Detecting and preventing bots and cheating in online gaming
    31.
    发明授权
    Detecting and preventing bots and cheating in online gaming 有权
    检测和预防机器人和在线游戏作弊

    公开(公告)号:US08708791B2

    公开(公告)日:2014-04-29

    申请号:US13721820

    申请日:2012-12-20

    Applicant: IGT

    CPC classification number: G07F17/3241 A63F13/75 G06Q10/10 G06Q50/34 G07F17/32

    Abstract: Methods and devices are provided for detecting and/or preventing cheating in online gaming. Some implementations provide gaming information in formats that are difficult for a bot to interpret, but which are preferably easy for humans to interpret. Some implementations of the invention involve the tracking and analysis of players' gaming activities. Some implementations of the invention provide a multi-tier approach to data analysis. Some analysis may be performed, for example, by a centralized computing device such as a server, whereas other analysis may be performed by a host device. In some implementations, “challenge and response” measures will be employed. Some implementations of the invention involve detection and prevention of collaboration between players.

    Abstract translation: 提供了用于检测和/或防止在线游戏作弊的方法和装置。 一些实施方式提供了对于机器人难以解释的格式的游戏信息,但是对于人来说最好是容易解释的。 本发明的一些实现涉及对玩家的游戏活动的跟踪和分析。 本发明的一些实施方式提供了数据分析的多层次方法。 可以例如通过诸如服务器的集中式计算设备来执行一些分析,而主机设备可以执行其他分析。 在一些实施中,将采用“挑战和响应”措施。 本发明的一些实现涉及检测和预防玩家之间的协作。

    TOURNAMENT GAME SYSTEM AND TOURNAMENT METHOD
    32.
    发明申请
    TOURNAMENT GAME SYSTEM AND TOURNAMENT METHOD 有权
    游戏系统和游戏方法

    公开(公告)号:US20140051502A1

    公开(公告)日:2014-02-20

    申请号:US13938907

    申请日:2013-07-10

    Applicant: IGT

    Abstract: In an embodiment of a gaming method, an identifier may be received from a first gaming unit, wherein the identifier is associated with a tournament game card, wherein the tournament game card is provided to a player in response to paying a fee. Whether the identifier received from the first gaming unit is authentic may be determined. A duration the player may play in a tournament may be determined based on the identifier, and the first gaming unit may be enabled for play in the tournament for the duration if the identifier is authentic. A tournament score of the player may be received, and a winning player of the tournament, if any, may be determined. Data indicative of a value payout to be awarded to the winning player may be generated if the winning player of the tournament is determined.

    Abstract translation: 在游戏方法的一个实施例中,可以从第一游戏单元接收标识符,其中标识符与比赛游戏卡相关联,其中根据支付费用将比赛游戏卡提供给玩家。 可以确定从第一游戏单元接收到的标识符是否可信。 玩家可以在比赛中玩的持续时间可以基于标识符来确定,并且如果标识符是真实的,则可以在比赛中使得第一游戏单元能够持续玩游戏。 可以接收到玩家的比赛得分,并且可以确定比赛的胜利者(如果有的话)。 如果确定了比赛的获胜者,则可以产生指示给予获胜者的奖励值的数据。

    GAMING DEVICE HAVING A PLURALITY OF INTERACTIVE PLAYER-SELECTABLE SYMBOLS
    33.
    发明申请
    GAMING DEVICE HAVING A PLURALITY OF INTERACTIVE PLAYER-SELECTABLE SYMBOLS 审中-公开
    具有多种交互式播放器可选择符号的游戏设备

    公开(公告)号:US20140038681A1

    公开(公告)日:2014-02-06

    申请号:US14044473

    申请日:2013-10-02

    Applicant: IGT

    CPC classification number: A63F1/06 G07F17/32 G07F17/3262

    Abstract: A gaming device which includes a plurality of sets of interactive player-selectable symbols which are sequentially offered to a player during a game played upon the gaming device. The player may select one or more of the player-selectable symbols to be added to one or more sets of symbols which were initially provided to the player.

    Abstract translation: 一种游戏装置,其包括多个交互式玩家可选择符号集合,其在游戏装置上播放的游戏期间被顺序地提供给玩家。 播放器可以选择要添加到最初提供给播放器的一组或多组符号中的一个或多个播放器可选择符号。

    GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING A STRATEGY GAME HAVING A PLURALITY OF AWARDS
    34.
    发明申请
    GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING A STRATEGY GAME HAVING A PLURALITY OF AWARDS 有权
    游戏系统,游戏设备及提供多项奖励策略游戏的方法

    公开(公告)号:US20130172059A1

    公开(公告)日:2013-07-04

    申请号:US13773232

    申请日:2013-02-21

    Applicant: IGT

    CPC classification number: G07F17/3295 G07F17/3211 G07F17/3262 G07F17/3274

    Abstract: The disclosed gaming system, gaming device and method provide a game including a plurality of awards, each of the awards associated with a plurality of award characteristics, including an award value and a level of difficulty. Based at least in part on the award characteristics associated with the awards, a player strategically chooses which award or awards to play for (i.e., which award or awards to attempt to collect) in the game. In certain multiplayer embodiments, two or more players can work together to obtain awards.

    Abstract translation: 所公开的游戏系统,游戏装置和方法提供包括多个奖励的游戏,每个奖励与多个奖励特征相关联,包括奖励值和难度级别。 至少部分地基于与奖励相关的奖励特征,玩家战略性地选择游戏中的哪个奖励或奖励(即哪个奖励或奖励尝试收集)。 在某些多人实施例中,两个或多个玩家可以一起工作以获得奖励。

Patent Agency Ranking