Authentication system for gaming machines and related methods
    41.
    发明授权
    Authentication system for gaming machines and related methods 有权
    游戏机验证系统及相关方法

    公开(公告)号:US08484450B2

    公开(公告)日:2013-07-09

    申请号:US12629859

    申请日:2009-12-02

    摘要: Various embodiments disclosed herein are directed to gaming devices having a secured basic input/output system (BIOS) and methods for determining the validity of the gaming device's BIOS. According to one embodiment, the gaming device includes a secured module for authenticating the BIOS of the gaming device. During the boot-up process, the secured module selects a challenge from a plurality of challenges, and the selected challenge is issued to the BIOS. The BIOS generates a response to the challenge, and the secured module determines whether the BIOS response matches the calculated response of the secured module. If the BIOS response matches the secured module response, the gaming device continues the boot process. Otherwise, the boot process is halted by the gaming device.

    摘要翻译: 本文公开的各种实施例涉及具有安全的基本输入/输出系统(BIOS)的游戏设备和用于确定游戏设备的BIOS的有效性的方法。 根据一个实施例,游戏设备包括用于认证游戏设备的BIOS的安全模块。 在启动过程中,安全模块从多个挑战中挑选出挑战,并且将选择的挑战发布到BIOS。 BIOS产生对挑战的响应,并且安全模块确定BIOS响应是否匹配所计算的安全模块的响应。 如果BIOS响应与安全模块响应匹配,游戏设备将继续启动进程。 否则,引导过程被游戏设备停止。

    APPARATUS, METHOD, AND SYSTEM TO PROVIDE A MULTI-CORE PROCESSOR FOR AN ELECTRONIC GAMING MACHINE (EGM)
    42.
    发明申请
    APPARATUS, METHOD, AND SYSTEM TO PROVIDE A MULTI-CORE PROCESSOR FOR AN ELECTRONIC GAMING MACHINE (EGM) 有权
    用于电子游戏机(EGM)的多核处理器的装置,方法和系统

    公开(公告)号:US20100125851A1

    公开(公告)日:2010-05-20

    申请号:US12271337

    申请日:2008-11-14

    IPC分类号: G06F15/76 G06F9/50 G06F9/02

    CPC分类号: G06F9/5044

    摘要: An electronic gaming machine (EGM) implements a multi-core processor. A first of the processor cores is adapted to perform or otherwise control a first set of operations. The first set of operations can include, for example, game manager operations and other operations of the EGM that are more time-sensitive. A second one of the processor cores is adapted to perform or otherwise control a second set of operations. The second set of operations can include, for example, operations related to multimedia presentation associated with the running/playing of a game and/or other operations of the EGM that are not time-sensitive or are otherwise less time-sensitive than the operations performed/controlled by the first processor core. Each of the processor cores may run an operating system that matches the needs of its respective processor core.

    摘要翻译: 电子游戏机(EGM)实现了多核处理器。 处理器核心中的第一个适于执行或以其他方式控制第一组操作。 第一套操作可以包括例如游戏管理器操作和更加时间敏感的EGM的其他操作。 处理器核心中的第二个适于执行或以其他方式控制第二组操作。 第二组操作可以包括例如与游戏的运行/播放相关的多媒体呈现的操作和/或不是时间敏感的EGM的其他操作,或者比所执行的操作更小的时间敏感性 /由第一个处理器核心控制。 每个处理器核心可以运行与其各自的处理器核心的需要相匹配的操作系统。

    ROM BIOS BASED TRUSTED ENCRYPTED OPERATING SYSTEM
    43.
    发明申请
    ROM BIOS BASED TRUSTED ENCRYPTED OPERATING SYSTEM 有权
    ROM基于BIOS的基于加密的加密操作系统

    公开(公告)号:US20080172557A1

    公开(公告)日:2008-07-17

    申请号:US12014037

    申请日:2008-01-14

    IPC分类号: G06F9/00

    摘要: There is disclosed a device, system, and method for a ROM BIOS based trusted encrypted operating system for use in a gaming environment. The gaming device includes a ROM storing a BIOS, a secure loader, an encrypted operating system, and a decryption key for decrypting the encrypted operating system. The decryption key is partitioned and scattered about the secure loader. The method includes initializing the BIOS, locating the decryption key, decrypting the encrypted operating system with the encryption key, verifying a plurality of check codes, and transferring control to the operating system. The check codes are verified responsive to decrypting the encrypted operating system. The check codes are dispersed about the operating system and are unrelated to the operating system. Control is transferred to the operating system responsive to verifying the check codes.

    摘要翻译: 公开了一种用于在游戏环境中使用的基于ROM BIOS的可信加密操作系统的装置,系统和方法。 游戏装置包括存储BIOS的ROM,安全加载器,加密操作系统和用于解密加密的操作系统的解密密钥。 解密密钥对安全装载机进行分区和分散。 该方法包括初始化BIOS,定位解密密钥,使用加密密钥解密加密的操作系统,验证多个检查码,以及将控制传送到操作系统。 响应于解密加密的操作系统来校验检验码。 检查码分散在操作系统上,与操作系统无关。 响应于验证检查码,控制被传送到操作系统。

    CONFIGURABLE CELEBRATION SYSTEM
    44.
    发明申请
    CONFIGURABLE CELEBRATION SYSTEM 审中-公开
    可配置的庆祝系统

    公开(公告)号:US20070218970A1

    公开(公告)日:2007-09-20

    申请号:US11751501

    申请日:2007-05-21

    IPC分类号: A63F9/24

    摘要: Configurable celebration systems are disclosed. In one embodiment, the configurable celebration system comprises a first storage means defining one or more celebration activities and a second storage means defining more triggering events. A library of celebration bindings associates a particular triggering event with a particular celebration activity, such that upon the occurrence of a particular triggering event, the associated celebration activity is activated. A configuration component provides a casino operator interface for configuring at least one of the celebration activities, triggering events, binding parameters, or a combination thereof.

    摘要翻译: 公开了可配置的庆祝系统。 在一个实施例中,可配置庆祝系统包括定义一个或多个庆典活动的第一存储装置和定义更多触发事件的第二存储装置。 庆典绑定图书馆将特定触发事件与特定庆祝活动相关联,使得在发生特定触发事件时,相关联的庆祝活动被激活。 配置组件提供娱乐场操作员界面,用于配置至少一个庆典活动,触发事件,绑定参数或其组合。

    Video Extension Library System and Method
    45.
    发明申请
    Video Extension Library System and Method 有权
    视频扩展库系统和方法

    公开(公告)号:US20110118016A1

    公开(公告)日:2011-05-19

    申请号:US12618662

    申请日:2009-11-13

    IPC分类号: A63F13/00 A63F9/24

    摘要: Various embodiments disclosed herein are directed to a game platform and video extension system for a gaming machine, in which game videos interact with the game platform and video extension system. The system includes a game operating system that provides services to render graphics for the gaming machine. Further, the operating system includes an OS video engine and a window server. The system also includes a game, wherein the game comprises a game library and game application. The game library includes one or more library video engines, in which each video engine may be used in conjunction with the window server of the operating system. The game application includes one or more game modules, in which each game module is associated with, and supported by, a corresponding library video engine in the game library or OS video engine in the game operating system. The game application uses an application program interface of the operating system to display video content. Additionally, the system enables game modules within the gaming application that have new features which are not supported by the video engine of the game operating system to be instead supported by corresponding library video engines within the game library. In this manner, the system does not require game operating system enhancements to play game modules that have new features which are unsupported by the game operating system.

    摘要翻译: 本文公开的各种实施例涉及用于游戏机的游戏平台和视频扩展系统,其中游戏视频与游戏平台和视频扩展系统交互。 该系统包括提供用于为游戏机渲染图形的服务的游戏操作系统。 此外,操作系统包括OS视频引擎和窗口服务器。 该系统还包括游戏,其中游戏包括游戏库和游戏应用程序。 游戏库包括一个或多个库视频引擎,其中每个视频引擎可以与操作系统的窗口服务器一起使用。 游戏应用程序包括一个或多个游戏模块,其中每个游戏模块与游戏操作系统中的游戏库或OS视频引擎中的相应库视频引擎相关联并由其支持。 游戏应用程序使用操作系统的应用程序界面来显示视频内容。 此外,该系统使游戏应用程序内的游戏模块能够由游戏操作系统的视频引擎不支持的新功能来替代由游戏库内的相应的库视频引擎支持。 以这种方式,该系统不需要游戏操作系统增强来玩游戏模块,游戏模块具有游戏操作系统不支持的新特征。

    LICENSE MANAGEMENT METHOD
    46.
    发明申请
    LICENSE MANAGEMENT METHOD 审中-公开
    许可管理方法

    公开(公告)号:US20090124375A1

    公开(公告)日:2009-05-14

    申请号:US12263373

    申请日:2008-10-31

    申请人: Pravinkumar Patel

    发明人: Pravinkumar Patel

    IPC分类号: A63F9/24

    CPC分类号: G07F17/323 G07F17/32

    摘要: The license manager provides an automated process that reduces the need for human interaction associated with licensing components, distribution of the same, product distribution, debugging, product building, assembly, installation, configuration and maintenance. In addition, there is an interface for use by regulators that allows the regulators to test and to receive notifications from the license manager. Finally, there is a third party interface to facilitate equipment add-ons to the system. The license management system provides enablement/disablement of software products, generation and maintenance of accounting records, and logs for licenses that are generated and distributed throughout the system. An audit trail is also created that includes who authorized the purchase of the license, as well as audit trails relating to different system levels to verify system security. Finally, a change notification system provides for the control of any changes to the system and monitors these changes on a multi-tiered level within the system.

    摘要翻译: 许可证管理器提供了一个自动化过程,减少了与许可组件相关的人员交互需求,分发相同的产品分发,调试,产品构建,组装,安装,配置和维护。 此外,还有一个监管机构使用的界面,允许监管机构测试和接收许可证管理者的通知。 最后,还有一个第三方界面来方便系统的设备附加功能。 许可证管理系统提供软件产品的启用/禁用,会计记录的生成和维护以及在整个系统中生成和分发的许可证的日志。 还创建了一个审计跟踪,其中包括授权购买许可证的人员,以及与不同系统级别相关的审计跟踪,以验证系统的安全性。 最后,更改通知系统提供对系统的任何更改的控制,并监视系统内多层次的这些更改。

    LICENSE MANAGEMENT SYSTEM
    47.
    发明申请
    LICENSE MANAGEMENT SYSTEM 有权
    许可管理系统

    公开(公告)号:US20090124374A1

    公开(公告)日:2009-05-14

    申请号:US12263342

    申请日:2008-10-31

    申请人: Pravinkumar Patel

    发明人: Pravinkumar Patel

    IPC分类号: A63F9/24

    摘要: The license manager provides an automated process that reduces the need for human interaction associated with licensing components, distribution of the same, product distribution, debugging, product building, assembly, installation, configuration and maintenance. In addition, there is an interface for use by regulators that allows the regulators to test and to receive notifications from the license manager. Finally, there is a third party interface to facilitate equipment add-ons to the system. The license management system provides enablement/disablement of software products, generation and maintenance of accounting records, and logs for licenses that are generated and distributed throughout the system. An audit trail is also created that includes who authorized the purchase of the license, as well as audit trails relating to different system levels to verify system security. Finally, a change notification system provides for the control of any changes to the system and monitors these changes on a multi-tiered level within the system.

    摘要翻译: 许可证管理器提供了一个自动化过程,减少了与许可组件相关的人员交互需求,分发相同的产品分发,调试,产品构建,组装,安装,配置和维护。 此外,还有一个监管机构使用的界面,允许监管机构测试和接收许可证管理者的通知。 最后,还有一个第三方界面来方便系统的设备附加功能。 许可证管理系统提供软件产品的启用/禁用,会计记录的生成和维护以及在整个系统中生成和分发的许可证的日志。 还创建了一个审计跟踪,其中包括授权购买许可证的人员,以及与不同系统级别相关的审计跟踪,以验证系统的安全性。 最后,更改通知系统提供对系统的任何更改的控制,并监视系统内多层次的这些更改。

    Local Game-Area Network Method
    48.
    发明申请
    Local Game-Area Network Method 有权
    本地游戏区域网络方法

    公开(公告)号:US20070191109A1

    公开(公告)日:2007-08-16

    申请号:US11740218

    申请日:2007-04-25

    IPC分类号: A63F9/24

    CPC分类号: A63F9/24 G07F17/32

    摘要: A local game-area network includes a plurality of gaming devices and local game-area servers. Each local game-area server is associated with a corresponding gaming device. Each local game-area server in the local game-area network is operatively associated with every other local game-area server in the local game-area network. Additionally, one of the local game-area servers is a host local game-area server while the remaining gaming devices and associated local game-area servers are clients. Furthermore, the host status of the host local game-area server moves dynamically to an available local game-area server in the local game-area network in response to the host local game-area server becoming non-operational.

    摘要翻译: 本地游戏区域网络包括多个游戏设备和本地游戏区服务器。 每个本地游戏区域服务器与相应的游戏设备相关联。 本地游戏区域网络中的每个本地游戏区域服务器与本地游戏区域网络中的每个其他本地游戏区域服务器可操作地相关联。 此外,其中一个本地游戏区域服务器是主机本地游戏区服务器,而剩余的游戏设备和相关联的本地游戏区域服务器是客户端。 此外,主机本地游戏区域服务器的主机状态响应于主机本地游戏区域服务器变得不可操作地动态地移动到本地游戏区域网络中的可用本地游戏区域服务器。

    Download and configuration capable gaming machine operating system, gaming machine and method
    50.
    发明授权
    Download and configuration capable gaming machine operating system, gaming machine and method 有权
    下载和配置游戏机操作系统,游戏机和方法

    公开(公告)号:US08900054B2

    公开(公告)日:2014-12-02

    申请号:US11938249

    申请日:2007-11-09

    申请人: Pravinkumar Patel

    发明人: Pravinkumar Patel

    摘要: A gaming machine operating system is disclosed that includes download and configuration modules enabling the conducting of external communications and internal operations to receive downloads of game and game machine content and features and to modify game and game machines accordingly. Gaming machines and methods are also described which implement the download and configuration capable gaming machine operating system.

    摘要翻译: 公开了一种游戏机操作系统,其包括能够进行外部通信和内部操作的下载和配置模块,以接收游戏和游戏机内容和特征的下载并相应地修改游戏机和游戏机。 还描述了实现具有下载和配置的游戏机操作系统的游戏机和方法。