Touch event model
    32.
    发明授权

    公开(公告)号:US09690481B2

    公开(公告)日:2017-06-27

    申请号:US15197704

    申请日:2016-06-29

    Applicant: Apple Inc.

    Abstract: Embodiments of the present invention are directed to methods, software, devices and APIs for defining touch events for application level software. Furthermore, some embodiments are directed to simplifying the recognition of single and multiple touch events for applications running in multi-touch enabled devices. To simplify the recognition of single and multiple touch events, each view within a particular window can be configured as either a multi-touch view or a single touch view. Furthermore, each view can be configured as either an exclusive or a non-exclusive view. Depending on the configuration of a view, touch events in that and other views can be either ignored or recognized. Ignored touches need not be sent to the application. Selectively ignoring touches can allow for simpler software elements that do not take advantage of advanced multi touch features to be executed at the same device and time as more complex software elements.

    ANIMATIONS
    34.
    发明申请
    ANIMATIONS 审中-公开
    动画

    公开(公告)号:US20150035838A1

    公开(公告)日:2015-02-05

    申请号:US14463507

    申请日:2014-08-19

    Applicant: Apple Inc.

    Abstract: At least certain embodiments of the present disclosure include a method for animating a display region, windows, or views displayed on a display of a device. The method includes starting at least two animations. The method further includes determining the progress of each animation. The method further includes completing each animation based on a single timer.

    Abstract translation: 本公开的至少某些实施例包括用于动画化显示在设备的显示器上的显示区域,窗口或视图的方法。 该方法包括启动至少两个动画。 该方法还包括确定每个动画的进度。 该方法还包括基于单个定时器完成每个动画。

    Animations
    35.
    发明授权
    Animations 有权
    动画

    公开(公告)号:US08836707B2

    公开(公告)日:2014-09-16

    申请号:US14010264

    申请日:2013-08-26

    Applicant: Apple Inc.

    Abstract: At least certain embodiments of the present disclosure include a method for animating a display region, windows, or views displayed on a display of a device. The method includes starting at least two animations. The method further includes determining the progress of each animation. The method further includes completing each animation based on a single timer.

    Abstract translation: 本公开的至少某些实施例包括用于动画化显示在设备的显示器上的显示区域,窗口或视图的方法。 该方法包括启动至少两个动画。 所述方法还包括确定每个动画的进度。 该方法还包括基于单个定时器完成每个动画。

    Application Programming Interfaces for Scrolling Operations
    36.
    发明申请
    Application Programming Interfaces for Scrolling Operations 有权
    滚动操作的应用程序编程接口

    公开(公告)号:US20140181731A1

    公开(公告)日:2014-06-26

    申请号:US14189922

    申请日:2014-02-25

    Applicant: Apple Inc.

    Abstract: A method performed at an electronic device that has one or more processors, memory, and a touch-sensitive display includes transferring a set bounce call to provide a bounce operation. Transferring the set bounce call causes a bounce of a scrolled content region in an opposite direction of a scroll. The scrolled region includes an information object that bounces in the opposite direction of the scroll when the information object reaches or intersects a terminus, and the scrolled content region has a first velocity before the bounce and a second velocity, distinct from the first velocity, after the bounce.

    Abstract translation: 在具有一个或多个处理器,存储器和触摸敏感显示器的电子设备处执行的方法包括传送设置的反弹呼叫以提供反弹操作。 转移设置的反弹呼叫会导致滚动内容区域与滚动方向相反的方向反弹。 滚动区域包括当信息对象到达终点或与终点相交时在与滚动体的相反方向反弹的信息对象,并且滚动内容区域在弹跳之前具有第一速度,并且在第一速度之后具有与第一速度不同的第二速度 反弹。

    Application Programming Interfaces for Scrolling Operations
    37.
    发明申请
    Application Programming Interfaces for Scrolling Operations 有权
    滚动操作的应用程序编程接口

    公开(公告)号:US20130239046A1

    公开(公告)日:2013-09-12

    申请号:US13867950

    申请日:2013-04-22

    Applicant: APPLE INC.

    Abstract: A method performed at an electronic device that has one or more processors, memory, and a touch-sensitive display includes transferring a set bounce call to provide a bounce operation. Transferring the set bounce call causes a bounce of a scrolled content region in an opposite direction of a scroll. The scrolled region includes an information object that bounces in the opposite direction of the scroll when the information object reaches or intersects a terminus, and the scrolled content region has a first velocity before the bounce and a second velocity, distinct from the first velocity, after the bounce.

    Abstract translation: 在具有一个或多个处理器,存储器和触摸敏感显示器的电子设备处执行的方法包括传送设置的反弹呼叫以提供反弹操作。 转移设置的反弹呼叫会导致滚动内容区域与滚动方向相反的方向反弹。 滚动区域包括当信息对象到达终点或与终点相交时在与滚动体的相反方向反弹的信息对象,并且滚动内容区域在弹跳之前具有第一速度,并且在第一速度之后具有与第一速度不同的第二速度 反弹。

Patent Agency Ranking