Pressure-based interaction for indirect touch input devices
    24.
    发明授权
    Pressure-based interaction for indirect touch input devices 有权
    用于间接触摸输入设备的基于压力的交互

    公开(公告)号:US08933896B2

    公开(公告)日:2015-01-13

    申请号:US13280346

    申请日:2011-10-25

    IPC分类号: G06F3/041 G06F3/0488

    摘要: In an indirect interaction input device, z-information can be considered in defining a user interaction model for the device. Any measurement of displacement in a z-direction can be used, if such information is available from the input device. The pressure data can be used to define states of interaction, with transitions between these states determined by various thresholds. The device can provide raw or normalized data, and can provide state information or data defining its thresholds that specify state transitions. This information can be provided as an attribute of a contact point provided by the device. Data can be normalized across various similar devices. Applications can use the raw pressure data from the device for their own purposes, or rely on the device itself or host operating system software to interpret the pressure data according to thresholds and states.

    摘要翻译: 在间接交互输入设备中,可以考虑在定义设备的用户交互模型时考虑z信息。 如果可以从输入设备获得这种信息,则可以使用z方向上的位移测量。 压力数据可以用于定义交互状态,并通过各种阈值确定这些状态之间的转换。 该设备可以提供原始或规范化的数据,并且可以提供定义其指定状态转换的阈值的状态信息或数据。 该信息可以作为由设备提供的联系点的属性来提供。 数据可以在各种类似的设备上进行归一化。 应用程序可以将设备的原始压力数据用于自己的目的,或者依靠设备本身或主机操作系统软件根据阈值和状态来解释压力数据。

    Text prediction with partial selection in a variety of domains
    26.
    发明授权
    Text prediction with partial selection in a variety of domains 有权
    在各种领域中部分选择的文本预测

    公开(公告)号:US08504349B2

    公开(公告)日:2013-08-06

    申请号:US11764783

    申请日:2007-06-18

    IPC分类号: G06F17/20

    CPC分类号: G06F3/0237 G06F17/276

    摘要: A computing system may predict a word based on received user input that selects a part of the word (e.g., the first characters, the first root, etc.). Specifically, a program, when run on the computing system, may perform a method including creating a candidate list of words based on received user input. These words may be then organized into a hierarchy, or tree structure, in which each word is associated with a parent and each parent is a partial match for its associated words. The top-tier partial matches may be presented, and user input corresponding to a selected partial match may be received. A set of candidates related to the selected partial match may then be presented for user selection.

    摘要翻译: 计算系统可以基于接收到的用户输入来预测单词,所述用户输入选择单词的一部分(例如,第一个字符,第一个根等)。 具体地,当在计算系统上运行时,程序可以执行包括基于接收到的用户输入创建单词候选列表的方法。 然后可以将这些单词组织成层次结构或树结构,其中每个单词与父母相关联,并且每个父母是其关联词的部分匹配。 可以呈现顶层部分匹配,并且可以接收对应于所选择的部分匹配的用户输入。 然后可以呈现与所选择的部分匹配相关的一组候选者用于用户选择。

    Panning content utilizing a drag operation
    28.
    发明授权
    Panning content utilizing a drag operation 有权
    使用拖动操作平移内容

    公开(公告)号:US08375336B2

    公开(公告)日:2013-02-12

    申请号:US12245306

    申请日:2008-10-03

    IPC分类号: G06F3/033 G06F3/14

    CPC分类号: G06F3/0488 G06F3/04883

    摘要: Computer-readable media, computerized methods, and computer systems for intuitively invoking a panning action (e.g., moving content within a content region of a display area) by applying a user-initiated input at the content region rendered at a touchscreen interface are provided. Initially, aspects of the user-initiated input include a location of actuation (e.g., touch point on the touchscreen interface) and a gesture. Upon ascertaining that the actuation location occurred within the content region and that the gesture is a drag operation, based on a distance of uninterrupted tactile contact with the touchscreen interface, a panning mode may be initiated. When in the panning mode, and if the application rendering the content at the display area supports scrolling functionality, the gesture will control movement of the content within the content region. In particular, the drag operation of the gesture will pan the content within the display area when surfaced at the touchscreen interface.

    摘要翻译: 提供了通过在触摸屏界面处呈现的内容区域应用用户启动的输入来直观地调用平移动作(例如,移动显示区域的内容区域内的内容)的计算机可读介质,计算机化方法和计算机系统。 最初,用户启动的输入的方面包括致动位置(例如,触摸屏界面上的触摸点)和手势。 当确定在内容区域内发生启动位置并且手势是拖动操作时,基于与触摸屏界面的不间断触觉接触的距离,可以启动平移模式。 当处于平移模式时,如果在显示区域呈现内容的应用支持滚动功能,则手势将控制内容区域内的内容的移动。 特别地,当在触摸屏界面浮出时,手势的拖动操作将平移显示区域内的内容。