摘要:
A system and method for determining whether a flick gesture has occurred is described. A flick gesture is a simple gesture that may be easily detected and is characterized by minimal interference with other applications or gestures.
摘要:
A method for interpreting ambiguous click events in relation to click targets on a touch-screen display disposed at respective click target locations includes detecting a touch at a touch location and determining whether the touch location corresponds to a click target location. The method also includes searching for nearby click target locations in a predetermined click region and, upon locating a first click target location within the predetermined click region, associating the touch with the first click target location to identify a click event. A computing device for facilitating accurate touch input targeting with respect to a touch-screen display includes a display component, a touch detection component, a targeting component that associates a touch with a click target, and an event detection component that associates the touch with one of a right click event, a left click event, or a drag event.
摘要:
Described is a system and method in which pen gestures cause a mode to be entered in which a computing device acts as if a modifier key (e.g., Control, Alt, or Shift) was being pressed. This is accomplished by a pen driver sending a modifier key down to the keyboard and mouse input subsystem. Modifier key behavior is thus provided, including at times when a keyboard is not readily available. While in the modifier key mode, additional gestures can be input, including a gesture that results in the computing device acting as if multiple modifier keys are pressed. Also, while in the mode, visual feedback may be provided to indicate the mode is active. The mode may be exited by sending a corresponding modifier key up, and the exit may be triggered in various ways, including by other gestures, mouse or pen events, and certain keyboard input.
摘要:
A digital rights management system for the distribution, protection and use of electronic content. The system includes a client architecture which receives content, where the content is preferably protected by encryption and may include a license and individualization features. Content is protected at several levels, including: no protection; source-sealed; individually-sealed (or “inscribed”); source-signed; and filly-individualized (or “owner exclusive”). The client also includes and/or receives components which permit the access and protection of the encrypted content, as well as components that allow content to be provided to the client in a form that is individualized for the client. In some cases, access to the content will be governed by a rights construct defined in the license bound to the content. The client components include an object which accesses encrypted content, an object that parses the license and enforces the rights in the license, an object which obtains protection software and data that is individualized for the client and/or the persona operating the client, and a script of instructions that provides individualization information to a distributor of content so that the content may be individualized for the client and/or its operating persona. Content is generally protected by encrypting it with a key and then sealing the key into the content in a way that binds it to the meta-data associated with the content. In some instances, the key may also be encrypted in such a way as to be accessible only by the use of individualized protection software installed on the client, thereby binding use of the content to a particular client or set of clients.
摘要:
A server architecture for a digital rights management system that distributes and protects rights in content. The server architecture includes a retail site which sells content items to consumers, a fulfillment site which provides to consumers the content items sold by the retail site, and an activation site which enables consumer reading devices to use content items having an enhanced level of copy protection. Each retail site is equipped with a URL encryption object, which encrypts, according to a secret symmetric key shared between the retail site and the fulfillment site, information that is needed by the fulfillment site to process an order for content sold by the retail site. Upon selling a content item, the retail site transmits to the purchaser a web page having a link to a URL comprising the address of the fulfillment site and a parameter having the encrypted information. Upon following the link, the fulfillment site downloads the ordered content to the consumer, preparing the content if necessary in accordance with the type of security to be carried with the content. The fulfillment site includes an asynchronous fulfillment pipeline which logs information about processed transactions using a store-and-forward messaging service. The fulfillment site may be implemented as several server devices, each having a cache which stores frequently downloaded content items, in which case the asynchronous fulfillment pipeline may also be used to invalidate the cache if a change is made at one server that affects the cached content items. An activation site provides an activation certificate and a secure repository executable to consumer content-rendering devices which enables those content rendering devices to render content having an enhanced level of copy-resistance. The activation site “activates” client-reading devices in a way that binds them to a persona, and limits the number of devices that may be activated for a particular persona, or the rate at which such devices may be activated for a particular persona.
摘要:
The present invention relates to methods and apparatus for increasing the perceived quality of displayed images. This is achieved in a variety of ways including the use of a plurality of device specific display characteristics when preparing images for display. It is also achieved through the monitoring of display device and/or ambient light conditions, e.g., on a periodic basis, and using the obtained information when controlling display output. Another approach to improving the perceived quality of displayed images involves the use of information relating to a specific user's ability to perceive image characteristics such as color. By customizing display output to an individual user's own physical perception capabilities and/or viewing characteristics it is possible to enhance the image quality perceived by the individual viewer as compared to embodiments which do not take into consideration individual user characteristics.
摘要:
Methods are provided for interpreting a touch in relation to touch targets displayed on a touch-screen display, the touch targets associated with an application. A touch is detected at a first touch-screen location. The application is queried to determined a first touch target located within a predetermined touch region of the first touch-screen location. The application is then queries to determine whether a second touch target is located within the predetermined touch region. The touch is them disambiguated to determine whether the touch was intended for the first touch target or the second touch target.
摘要:
Computer-readable media, computerized methods, and computer systems for intuitively invoking a panning action (e.g., moving content within a content region of a display area) by applying a user-initiated input at the content region rendered at a touchscreen interface are provided. Initially, aspects of the user-initiated input include a location of actuation (e.g., touch point on the touchscreen interface) and a gesture. Upon ascertaining that the actuation location occurred within the content region and that the gesture is a drag operation, based on a distance of uninterrupted tactile contact with the touchscreen interface, a panning mode may be initiated. When in the panning mode, and if the application rendering the content at the display area supports scrolling functionality, the gesture will control movement of the content within the content region. In particular, the drag operation of the gesture will pan the content within the display area when surfaced at the touchscreen interface.