DATA PROCESSING APPARATUS AND METHOD
    21.
    发明公开

    公开(公告)号:US20240226751A1

    公开(公告)日:2024-07-11

    申请号:US18406292

    申请日:2024-01-08

    CPC classification number: A63F13/67 A63F13/63 A63F13/79

    Abstract: A data processing apparatus includes circuitry configured to: store information indicative of a general difficulty rating associated with each of one or more general gaming characteristics applicable to a plurality of video games; provide access to the stored information to an application of a first video game to enable a specific difficulty rating associated with a specific gaming characteristic applicable to the first video game to be determined based on each general difficulty rating; and provide access to the stored information to an application of a second video game to enable a specific difficulty rating associated with a specific gaming characteristic applicable to the second video game to be determined based on each general difficulty rating.

    Gaze tracking apparatus and systems

    公开(公告)号:US11579690B2

    公开(公告)日:2023-02-14

    申请号:US17315429

    申请日:2021-05-10

    Abstract: A system configured to perform an eye tracking process using a head-mountable eye-tracking arrangement, the system comprising an eye tracking unit, located on the head-mountable arrangement, operable to detect motion of one or both of the user's eyes, a relative motion identification unit operable to identify motion of the head-mountable arrangement relative to the user's head, and a correction unit operable to determine a correction to the eye tracking process in dependence upon the identified motion of the user's head relative to the head-mountable arrangement.

    IMAGE GENERATION SYSTEM AND METHOD
    25.
    发明申请

    公开(公告)号:US20220232201A1

    公开(公告)日:2022-07-21

    申请号:US17574007

    申请日:2022-01-12

    Abstract: An image generation system comprising an image rendering unit operable to render a first image for display to a first one of a user's eyes, an image obtaining unit operable to obtain a second image for a second one of the user's eyes, the obtained image having been rendered for display at an earlier time, an image reprojection unit operable to reproject the first image from a viewpoint associated with the first one of the user's eyes to a viewpoint associated with the second one of the user's eyes, and an image generation unit operable to generate an output image for the second one of the user's eyes in dependence upon the reprojected first image and the obtained second image.

    DATA PROCESSING APPARATUS AND METHOD

    公开(公告)号:US20220004253A1

    公开(公告)日:2022-01-06

    申请号:US17360215

    申请日:2021-06-28

    Abstract: A data processing apparatus includes avatar monitoring circuitry to receive gaze data for a first user associated with a first avatar in a virtual reality environment, the gaze data for the first user indicative of a gaze point for the first user with respect to the virtual reality environment, in which the avatar monitoring circuitry is configured to select one or more objects in the virtual reality environment in dependence upon the gaze data for the first user and to store first avatar information for the first avatar indicative of one or more of the selected objects, input circuitry to receive gaze data for a second user indicative of a gaze point for the second user with respect to the virtual reality environment, and processing circuitry to generate one or more images for the virtual reality environment for display to the second user, in which the processing circuitry is configured to: select the first avatar in dependence upon the gaze point for the second user with respect to the first avatar; and generate the one or more images to include at least one graphical element indicative of the first avatar information in response to the selection of the first avatar.

    SYSTEM FOR RENDERING TWO-DIMENSIONAL CONTENT IN A THREE-DIMENSIONAL VIRTUAL REALITY ENVIRONMENT, AND A METHOD THEREOF

    公开(公告)号:US20250061675A1

    公开(公告)日:2025-02-20

    申请号:US18785023

    申请日:2024-07-26

    Abstract: A system for rendering two-dimensional, 2D, content in a three-dimensional, 3D, virtual reality environment, comprising: receiving circuitry configured to receive the 2D content, the 2D content being in a 2D format; environment generating circuitry configured to generate the 3D virtual reality environment, wherein the 3D virtual reality environment comprises a virtual surface upon which the 2D content is to be rendered; recognition circuitry configured to recognise one or more regions of interest in the 2D content; mask generating circuitry configured to generate, in dependence upon a location of the virtual surface within the generated 3D virtual reality environment and in dependence upon at least one recognised region of interest in the 2D content, a 3D mask of the generated 3D virtual reality environment, wherein the 3D mask indicates at least one region within the 3D virtual reality environment in which the at least one recognised region of interest is to be rendered; and rendering circuitry configured to render the 3D virtual reality environment for display at a head mounted display, HMD, wherein the rendering circuitry is configured to render the 2D content on the virtual surface, and upscale the at least one region within the 3D virtual reality environment indicated in the 3D mask.

    SYSTEMS, APPARATUS AND METHODS FOR DEVICE PERSONALISATION

    公开(公告)号:US20240399245A1

    公开(公告)日:2024-12-05

    申请号:US18667263

    申请日:2024-05-17

    Abstract: A system comprises a portable user device configured to store user profile information associated with a user, and an entertainment system comprising a video game processing device and one or more input devices, the portable user device being configured to communicate at least some of the user profile information to a second device via near-field communication, wherein the second device is one or more selected from the video game processing device and one or more of the input devices, wherein the video game processing device is configured to perform one or more processing operations in dependence on at least some of the user profile information received from the portable user device.

    Virtual environment development method and system

    公开(公告)号:US12138542B2

    公开(公告)日:2024-11-12

    申请号:US17867896

    申请日:2022-07-19

    Abstract: A method of controlling at least a first non-player object within a virtual environment of an application includes: selecting a template non-player object behavioural AI model, the AI model being previously trained separately to the application using reinforcement learning to characterise behaviour of a respective non-player object type, from among a plurality of template AI models, associating one or more non-player objects of the application with the selected template AI model, and for the or each associated non-player object, inputting application state information to an input interface of the template AI model for receiving state information relevant to the associated non-player object's type, and receiving from an output interface of the template AI model non-player object state information, and then updating the state of the respective non-player object for the virtual environment of the application responsive to the received non-player object state information.

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