IN-GAME STATUS BAR
    61.
    发明申请

    公开(公告)号:US20210299581A1

    公开(公告)日:2021-09-30

    申请号:US17345465

    申请日:2021-06-11

    Applicant: Snap Inc.

    Abstract: Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing at least one program and a method for providing an in-game status bar. A gaming application is launched from a messaging application. A state in the messaging application from which the gaming application was launched is determined. A communication interface that is associated with the messaging application is generated for display, concurrently with a display of the gaming application. Functionality of the communication interface is modified based on the state in the messaging application from which the gaming application was launched.

    In-game status bar
    63.
    发明授权

    公开(公告)号:US11052322B1

    公开(公告)日:2021-07-06

    申请号:US16177332

    申请日:2018-10-31

    Applicant: Snap Inc.

    Abstract: Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing at least one program and a method for providing an in-game status bar. A gaming application is launched from a messaging application. A state in the messaging application from which the gaming application was launched is determined. A communication interface that is associated with the messaging application is generated for display, concurrently with a display of the gaming application. Functionality of the communication interface is modified based on the state in the messaging application from which the gaming application was launched.

    Stacked chat conversations
    64.
    发明授权

    公开(公告)号:US11032227B2

    公开(公告)日:2021-06-08

    申请号:US16849014

    申请日:2020-04-15

    Applicant: Snap Inc.

    Inventor: William Wu

    Abstract: Disclosed is a method for automatic arrangement of communications for improved functionality. A client device presents a stacked set of conversation cells on a display of the client device. The stacked set of conversation cells is stacked such that a first conversation cell corresponding to a first chat conversation from the stacked set of conversation cells is a top conversation cell of the stacked set of conversation cells. While presenting the stacked set of conversation cells, the client device receives a first chat communication that is a part of a second chat conversation that is different than the first chat conversation. In response to the receiving of the first chat communication, the client device modifies the presentation of the stacked set of conversation cells such that a second conversation cell corresponding to the second chat conversation is presented as the top conversation cell of the stacked set of conversation cells.

    Selective presentation of group messages

    公开(公告)号:US11019001B1

    公开(公告)日:2021-05-25

    申请号:US15437116

    申请日:2017-02-20

    Applicant: Snap Inc.

    Abstract: Systems and methods for soft deletion of a group chat conversation are provided. In example embodiments, a listing of suggested chat conversations are displayed in response to receiving a chat message initiation input. The listing of suggested chat conversations includes a first group chat conversation in which the user is a participant. Subsequently, it is determined that the first group chat has remained inactive for a threshold period of time, and in response a soft deletion of the first group chat is executed. The soft deletion comprises removing the first group chat from the listing of suggested chat conversations, however the first group chat remains accessible to the user in a chat feed of the user.

    Games in chat
    68.
    发明授权

    公开(公告)号:US10913004B1

    公开(公告)日:2021-02-09

    申请号:US16177318

    申请日:2018-10-31

    Applicant: Snap Inc.

    Abstract: Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing at least one program and a method for providing games in a chat interface. A conversation interface is presented in a messaging application to enable a plurality of participants in a conversation to exchange messages with each other. A request from a first participant of the plurality of participants is received to launch a gaming application. In response to receiving the request from the first participant, a first message is transmitted to a second participant of the plurality of participants that indicates the first participant has launched the gaming application. In response to receiving the first message, an option is presented to the second participant in the conversation interface, the option associated with the gaming application to enable the second participant to join the first participant in the gaming application.

    Contextual action mechanisms in chat user interfaces

    公开(公告)号:US10782852B1

    公开(公告)日:2020-09-22

    申请号:US15837985

    申请日:2017-12-11

    Applicant: Snap Inc.

    Abstract: A graphical user interface (GUI) for a messaging or chat application on a mobile electronic device launches, responsive to user-selection of a particular message cell in the GUI, a contextual message overlaid on an underlying scrollable message board or list. The action menu comprises a preview area displaying a preview of message content of the selected message cell, and further comprises one or more user-selectable action items for executing respective corresponding user actions with respect to the selected message. The preview area is automatically scaled and positioned dependent on one or more attributes of the selected message cell.

    User interfaces to facilitate multiple modes of electronic communication

    公开(公告)号:US10516851B1

    公开(公告)日:2019-12-24

    申请号:US16135847

    申请日:2018-09-19

    Applicant: Snap Inc.

    Abstract: Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing at least one program, method, and user interfaces to facilitate communication between users via multiple modes of electronic communication. The system displays a conversation view that presents messages exchanged between a first user and at least one other user in an electronic chat conversation. The conversation view includes an interactive element to enable the first user to initiate a video call with the at least one other user. Based on receiving user input corresponding to an interaction with the interactive element, the system initiates the video call with the at least one other user. The system displays an active call view to facilitate the video call with the at least one other user. The system toggles from displaying the active call view to displaying the conversation view in response to further user input.

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