摘要:
An embodiment of the invention includes receiving a request for a cashout of a balance from a player. In response to receiving the cashout request, at least one benefit to offer is determined based upon the balance. A value of the benefit is greater than the cashout amount. An offer is provided to the player, which the player may accept in lieu of the cashout amount. In some embodiments, the player may accept the offer in lieu of a portion of the cashout amount or in addition to the cashout amount.
摘要:
An embodiment of the invention includes receiving a request for a cashout of a balance from a player. In response to receiving the cashout request, at least one benefit to offer is determined based upon the balance. A value of the benefit is greater than the cashout amount. An offer is provided to the player, which the player may accept in lieu of the cashout amount. In some embodiments, the player may accept the offer in lieu of a portion of the cashout amount or in addition to the cashout amount.
摘要:
An embodiment of the invention includes receiving a request for a cashout of a balance from a player. In response to receiving the cashout request, at least one benefit to offer is determined based upon the balance. A value of the benefit is greater than the cashout amount. An offer is provided to the player, which the player may accept in lieu of the cashout amount. In some embodiments, the player may accept the offer in lieu of a portion of the cashout amount or in addition to the cashout amount.
摘要:
A wagering method is provided that allows players or gaming establishments to specify conditions which when satisfied, reconfigure the gaming device to change game play from a first game to a second game. The condition may depend upon the value of a parameter—generally related to game play—to determine if the condition is valid and triggers the reconfiguration. The second game may be selected from a game on the same gaming device, from a game on a different gaming device, or a game played by a specific player.
摘要:
A method and system is provided wherein an event experienced by a player is documented and the documentation of the event is stored (e.g., in association with an indication of the event). One example of an event experienced by a player is an outcome obtained by a player on a gaming device. In such an embodiment the documentation of the event may comprise an image of the player's reaction to the outcome and/or a still or video image of the outcome. In accordance with some embodiments of the present invention a player may subsequently access (e.g., purchase) an output of the documentation. In one embodiment an outcome of a prior game play that was documented is replayed. When the outcome of the prior game play is output, the outcome may be output in a manner that indicates to a viewer that the outcome is an outcome of a prior game play and not an outcome of a current game play.
摘要:
Embodiments are generally directed to facilitating the establishing and/or managing of gaming rules and/or limits associated with players. In some embodiments, third parties may establish and/or manage such rules and/or limits. Some embodiments implement such rules and/or limits by conducting game plays and/or gaming sessions in accordance with such rules and/or limits.
摘要:
A method and system is provided wherein an event experienced by a player is documented and the documentation of the event is stored (e.g., in association with an indication of the event). One example of an event experienced by a player is an outcome obtained by a player on a gaming device. In such an embodiment the documentation of the event may comprise an image of the player's reaction to the outcome and/or a still or video image of the outcome. In accordance with some embodiments of the present invention a player may subsequently access (e.g., purchase) an output of the documentation. In one embodiment an outcome of a prior game play that was documented is replayed. When the outcome of the prior game play is output, the outcome may be output in a manner that indicates to a viewer that the outcome is an outcome of a prior game play and not an outcome of a current game play.
摘要:
In accordance with one or more embodiments, a method provides for determining a first payout to potentially be provided for a current game play of a gaming device, wherein the gaming device is operable to facilitate a wagering game and providing the first payout only upon the satisfaction of a plurality of conditions. The plurality of conditions may comprise, for example, (i) indicia indicative of the first payout being disposed along a payline of the gaming device, wherein the payline is a component of a first display area of the gaming device, and (ii) a characteristic of audio/video content associated with the current game play satisfying a requirement for providing the first payout, wherein the audio/video content is output via a second display area of the gaming device.
摘要:
The present invention is directed generally to a method and apparatus for operating a gaming device having a flat rate play session costing a flat rate price. The flat rate play session spans multiple plays on the gaming device over a preestablished duration that may span, for example, a predetermined period of time or a period of time that ends upon the occurrence of a predetermined number of game plays or handle pulls, or upon the occurrence of another event. In one or more embodiments, a player is offered a surrender payout and fractional surrender payouts are accumulated for a player until an end of a flat rate play session. In one embodiment, a session strategy may be determined and implemented for a game play of the flat rate play session. The session strategy may be determined, for example, based on a current value of a parameter associated with the flat rate play session (e.g., a value of a credit meter balance and/or a remaining duration of the flat rate play session).
摘要:
In accordance with some embodiments, a plurality of outcomes are generated and used to create a video presentation of representative outcomes for one or more players. The video presentation is recorded onto a tangible medium (e.g., DVD or CD-ROM) or otherwise provided to one or more players (e.g., a player may access the video presentation online). This allows one or more players to purchase a video presentation of (e.g., predetermined) outcomes in a jurisdiction in which gambling is legal yet view the presentation at the player's convenience (e.g., from any jurisdiction and at any time). At least one player who is associated with such a video presentation may subsequently redeem it for a redemption value associated therewith.