Coarticulation method for audio-visual text-to-speech synthesis

    公开(公告)号:US6112177A

    公开(公告)日:2000-08-29

    申请号:US965702

    申请日:1997-11-07

    CPC classification number: G10L13/00 G10L2021/105

    Abstract: A method for generating animated sequences of talking heads in text-to-speech applications wherein a processor samples a plurality of frames comprising image samples. Representative parameters are extracted from the image samples and stored in an animation library. The processor also samples a plurality of multiphones comprising images together with their associated sounds. The processor extracts parameters from these images comprising data characterizing mouth shapes, maps, rules, or equations, and stores the resulting parameters and sound information in a coarticulation library. The animated sequence begins with the processor considering an input phoneme sequence, recalling from the coarticulation library parameters associated with that sequence, and selecting appropriate image samples from the animation library based on that sequence. The image samples are concatenated together, and the corresponding sound is output, to form the animated synthesis.

    Method for generating photo-realistic animated characters
    73.
    发明授权
    Method for generating photo-realistic animated characters 失效
    用于生成照片写实动画人物的方法

    公开(公告)号:US5995119A

    公开(公告)日:1999-11-30

    申请号:US869531

    申请日:1997-06-06

    CPC classification number: G06T13/40

    Abstract: A method for generating photo-realistic characters wherein one or more pictures of an individual are decomposed into a plurality of parameterized facial parts. The facial parts are stored in memory. To create animated frames, the individual facial parts are recalled from memory in a defined manner and overlaid onto a base face to form a whole face, which, in turn, may be overlaid onto a background image to form an animated frame.

    Abstract translation: 一种用于产生其中一个或多个个人图片被分解为多个参数化面部部分的照片真实人物的方法。 面部部分存储在内存中。 为了创建动画框架,各个面部部分以定义的方式从存储器中回忆并覆盖在基面上以形成整个面部,这又可以覆盖在背景图像上以形成动画框架。

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