Conditional Access System and Method
    21.
    发明申请
    Conditional Access System and Method 有权
    条件访问系统和方法

    公开(公告)号:US20120304309A1

    公开(公告)日:2012-11-29

    申请号:US13482418

    申请日:2012-05-29

    IPC分类号: G06F21/24

    摘要: The present invention relates to methods of and systems for providing conditional access to electronic content. Electronic content is provided to a user along with authorization information. The electronic content may be transmitted to the user, and the user may use the authorization information to access the electronic content. An authorization code may be provided to the user such that the user may be granted access to the content based on a comparison of the provided authorization code and a second authorization code transmitted with the electronic content, and transmission of the second authorization code may be controlled by a content provider to control access by the user.

    摘要翻译: 本发明涉及用于提供对电子内容的条件访问的方法和系统。 电子内容与授权信息一起提供给用户。 可以将电子内容发送给用户,并且用户可以使用授权信息来访问电子内容。 可以向用户提供授权代码,使得可以基于所提供的授权码和与电子内容发送的第二授权码的比较来允许用户访问内容,并且可以控制第二授权码的发送 由内容提供商控制用户的访问。

    GAME OF CHANCE AND SYSTEM AND METHOD FOR PLAYING GAMES OF CHANCE
    23.
    发明申请
    GAME OF CHANCE AND SYSTEM AND METHOD FOR PLAYING GAMES OF CHANCE 有权
    游戏的法国和系统和方法来玩游戏

    公开(公告)号:US20100240431A1

    公开(公告)日:2010-09-23

    申请号:US12642955

    申请日:2009-12-21

    IPC分类号: A63F9/24

    摘要: A game of chance is provided in which a wagering game of skill and chance is played electronically automatically according to a predetermined set of rules. Such games of chance may include card games, such as poker and blackjack, or other games, such as dominoes, craps or backgammon. Such games may be reduced to games of chance, removing the element of player skill, and allowing such games to be played outside legal gaming jurisdictions.

    摘要翻译: 提供了一种机会游戏,其中根据预定的一套规则,电子自动播放技巧和机会的投注游戏。 这样的机会游戏可能包括纸牌游戏,如扑克和二十一点,或其他游戏,如多米诺骨牌,骰子或西洋双陆棋。 这样的游戏可以减少到机会游戏,消除玩家技能的元素,并且允许在合法的游戏管辖区之外播放这样的游戏。

    Conditional access system and method
    24.
    发明授权
    Conditional access system and method 有权
    条件访问系统和方法

    公开(公告)号:US07610486B2

    公开(公告)日:2009-10-27

    申请号:US10793168

    申请日:2004-03-04

    IPC分类号: H04N7/167

    摘要: The present invention relates to methods of and systems for providing conditional access to electronic content. Electronic content is provided to a user along with authorization information. The electronic content may be transmitted to the user, and the user may use the authorization information to access the electronic content. An authorization code may be provided to the user such that the user may be granted access to the content based on a comparison of the provided authorization code and a second authorization code transmitted with the electronic content, and transmission of the second authorization code may be controlled by a content provider to control access by the user.

    摘要翻译: 本发明涉及用于提供对电子内容的条件访问的方法和系统。 电子内容与授权信息一起提供给用户。 可以将电子内容发送给用户,并且用户可以使用授权信息来访问电子内容。 可以向用户提供授权代码,使得可以基于所提供的授权码和与电子内容发送的第二授权码的比较来允许用户访问内容,并且可以控制第二授权码的发送 由内容提供商控制用户的访问。

    Systems for providing large arena games over computer networks
    26.
    发明授权
    Systems for providing large arena games over computer networks 失效
    通过计算机网络提供大型竞技场游戏的系统

    公开(公告)号:US6012984A

    公开(公告)日:2000-01-11

    申请号:US827853

    申请日:1997-04-11

    申请人: Stuart Roseman

    发明人: Stuart Roseman

    IPC分类号: G07F17/32 A63F9/22

    摘要: The gaming systems according to the invention include hardware and software systems that allow a large arena of participants to interactively play a game of chance or skill. Generally, the invention can be understood game servers that generate page signals, such as HTML pages, that are representative of a hand being played, or dealt to a participant in a large arena game. For example, the game server can generate for each participant in a large arena game a page that is representative of a bingo card dealt to that participant. Each of the pages generated by the server includes a control mechanism, such as a check box or radio button, that allows the server to collect information from the participant to determine the moves being played by that participant. The gamer server collects from each participant the moves being played by the participant and as a function of the moves played and the hand dealt, the game server generates a new page that shows the progression of the participant through the game.

    摘要翻译: 根据本发明的游戏系统包括允许参与者的大型竞技场交互地玩偶然或技能的游戏的硬件和软件系统。 通常,本发明可以被理解为生成诸如HTML页面的页面信号的游戏服务器,其代表正在播放的手,或者发送给大型竞技场游戏中的参与者。 例如,游戏服务器可以为大型竞技场游戏中的每个参与者生成代表该参与者的宾果牌的页面。 由服务器生成的每个页面包括诸如复选框或单选按钮的控制机制,其允许服务器从参与者收集信息以确定该参与者正在播放的移动。 游戏者服务器从每个参与者收集由参与者播放的移动,并且根据所播放的动作和手牌的功能,游戏服务器生成显示参与者通过游戏进行的新页面。