FLEX RENDERING BASED ON A RENDER TARGET IN GRAPHICS PROCESSING
    22.
    发明申请
    FLEX RENDERING BASED ON A RENDER TARGET IN GRAPHICS PROCESSING 有权
    基于图形处理中的渲染目标的FLEX渲染

    公开(公告)号:US20150302546A1

    公开(公告)日:2015-10-22

    申请号:US14691358

    申请日:2015-04-20

    CPC classification number: G06T1/20 G06T1/60 G06T11/40 G09G5/00 G09G2330/021

    Abstract: A device comprising a graphics processing unit (GPU) includes a memory and at least one processor. The at least one processor may be configured to: receive a GPU command packet that indicates the GPU may select between a direct rendering mode or a binning rendering mode for a portion of a frame to be rendered by the GPU, determine whether to use the direct rendering mode or the binning rendering mode for the portion of the frame to be rendered by the GPU based on at least one of: information in the received command packet or a state of the GPU, and render the portion of the frame using the determined direct rendering mode or the binning rendering mode.

    Abstract translation: 包括图形处理单元(GPU)的设备包括存储器和至少一个处理器。 所述至少一个处理器可以被配置为:接收指示GPU可以在用于由GPU呈现的帧的一部分的直接呈现模式或混合渲染模式之间选择的GPU命令分组,确定是否使用直接 基于以下中的至少一个:所接收的命令分组中的信息或GPU的状态中的至少一个,并且使用所确定的直接来渲染所述帧的所述部分,所述渲染模式或所述帧的所述部分将由所述GPU渲染 渲染模式或分箱渲染模式。

    DEVICE HANG DETECTION AND RECOVERY
    23.
    发明申请
    DEVICE HANG DETECTION AND RECOVERY 有权
    设备检测和恢复

    公开(公告)号:US20150235338A1

    公开(公告)日:2015-08-20

    申请号:US14182171

    申请日:2014-02-17

    Abstract: The techniques described in the disclosure are generally related to gradual, iterative hang recovery for a graphics processing unit (GPU). The techniques described in the disclosure attempt to re-execute instructions of an application in response to a GPU hang, rather than stopping the execution of the application. If the re-execution causes the GPU to hang again, the techniques described in the disclosure cause the GPU to iteratively execute next set of instructions.

    Abstract translation: 本公开中描述的技术通常涉及用于图形处理单元(GPU)的逐渐迭代的挂起恢复。 本公开中描述的技术尝试重新执行应用程序的指令以响应GPU挂起,而不是停止应用程序的执行。 如果重新执行导致GPU再次挂起,则本公开中描述的技术使得GPU迭代地执行下一组指令。

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