摘要:
The present invention provides methods and apparatuses for obtaining selected metadata from a user device. The user device has a metadata engine that stores and accesses metadata in response to a metadata query. A metadata broker verifies the authenticity of the metadata query from a service provider and returns selected metadata if the service provider has rights to obtain the metadata. The user device has a communications interface that sends a service request that is indicative of the selected service over a communications channel and receives the metadata request that is indicative of the selected metadata. An authorization center receives a metadata request from a service provider, accesses a rule set to determine selected metadata in accordance with predetermined rights, and returns a signed metadata request to the service provider. The signed metadata request has an electronic signature of an authorizing party and is indicative of the selected metadata.
摘要:
A method, a terminal, and a server are provided to enable to remotely and securely grant, by an owner of a server, access to the server for a third party. A mechanism is defined to establish a trust relationship between a mobile device and a home gateway while in a home network and later to use that trust relationship when granting access to the home network (via remote access through the home gateway) to other devices.
摘要:
An environment variable for use cases such as UPnP AV use cases. The environment variable of the present invention is used to store the physical location of the user. For example, the environment variable can be used to identify a particular location as being a user's living room, kitchen, etc. The information stored in the environment variable can be used to enhance the user experience of the digital home or other environment by minimizing the number of manual selections that the user has to make in order to initiate a use case such as playing music in a bedroom or watching movies in a living room. The environment variable is used to trigger a change of a profile and select the devices needed to implement different use scenarios.
摘要:
An environment variable for use cases such as UPnP AV use cases. The environment variable of the present invention is used to store the physical location of the user. For example, the environment variable can be used to identify a particular location as being a user's living room, kitchen, etc. The information stored in the environment variable can be used to enhance the user experience of the digital home or other environment by minimizing the number of manual selections that the user has to make in order to initiate a use case such as playing music in a bedroom or watching movies in a living room. The environment variable is used to trigger a change of a profile and select the devices needed to implement different use scenarios.
摘要:
An environment variable for use cases such as UPnP AV use cases. The environment variable of the present invention is used to store the physical location of the user. For example, the environment variable can be used to identify a particular location as being a user's living room, kitchen, etc. The information stored in the environment variable can be used to enhance the user experience of the digital home or other environment by minimizing the number of manual selections that the user has to make in order to initiate a use case such as playing music in a bedroom or watching movies in a living room. The environment variable is used to trigger a change of a profile and select the devices needed to implement different use scenarios.
摘要:
Bridging between ad hoc local networks and Internet based peer-to-peer networks involves coupling a bridge device to a local network using an ad-hoc, peer-to-peer protocol used for exchanging data between consumer electronics devices. The bridge device is coupled to a public network using an Internet-based peer-to-peer networking protocol. In one arrangement, metadata related to media accessible from a media server of the local network is determined via the bridge device, and the metadata is transformed via the bridge device to enable peer-to-peer devices of the public network to discover the media via the bridge device using the Internet-based peer-to-peer networking protocol. In another arrangement, metadata related to media accessible from the public network is determined via the peer-to-peer networking protocol, and the metadata is transformed via the bridge device to enable a device of the local network to discover the media via the bridge device using the ad-hoc, peer-to-peer protocol.
摘要:
The present invention provides methods and apparatuses for obtaining selected metadata from a user device. The user device has a metadata engine that stores and accesses metadata in response to a metadata query. A metadata broker verifies the authenticity of the metadata query from a service provider and returns selected metadata if the service provider has rights to obtain the metadata. The user device has a communications interface that sends a service request that is indicative of the selected service over a communications channel and receives the metadata request that is indicative of the selected metadata. An authorization center receives a metadata request from a service provider, accesses a rule set to determine selected metadata in accordance with predetermined rights, and returns a signed metadata request to the service provider. The signed metadata request has an electronic signature of an authorizing party and is indicative of the selected metadata.
摘要:
Providing a software update service involves discovering, via an ad-hoc peer-to-peer network, a peer-to-peer software update service using a service discovery protocol of the ad-hoc peer-to-peer network. The peer-to-peer software update service is offered by a peer device and facilitates updates of programs via the ad-hoc, peer-to-peer network. In response to discovering the peer-to-peer software update service, an update is selected that is applicable to a program of a first device of the ad-hoc peer-to-peer network. The update is sent to the first device and the program of the first device is modified using the update.