摘要:
A method, a terminal, and a server are provided to enable to remotely and securely grant, by an owner of a server, access to the server for a third party. A mechanism is defined to establish a trust relationship between a mobile device and a home gateway while in a home network and later to use that trust relationship when granting access to the home network (via remote access through the home gateway) to other devices.
摘要:
An environment variable for use cases such as UPnP AV use cases. The environment variable of the present invention is used to store the physical location of the user. For example, the environment variable can be used to identify a particular location as being a user's living room, kitchen, etc. The information stored in the environment variable can be used to enhance the user experience of the digital home or other environment by minimizing the number of manual selections that the user has to make in order to initiate a use case such as playing music in a bedroom or watching movies in a living room. The environment variable is used to trigger a change of a profile and select the devices needed to implement different use scenarios.
摘要:
Methods and systems are provided to link two Universal Plug and Play (“UPnP”) networks to enable the devices in one to communicate directly with the devices in the other. Specifically, a mobile station visiting a first UPnP network may establish communication with a second UPnP network via Web Services (“WS”) protocol with a network gateway of the second UPnP network. The UPnP devices in the first UPnP network can then communicate with those in the second. According to another aspect, a secure communication link is provided between the UPnP network and the remotely located mobile station. Specifically, a network gateway acts as an entry point to the UPnP network and authenticates and authorizes messages from the mobile station. According to yet another aspect, a mobile station lacking UPnP capabilities can communicate with UPnP devices using a network gateway that converts between WS messages and UPnP commands.
摘要:
Synchronizing content description data between devices on an ad hoc peer-to-peer network involves storing a plurality of data entries on a directory server. Each data entry describes one or more multimedia data objects accessible via the network. A synchronization object of the directory server is associated with the data entries. The synchronization object is capable of describing changes to the data entries. The data entries are downloaded from the directory server to a cache of a control point device via the network. The synchronization object of the directory server is changed in response to a change in at least one of the data entries of the directory server. The cache of the control point device is updated with the change in the at least one data entry based on the changing of the synchronization object of the directory server.
摘要:
An apparatus for providing a social network diagram in a P2P network device includes a communication element and an updating element. The communication element is configured to receive an access ticket from an originating node, the access ticket for accessing content via a network. The updating element is configured to determine a true degree of separation between the originating node and the apparatus embodied as a recipient node based on a delivery route of the access ticket and past delivery routes of past access tickets.
摘要:
An environment variable for use cases such as UPnP AV use cases. The environment variable of the present invention is used to store the physical location of the user. For example, the environment variable can be used to identify a particular location as being a user's living room, kitchen, etc. The information stored in the environment variable can be used to enhance the user experience of the digital home or other environment by minimizing the number of manual selections that the user has to make in order to initiate a use case such as playing music in a bedroom or watching movies in a living room. The environment variable is used to trigger a change of a profile and select the devices needed to implement different use scenarios.
摘要:
An apparatus for providing a social network diagram in a P2P network device includes a communication element and an updating element. The communication element is configured to receive an access ticket from an originating node, the access ticket for accessing content via a network. The updating element is configured to determine a true degree of separation between the originating node and the apparatus embodied as a recipient node based on a delivery route of the access ticket and past delivery routes of past access tickets.
摘要:
An apparatus, system, method and computer product and medium are provided to implement transmission of information indicating at least a location of a user device; and reception of a broadcast in a selected region from a plurality of broadcast regions in response to the transmitted information. The broadcast includes personalized service for the user of the user device.
摘要:
A system and method for determining the remaining free storage capacity of a media database in a media server device (MSD), such as one used in a universal plug and play audio-visual (UPnP AV) architecture. The present invention allows a user of a MSD hosting a content directory service (CDS), prior to a large copy or move operation, to query the media database of the MSD as to the remaining free storage capacity. In one embodiment of the present invention, a query action is implemented in a control point (CP), allowing the CP to query the CDS, which in turn queries the MSD file system/operating system (OS) to determine the remaining free capacity storage of the media database. This capacity information is then sent back to the CP for presentation to a user of the MSD. In a second embodiment, the query is implemented as a dedicated AV MSD service. In a third embodiment, UPnP eventing and a new state variable capable of indicating the remaining free storage capacity is used.
摘要:
Providing a gaming service via an ad hoc peer-to-peer network involves configuring a device to offer a generic peer-to-peer gaming service that facilitates access to a plurality of specific networked games of the device. The device advertises the gaming service using a service discovery protocol of the network. Game play is facilitated via the gaming service. Accessing a gaming service via an ad hoc peer-to-peer network involves coupling a device to the network. The device discovers a generic peer-to-peer gaming service using a service discovery protocol of the network. The generic gaming service is offered by a peer device and facilitates access to a plurality of specific networked games of the peer device. The device selects a networked game from the plurality of specific networked games of the peer device, and play of the networked game occurs at least between the device and a peer device of the network.