摘要:
The present invention is a method and system to estimate the visual target that people are looking, based on automatic image measurements. The system utilizes image measurements from both face-view cameras and top-down view cameras. The cameras are calibrated with respect to the site and the visual target, so that the gaze target is determined from the estimated position and gaze direction of a person. Face detection and two-dimensional pose estimation locate and normalize the face of the person so that the eyes can be accurately localized and the three-dimensional facial pose can be estimated. The eye gaze is estimated based on either the positions of localized eyes and irises or on the eye image itself, depending on the quality of the image. The gaze direction is estimated from the eye gaze measurement in the context of the three-dimensional facial pose. From the top-down view the body of the person is detected and tracked, so that the position of the head is estimated using a body blob model that depends on the body position in the view. The gaze target is determined based on the estimated gaze direction, estimated head pose, and the camera calibration. The gaze target estimation can provide a gaze trajectory of the person or a collective gaze map from many instances of gaze.
摘要:
The invention is a method for detecting events in an imaged scene by analyzing the occlusion of linear features in the background image. Linear features, curved or straight, in specific scene locations are either manually specified or automatically learned from an image or image sequence of the background scene. For each linear feature, an occlusion model determines whether the line or part of it is occluded. The locations of the lines of interest in the scene, together with their occlusion characterizations, collectively form a description of the scene for a particular image. An event, defined as a series of descriptions of the scene over an image sequence, can then be initially defined and subsequently detected automatically by the system. An example application of this is counting cars or people passing in front of a video camera.
摘要:
The present invention is a system and method for detecting and analyzing motion patterns of individuals present at a multimedia computer terminal from a stream of video frames generated by a video camera and the method of providing visual feedback of the extracted information to aid the interaction process between a user and the system. The method allows multiple people to be present in front of the computer terminal and yet allow one active user to make selections on the computer display. Thus the invention can be used as method for contact-free human-computer interaction in a public place, where the computer terminal can be positioned in a variety of configurations including behind a transparent glass window or at a height or location where the user cannot touch the terminal physically.
摘要:
The present invention is a method and apparatus for attracting the attention of people in public places and engaging them in a touch-free interaction with a multimedia display using an image-capturing system and a set of Computer Vision algorithms as a means of informing the public as well as collecting data about/from the users. The invention is named, Virtual Touch Entertainment (VTE) Platform. The VTE Platform comprises of a series of interaction states, such as the Wait State, the Attraction State, the User Engagement State, the User Interaction State, and the Interaction Termination State. The modules in these interaction states handle complicated tasks assigned to them, such as attracting the users, training the users, providing the multimedia digital content to the users, and collecting the user data and statistics, in an efficient and intelligent manner. The user is able to experience a whole new way of interaction paradigm while getting information and entertainment through the rich digital multimedia. The system operates automatically and dynamically in real-time throughout the whole interaction process.