GAMING SYSTEM AND METHOD FOR PERMANENTLY INCREASING THE AVERAGE EXPECTED PAYBACK PERCENTAGE OF A GAME FOR A PLAYER

    公开(公告)号:US20170098345A1

    公开(公告)日:2017-04-06

    申请号:US15383225

    申请日:2016-12-19

    Applicant: IGT

    CPC classification number: G07F17/3258 G07F17/3225 G07F17/326 G07F17/3267

    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method for permanently increasing the average expected payback percentage of a game for a player. The gaming system is configured to operate a game associated with one or more designated point thresholds, each of which is associated with a quantity of points. The gaming system maintains a point balance for the player for the game. Upon an occurrence of a point accumulation event, the gaming system adds a quantity of points to the player's point balance for the game. When the player's point balance for the game reaches one of the designated point thresholds, the gaming system permanently modifies a feature of the game and/or adds a new feature to the game. In various embodiments, the modification to the feature and/or the new feature permanently increases the average expected payback percentage for the game for that player.

    GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING GAME BONUSING ENVIRONMENT

    公开(公告)号:US20170084130A1

    公开(公告)日:2017-03-23

    申请号:US15366825

    申请日:2016-12-01

    Applicant: IGT

    Abstract: A gaming system and method for exchanging one or more triggered individual bonus games for one or more current plays of a community game or one or more future plays of a community game. If an individual bonus game is triggered in association with an individual gaming device, the gaming system enables the player to: (i) play the triggered individual bonus game, (ii) skip the individual bonus game and play or participate in a community or group game, or (iii) skip the individual bonus game and save an entry to play or participate in a future community or group game. In these embodiments, the gaming system determines one or more features or attributes of the available community game (which the player may play or defer play of) based, at least in part, on which of a plurality of different individual bonus games are triggered.

    GAMING SYSTEM AND METHOD FOR PROVIDING A PERSISTENT GAME
    78.
    发明申请
    GAMING SYSTEM AND METHOD FOR PROVIDING A PERSISTENT GAME 有权
    游戏系统和方法提供一个持续的游戏

    公开(公告)号:US20170024971A1

    公开(公告)日:2017-01-26

    申请号:US15286224

    申请日:2016-10-05

    Applicant: IGT

    Abstract: A gaming system including a multiple player persistent game, such as an ongoing community game. This ongoing community game includes a community game matrix which is continuously displayed to at least each of the players. The community game matrix includes a plurality of displayed positions which may be associated with an award or an award opportunity. In operation, at least each of the players playing the gaming devices of the gaming system are associated with a displayed participant that moves (either randomly or based on the player's control) to different of the displayed positions of the community game matrix. If a player moves their associated participant to a displayed position that is associated with an award or an award opportunity, the gaming system provides the player any associated award or enables the player to participate in any associated award opportunity to potentially win an award.

    Abstract translation: 包括诸如正在进行的社区游戏的多玩家持久游戏的游戏系统。 这个正在进行的社区游戏包括一个社区游戏矩阵,该矩阵持续显示给至少每个玩家。 社区游戏矩阵包括可以与裁决或奖励机会相关联的多个显示位置。 在操作中,玩游戏系统的游戏装置的至少每个玩家与显示的参与者(随机地或基于玩家的控制)移动到社区游戏矩阵的显示位置的不同之间。 如果玩家将其相关联的参与者移动到与奖励或奖励机会相关联的显示位置,则游戏系统向玩家提供任何相关联的奖励或使得玩家能够参与任何相关联的奖励机会以潜在地赢得奖励。

    GAMING SYSTEM, GAMING DEVICE, AND METHOD PROVIDING A GAME HAVING AN OBSTACLE BOARD WITH FALLING SYSMBOLS
    79.
    发明申请
    GAMING SYSTEM, GAMING DEVICE, AND METHOD PROVIDING A GAME HAVING AN OBSTACLE BOARD WITH FALLING SYSMBOLS 有权
    游戏系统,游戏设备以及提供具有下降系统的障碍物的游戏的方法

    公开(公告)号:US20170004683A1

    公开(公告)日:2017-01-05

    申请号:US15265445

    申请日:2016-09-14

    Applicant: IGT

    Abstract: A gaming system providing a falling symbol obstacle board game. The gaming system displays a symbol starting position, a plurality of symbol ending positions, and a plurality of obstacles. The gaming system selects one of a plurality of symbols, displays the symbol moving from the symbol starting position into one of the symbol ending positions along one of a plurality of symbol paths through the obstacles, and displays the symbol at the symbol ending position at the end of the symbol path. The gaming system repeats selecting symbols, displaying the symbol moving from the symbol starting position to a symbol ending positions along a symbol path, and displaying the symbol at the symbol ending position at the end of the symbol path until a termination condition is satisfied, after which the gaming system determines whether any winning combinations of the symbols are displayed at the symbol ending positions.

    Abstract translation: 提供下降符号障碍板游戏的游戏系统。 游戏系统显示符号开始位置,多个符号结束位置和多个障碍物。 游戏系统选择多个符号中的一个,通过障碍物将符号起始位置移动的符号显示为沿着多个符号路径中的一个的符号结束位置之一,并且将符号显示在符号结束位置 符号路径的末端。 游戏系统重复选择符号,显示从符号起始位置移动到沿着符号路径的符号结束位置的符号,并且在符号路径的结尾处的符号结束位置处显示符号直到满足终止条件,之后 游戏系统确定符号的任何获胜组合是否在符号结束位置显示。

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