MANAGEMENT OF ONLINE WAGERING COMMUNITIES
    41.
    发明申请
    MANAGEMENT OF ONLINE WAGERING COMMUNITIES 有权
    在线社区管理

    公开(公告)号:US20110212767A1

    公开(公告)日:2011-09-01

    申请号:US13127081

    申请日:2009-11-09

    IPC分类号: A63F9/24

    摘要: The document describes operations for managing online wagering game casinos. In some embodiments of the inventive subject matter, the operations include presenting wagering games to players in an online casino; facilitating messaging between the players and a wagering game attendant; reporting results of the wagering games to the attendant; and detecting, from the wagering game attendant, a request to present a community bonus opportunity to one or more of the players. The operations can also include presenting the community bonus opportunity to the players; detecting responses to the community bonus opportunity, wherein the responses are associated with the players; determining one or more winners of prizes offered in the community bonus opportunity; and awarding the prizes to the one or more winners.

    摘要翻译: 该文件描述了管理在线投注游戏赌场的操作。 在本发明主题的一些实施例中,操作包括向网络娱乐场中的玩家呈现投注游戏; 促进玩家和投注游戏服务员之间的消息传递; 将投注游戏的结果报告给服务员; 以及从所述投注游戏服务器检测向一个或多个玩家呈现社区奖金机会的请求。 这些操作还可以包括向玩家呈现社区奖金机会; 检测对社区奖金机会的响应,其中响应与玩家相关联; 确定社区奖金机会中提供的一个或多个奖品获奖者; 并向一个或多个获奖者颁发奖品。

    CONTROLLING AND PRESENTING VIRTUAL WAGERING GAME ENVIRONMENTS
    42.
    发明申请
    CONTROLLING AND PRESENTING VIRTUAL WAGERING GAME ENVIRONMENTS 失效
    控制和呈现虚拟游戏环境

    公开(公告)号:US20110190066A1

    公开(公告)日:2011-08-04

    申请号:US13122665

    申请日:2009-10-09

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3227 G07F17/3288

    摘要: A wagering game system and its operations are described herein. In embodiments, the operations can include determining a player avatar population in a location of a virtual wagering game environment and determining a wagering game machine object supply in the location of the virtual wagering game environment. The wagering game machine object supply is an amount of available wagering game machine objects within a boundary of the location. The operations can further include determining a supply availability ratio, where the supply availability ratio indicates a restriction on the amount of the available wagering game machine objects in the location compared to the player avatar population. The operations can further include determining that the wagering game machine object supply is not compliant with the supply availability ratio and modifying the wagering game machine object supply to comply with the supply availability ratio.

    摘要翻译: 本文描述了一个投注游戏系统及其操作。 在实施例中,操作可以包括确定虚拟投注游戏环境的位置中的玩家头像群体,并且在虚拟投注游戏环境的位置确定投注游戏机对象供应。 投注游戏机对象供应是在该位置的边界内的可用投注游戏机对象的量。 操作可以进一步包括确定供应可用性比率,其中供应可用率指示与玩家头像群体相比在该位置中可用的投注游戏机对象的数量的限制。 所述操作还可以包括确定投注游戏机对象供应不符合供应可用率,并修改投注游戏机对象供应以符合供应可用率。

    EVENT ACTIVATION RELATED TO WAGERING GAME PLAY
    45.
    发明申请
    EVENT ACTIVATION RELATED TO WAGERING GAME PLAY 审中-公开
    与玩游戏相关的活动激活

    公开(公告)号:US20130130780A1

    公开(公告)日:2013-05-23

    申请号:US13546167

    申请日:2012-07-11

    IPC分类号: G07F17/32 A63F13/10

    CPC分类号: G07F17/3244 G07F17/3272

    摘要: A method includes creating an event related to a wagering game, wherein the creating of the event comprises setting a requirement for the event. The requirement includes at least one of a participatory requirement and a monetary requirement for activation of the event. The participatory requirement includes a minimum number of wagering game players required to elect participation in the event. The creating of the event also includes defining an added value wagering game activity for the wagering game players that have elected participation in the event. The added value wagering game activity comprising at least one of access of locked content of the wagering game, increased expected value for payout from the wagering game, increased value of a jackpot of the wagering game, access to a locked progressive jackpot, and access to locked bonuses.

    摘要翻译: 一种方法包括创建与投注游戏相关的事件,其中所述事件的创建包括设置所述事件的要求。 该要求至少包括参与性要求和激活事件的货币需求中的至少一项。 参与性要求包括选举参赛者所需的最低数量的投注游戏玩家。 该事件的创建还包括为选举参与该事件的投注游戏玩家定义一个附加值投注游戏活动。 附加价值投注游戏活动包括投注游戏的锁定内容的访问中的至少一个,增加的投注游戏的支付期望值,增加投注游戏的累积奖金的价值,访问锁定的累积奖金以及访问 锁定奖金。

    Funding and rewarding wagering game player accounts
    47.
    发明授权
    Funding and rewarding wagering game player accounts 有权
    资金和奖励投注游戏玩家帐户

    公开(公告)号:US09245410B2

    公开(公告)日:2016-01-26

    申请号:US13546807

    申请日:2012-07-11

    IPC分类号: G07F17/00 G07F17/32

    CPC分类号: G07F17/3244 G07F17/3255

    摘要: A wagering game system and its operations are described herein. In some embodiments, the operations can include transmitting an offer of a reward to deposit funds into a wagering game player account prior to initiating a wagering game session within a gaming venue, such as a physical gamine venue (e.g., a casino). In one example, the offer is transmitted to a computing device accessible outside the gaming venue. The operations can further include detecting player input associated with the offer, where the player input authorizes a transfer of the funds from a financial account for deposit into the wagering game player account. The operations can further include transferring of the funds specified via the player input from the financial account to the wagering game player account. The operations can further include assigning the reward to the wagering game player account in response to the transferring of the funds.

    摘要翻译: 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括在游戏场地(例如,物理游戏场地(例如,娱乐场))内开始投注游戏会话之前传送奖励的报价以将资金存入投注游戏玩家帐户中。 在一个示例中,该提议被发送到在游戏场所外可访问的计算设备。 所述操作还可以包括检测与所述报价相关联的玩家输入,其中所述玩家输入授权从所述金融账户转入所述资金以存入所述投注游戏玩家账户。 操作可以进一步包括将通过玩家输入指定的资金从金融账户转移到投注游戏玩家帐户。 这些操作可以进一步包括响应于资金的转移将奖励分配给投注玩家帐户。

    Bad beat compensation for wagering games
    48.
    发明授权
    Bad beat compensation for wagering games 有权
    投注游戏失败赔偿

    公开(公告)号:US08845417B1

    公开(公告)日:2014-09-30

    申请号:US13468004

    申请日:2012-05-09

    IPC分类号: A63F1/00

    CPC分类号: G07F17/32

    摘要: Systems and methods for determining bad beats in wagering games are disclosed. If the bad beat is determined to be compensable, some form of compensation is provided to the player. The compensation can include providing a free entry into a second wagering game. The second wagering game can be a site-wide wagering game in which a plurality of player may be simultaneously participating.

    摘要翻译: 公开了用于确定投注游戏中的不良节拍的系统和方法。 如果不良的打击被确定为应予赔偿,则向玩家提供某种形式的补偿。 补偿可以包括提供免费进入第二个投注游戏。 第二投注游戏可以是其中多个玩家可以同时参与的站点范围的投注游戏。

    Community game using optimal outcome from individual portion in subsequent community portion
    49.
    发明授权
    Community game using optimal outcome from individual portion in subsequent community portion 有权
    社区游戏使用后续社区部分中各个部分的最佳结果

    公开(公告)号:US08585485B2

    公开(公告)日:2013-11-19

    申请号:US13410144

    申请日:2012-03-01

    申请人: Andrew C. Guinn

    发明人: Andrew C. Guinn

    IPC分类号: A63F9/24

    CPC分类号: G07F17/34 G07F17/3274

    摘要: A method of conducting a community game includes displaying a first outcome of the community game for each player. The outcomes are indicated by a plurality of symbols on one or more display devices. At least one processor is used to determine which of the first outcomes has optimal symbols from the plurality of symbols for achieving the highest payout during continued play of the community game. The one or more display devices are used to display a second outcome for each player. The second outcomes are at least partially based on the optimal symbols from the first outcome determined to have the optimal symbols for the continued community game. The second outcome of the first player is different from the second outcome of the second player.

    摘要翻译: 进行社区游戏的方法包括显示每个玩家的社区游戏的第一结果。 结果由一个或多个显示设备上的多个符号指示。 至少一个处理器用于确定第一结果中的哪一个具有来自多个符号的最佳符号,以在社区游戏的连续播放期间实现最高支付。 一个或多个显示设备用于显示每个播放器的第二个结果。 第二个结果至少部分地基于确定为具有持续社区游戏的最佳符号的第一个结果的最佳符号。 第一名玩家的第二个结果与第二名玩家的第二个结果不同。

    Wagering game leaderboards
    50.
    发明授权
    Wagering game leaderboards 有权
    投注游戏排行榜

    公开(公告)号:US08376825B2

    公开(公告)日:2013-02-19

    申请号:US13388632

    申请日:2010-10-27

    IPC分类号: A63F9/24

    摘要: Embodiments include a method that aggregates, for each of a plurality of players, data of different wagering games based, at least in part, on criteria for an aggregate leaderboard. Values for each of the plurality of players are computed based, at least in part, on the data aggregated for each of the plurality of players and the criteria for the aggregate leaderboard. Ranks of the plurality of players are determined based, at least in part, on the computed values. A subset of the plurality of players with ranks above a threshold rank is determined. Indications of the subset of the plurality of players are supplied for updating the aggregate leaderboard.

    摘要翻译: 实施例包括一种方法,用于至少部分地针对多个玩家的标准来聚合不同投注游戏的数据。 至少部分地基于针对多个玩家中的每一个聚合的数据和聚合排行榜的标准来计算多个玩家中的每一个的值。 至少部分地基于所计算的值确定多个玩家的等级。 确定具有高于阈值等级的多个玩家的子集。 供应多个玩家的子集的指示用于更新聚集的排行榜。