System and method for accessing ubiquitous resources in an intelligent environment
    32.
    发明授权
    System and method for accessing ubiquitous resources in an intelligent environment 有权
    在智能环境中访问普遍存在的资源的系统和方法

    公开(公告)号:US07227529B2

    公开(公告)日:2007-06-05

    申请号:US11083484

    申请日:2005-03-18

    申请人: Riku Suomela

    发明人: Riku Suomela

    摘要: A system and method for enabling a wireless terminal to access and operate ubiquitous devices (“UDs”), such as televisions, DVD players, etc. The system comprises a server coupled to access points and UDs via a LAN or a WLAN. Each access point is associated with both a map of an associated area and an overlay indicating the location of the UDs within that area. In response to wireless terminal requests relayed by an access point, the server retrieves the map and overlay associated with the access point, and transmits that data to the terminal for display. Alternatively, a list of UDs may be transmitted. Selection of a UD from the display causes an image of the UD's control panel to be displayed, from which the device may be remotely controlled by the user. A mechanism is also provided to permit users to display maps of areas other than the one in which the user is currently located to permit remote control of UDs in such areas.

    摘要翻译: 一种用于使无线终端能够访问和操作诸如电视机,DVD播放器等的普遍存在的设备(“UD”)的系统和方法。该系统包括经由LAN或WL​​AN耦合到接入点和UD的服务器。 每个接入点与相关区域的映射和指示该区域内的UD的位置的覆盖图相关联。 响应于由接入点中继的无线终端请求,服务器检索与接入点相关联的地图和覆盖,并将该数据发送到终端进行显示。 或者,可以发送UD的列表。 从显示器中选择UD将导致UD的控制面板的图像被显示,设备可以由用户远程控制。 还提供了一种机制,以允许用户显示除了用户当前所在的区域以外的区域的地图,以允许这些区域中的UD的远程控制。

    1D selection of 2D objects in head-worn displays
    33.
    发明授权
    1D selection of 2D objects in head-worn displays 有权
    头戴式显示器中2D对象的1D选择

    公开(公告)号:US06559872B1

    公开(公告)日:2003-05-06

    申请号:US09566509

    申请日:2000-05-08

    IPC分类号: G06F314

    摘要: A method for selecting an object in a two-dimensional display using a one-dimensional input device includes displaying a selector circle on the display and increasing or decreasing the radius of the selector circle until the perimeter of the circle coincides with the object on the display.

    摘要翻译: 使用一维输入装置在二维显示器中选择对象的方法包括在显示器上显示选择器圆并增加或减少选择器圆的半径,直到圆周长与显示器上的对象重合 。