9/24

    摘要: Embodiments are generally directed to facilitating the establishing and/or managing of gaming rules and/or limits associated with players. In some embodiments, third parties may establish and/or manage such rules and/or limits. Some embodiments implement such rules and/or limits by conducting game plays and/or gaming sessions in accordance with such rules and/or limits.

    摘要翻译: 实施例通常旨在促进建立和/或管理与玩家相关联的游戏规则和/或限制。 在一些实施例中,第三方可以建立和/或管理这些规则和/或限制。 一些实施例通过根据这样的规则和/或限制进行游戏和/或游戏会话来实现这样的规则和/或限制。

    METHODS AND SYSTEMS FOR REPLAYING A PLAYER'S EXPERIENCE IN A CASINO ENVIRONMENT
    27.
    发明申请
    METHODS AND SYSTEMS FOR REPLAYING A PLAYER'S EXPERIENCE IN A CASINO ENVIRONMENT 审中-公开
    在CASINO环境中重播玩家体验的方法和系统

    公开(公告)号:US20060252534A1

    公开(公告)日:2006-11-09

    申请号:US11428434

    申请日:2006-07-03

    IPC分类号: A63F13/00

    摘要: A method and system is provided wherein an event experienced by a player is documented and the documentation of the event is stored (e.g., in association with an indication of the event). One example of an event experienced by a player is an outcome obtained by a player on a gaming device. In such an embodiment the documentation of the event may comprise an image of the player's reaction to the outcome and/or a still or video image of the outcome. In accordance with some embodiments of the present invention a player may subsequently access (e.g., purchase) an output of the documentation. In one embodiment an outcome of a prior game play that was documented is replayed. When the outcome of the prior game play is output, the outcome may be output in a manner that indicates to a viewer that the outcome is an outcome of a prior game play and not an outcome of a current game play.

    摘要翻译: 提供了一种方法和系统,其中记录玩家经历的事件并且存储事件的文档(例如,与事件的指示相关联)。 玩家经历的事件的一个例子是玩家在游戏设备上获得的结果。 在这样的实施例中,事件的文档可以包括玩家对结果的反应和/或结果的静止或视频图像的图像。 根据本发明的一些实施例,玩家可以随后访问(例如,购买)文档的输出。 在一个实施例中,重播了已记录的先前游戏的结果。 当输出先前游戏的结果时,结果可以以向观众指示结果是先前游戏的结果而不是当前游戏的结果的方式输出。

    METHODS AND APPARATUS FOR FACILITATING A PAYOUT AT A GAMING DEVICE USING AUDIO / VIDEO CONTENT
    28.
    发明申请
    METHODS AND APPARATUS FOR FACILITATING A PAYOUT AT A GAMING DEVICE USING AUDIO / VIDEO CONTENT 有权
    使用音频/视频内容在游戏机上实现支付的方法和装置

    公开(公告)号:US20080032789A1

    公开(公告)日:2008-02-07

    申请号:US11841387

    申请日:2007-08-20

    IPC分类号: A63F13/00

    摘要: In accordance with one or more embodiments, a method provides for determining a first payout to potentially be provided for a current game play of a gaming device, wherein the gaming device is operable to facilitate a wagering game and providing the first payout only upon the satisfaction of a plurality of conditions. The plurality of conditions may comprise, for example, (i) indicia indicative of the first payout being disposed along a payline of the gaming device, wherein the payline is a component of a first display area of the gaming device, and (ii) a characteristic of audio/video content associated with the current game play satisfying a requirement for providing the first payout, wherein the audio/video content is output via a second display area of the gaming device.

    摘要翻译: 根据一个或多个实施例,一种方法提供用于确定潜在地为游戏设备的当前游戏提供的第一支付,其中游戏设备可操作以便于投注游戏并仅在满意时提供第一次支付 的多个条件。 多个条件可以包括例如(i)指示第一支付沿着游戏设备的支付线设置的标记,其中支付线是游戏设备的第一显示区域的组件,以及(ii) 与当前游戏相关联的音频/视频内容的特征满足提供第一支付的要求,其中音频/视频内容经由游戏设备的第二显示区域输出。

    Methods and apparatus for facilitating a flat rate play session including surrender and / or session strategy features
    29.
    发明申请
    Methods and apparatus for facilitating a flat rate play session including surrender and / or session strategy features 审中-公开
    用于促进统一费率播放会话的方法和装置,包括投降和/或会话策略特征

    公开(公告)号:US20070254732A1

    公开(公告)日:2007-11-01

    申请号:US11266625

    申请日:2005-11-03

    IPC分类号: A63F9/00

    CPC分类号: G07F17/32 G07F17/3244

    摘要: The present invention is directed generally to a method and apparatus for operating a gaming device having a flat rate play session costing a flat rate price. The flat rate play session spans multiple plays on the gaming device over a preestablished duration that may span, for example, a predetermined period of time or a period of time that ends upon the occurrence of a predetermined number of game plays or handle pulls, or upon the occurrence of another event. In one or more embodiments, a player is offered a surrender payout and fractional surrender payouts are accumulated for a player until an end of a flat rate play session. In one embodiment, a session strategy may be determined and implemented for a game play of the flat rate play session. The session strategy may be determined, for example, based on a current value of a parameter associated with the flat rate play session (e.g., a value of a credit meter balance and/or a remaining duration of the flat rate play session).

    摘要翻译: 本发明总体上涉及一种用于操作游戏设备的方法和装置,该游戏设备具有以固定费率价格计算的统一费率游戏会话。 统一费率播放会话跨越游戏设备上的多个播放,其预先建立的持续时间可以跨越例如预定时间段或在预定数量的游戏播放或手柄拉动发生时结束的时间段,或者 发生另一个事件。 在一个或多个实施例中,玩家被提供投降支付,并且针对玩家累积分数投降支出,直到统一费率游戏会话结束为止。 在一个实施例中,可以为统一费率播放会话的游戏播放确定和实现会话策略。 会话策略可以例如基于与统一费率播放会话相关联的参数的当前值(例如,信用计费器余额的值和/或统一费率播放会话的剩余持续时间)来确定。

    Methods and systems for determining and selling wagering game outcomes for a plurality of players
    30.
    发明申请
    Methods and systems for determining and selling wagering game outcomes for a plurality of players 有权
    用于确定和销售多个玩家的投注游戏结果的方法和系统

    公开(公告)号:US20060240890A1

    公开(公告)日:2006-10-26

    申请号:US11391843

    申请日:2006-03-29

    摘要: In accordance with some embodiments, a plurality of outcomes are generated and used to create a video presentation of representative outcomes for one or more players. The video presentation is recorded onto a tangible medium (e.g., DVD or CD-ROM) or otherwise provided to one or more players (e.g., a player may access the video presentation online). This allows one or more players to purchase a video presentation of (e.g., predetermined) outcomes in a jurisdiction in which gambling is legal yet view the presentation at the player's convenience (e.g., from any jurisdiction and at any time). At least one player who is associated with such a video presentation may subsequently redeem it for a redemption value associated therewith.

    摘要翻译: 根据一些实施例,生成多个结果并用于为一个或多个玩家创建代表性结果的视频呈现。 将视频呈现记录在有形介质(例如DVD或CD-ROM)上,或以其他方式提供给一个或多个玩家(例如,玩家可以在线访问视频呈现)。 这允许一个或多个玩家在赌博合法的管辖区购买(例如,预定)结果的视频呈现,但是以玩家的方便(例如,从任何管辖区域和任何时间)观看呈现。 与这样的视频呈现相关联的至少一个玩家可随后将其兑换成与之相关的兑换值。