摘要:
The Chosun Prophecy Game is a unique fortune-telling game which incorporates the ancient Chinese philosophy of the I Ching with concepts of the Tarot. The game consists of sixteen sets of eight different I Ching trigram cards, in which two sets or sixteen trigrams are randomly selected and then placed, by eight randomly picked Chosun Prophecy Coins, into eight specific prognosticative sites, filling both the upper and lower sections of each, forming a pattern of eight hexagrams on the game board. A psychic reading is formulated by relating the I Ching context of the eight unified hexagrams with specific line analysis to their game board inscriptions as this data applies to the query.
摘要:
A board game, Bible Walk provides fun while testing one's knowledge of the bible and teaches as you play. The game Bible Walk is designed to be and interactive multi-player game which includes a board, playing pieces and an electronic device which displays questions. The board is generally rectangle on which the players would move their pieces around the board. The board has colors and writings on the squares as well as on the center of the board. The electronic device contains questions from Genesis to Revelation from the Holy Bible. The players must answer short questions correctly in order to move to the next square. All questions are T-true or F-false. The game is meant to move at a fast pace. The first player or group of players to land on the well done square wins. Game may continue with other players for second or third and so on if players desire.
摘要:
The invention is a Christian board game that teaches biblical principles. The Christian board game comprises a board game, dice, angel playing pieces, jewel crown, chance cards, guide cards, and jewel cards. By rolling the dice, the angel playing pieces follow the path designated on the board game and taking up a chance card, guide card, or jewel card when instructed. When a player lands on a jewel card spot, and answers the question correctly, a jewel is given to said player. The object of the game is to be the first player to ascend the stairway to heaven and have collected seven jewels to fill up his or her jewel crown.
摘要:
An elongated statute has a widened base for receiving a fluid-filled container. The container retains a plastic indicator which floats in the liquid retained within the container. The bottom of the answering device has a clear window through which the indicator can be seen. The statute has a religious shape which conveys authority and/or promotes reliance on the message conveyed by the answering device. The messages displayed match the article in which the answering device is located.
摘要:
A board game comprises a game board having a plurality of individual play regions. Each individual play region comprising a representation of a menorah, and each menorah has from seven to nine candle representation regions. Each candle is a playing path, and each playing path is comprised of a plurality of play spaces commencing with a starting space at each candle's proximal space and terminating with a flame designating position at its distal end. A plurality of play spaces are provided between each starting point and each corresponding flame. At least a first plurality of game cards is provided with each game card designating a play instruction.
摘要:
Deck of playing cards with Christian themes and symbolism rather than the traditional themes and symbolism, which has its roots in Taro cards and other pagan themes.
摘要:
A board game is disclosed in which the players travel from a start location to a pot labeled success along one of four chosen paths. Each path represents a unique degree of difficulty and a unique number of spaces. The path with the greatest degree of difficulty has the least number of spaces and players traveling along paths of greater difficulty must answer more difficult questions to advance their path. Some spaces in each path have a symbol indicating that a special action card must be chosen with instructions set forth on the action card being followed. The first player to arrive at the success pot is declared the winner.
摘要:
The invention herewith is a board game consisting of a Mount Olympus Game Board with a 3-dimensional mountain protruding about one foot high in the center of the aforesaid board, a War Game Board consisting of 64 squares, and game pieces, all having a mythological theme. The object of the game is to move around the Mount Olympus Game Board until reaching the top of the mountain; however, in the process, if a player lands on a War Space, that player must go to war on a separate War Game Board with another player. If a player lands on a space with a mythological character portrayed on it, that player must pick a god/goddess Card, which will either request something good or bad for the player to do. When a player lands on the Trinket Space, the player must play the Creature Game, which requires guessing which creature holds the Trinket in captivity and, thereby, has the Trinket within its hollowed out portion. If the player guesses correctly, he/she wins that Trinket. A specified number of Trinkets must be obtained before winning the game. The game is won by the first player to receive all of the required Trinkets and reach the top of Mount Olympus.
摘要:
A board game including a playing board, a plurality of markers and a plurality of cards. The board playing surface has a plurality of spaces forming a playing lattice along the perimeter portion of the board. Each space is colored by one of a plurality of various colors. A group of lines runs through the middle portion of the playing lattice and each line is also colored by one of the plurality of various colors. The lines make connections between the spaces. The markers indicate by symbols, characteristics or facts of nature and the cards have statements of physical, mental, philosophical, spiritual or emotional characteristics of human beings and natural phenomena. According to the rules, a player places markers on the spaces, selects a card, reads the statement and uses the statement to describe a relation between two or more placed markers. The markers used in the relationship can only be markers placed on similarly colored spaces wherein these spaces are connected by similarly colored lines.
摘要:
Board game including a board provided with an annular path along which player's tokens may advance, the annular path being arranged concentrically about a central pivot axis and being divided into twelve equal segments each representing a respective one of twelve astrological house signs. A pair of segmented wheels are mounted for independent rotation about the central pivot axis and are arranged whereby the segmented portion of each wheel is visible. Each segmented wheel is divided into twelve equal segments, each of the segments of one wheel designating a respective one of twelve zodiac signs and the segments of the other wheel designating planet signs. An alignment indicator is associated with each segment of the wheels for indicating an operative scoring alignment between the wheel segments and the path segments. In this way, the wheels may be spun independently to provide random alignment of the alignment indicator with a house sign segment to provide random combinations of zodiac signs and planet segments.