Transient or persistent game play in wagering games
    71.
    发明授权
    Transient or persistent game play in wagering games 有权
    投注游戏中的瞬态或持续游戏

    公开(公告)号:US09293001B2

    公开(公告)日:2016-03-22

    申请号:US12158855

    申请日:2006-12-06

    IPC分类号: G07F17/32

    摘要: According to one example embodiment disclosed herein, a wagering game is operated on a first platform, wherein the first platform is capable of supporting all or fewer than all of a plurality of game assets associated with the wagering game, and further wherein the wagering game is capable of receiving a wager. The wagering game is operated on a second platform that is capable of supporting all or fewer than all of the plurality of game assets. A player may accumulate one or more player assets while the wagering game is played on the first platform. At least one of the accumulated player assets is transferred to the play of the wagering game on the second platform, wherein at least one capability of the first platform is different from a corresponding capability on the second platform.

    摘要翻译: 根据本文公开的一个示例实施例,投注游戏在第一平台上操作,其中第一平台能够支持与投注游戏相关联的多个或更少的多个游戏资产,并且其中投注游戏是 能够接受下注。 投注游戏在能够支持所有或更少的所有多个游戏资产的第二平台上操作。 玩家可以在第一平台上玩投注游戏时累积一个或多个玩家资产。 所述累积的玩家资产中的至少一个被转移到所述第二平台上的所述投注游戏的游戏,其中,所述第一平台的至少一个能力与所述第二平台上的对应能力不同。

    Processing metadata in wagering game systems
    73.
    发明授权
    Processing metadata in wagering game systems 有权
    在投注游戏系统中处理元数据

    公开(公告)号:US08968084B2

    公开(公告)日:2015-03-03

    申请号:US12303579

    申请日:2007-06-05

    IPC分类号: A63F9/24

    CPC分类号: G07F17/32

    摘要: This description describes wagering game systems that process metadata. In one embodiment, the apparatus includes a wagering game presentation unit configured to present wagering games and create extended metadata and wager gaming content. The apparatus can also include operating system modules configured to store the wager gaming content as a file in a file system and to store the extended metadata at locations associated with the file.

    摘要翻译: 该描述描述处理元数据的投注游戏系统。 在一个实施例中,该装置包括投注游戏呈现单元,其被配置为呈现投注游戏并创建扩展元数据并下注游戏内容。 该装置还可以包括被配置为将下注游戏内容作为文件系统中的文件存储并且将扩展元数据存储在与文件相关联的位置处的操作系统模块。

    AUTHENTICATING FILES IN WAGERING GAME MACHINES
    74.
    发明申请
    AUTHENTICATING FILES IN WAGERING GAME MACHINES 审中-公开
    游戏机中的文件

    公开(公告)号:US20140228110A1

    公开(公告)日:2014-08-14

    申请号:US14199656

    申请日:2014-03-06

    IPC分类号: G07F17/32

    摘要: Methods and apparatus for authenticating content in wagering game machines are described herein. In one embodiment, the computer-implemented method includes authenticating a first set of wagering game files stored on a storage device of a wagering game machine. The method can also include starting a wagering game on the wagering game machine if the authentication of the first set of wagering game files is successful. The method can also include authenticating, during the wagering game, a second set of wagering game files stored on the storage device of the wagering game machine, wherein the first set of wagering game files and the second set of wagering game files are mutually exclusive. The method can also include stopping the wagering game if the authentication of the second set of wagering game files is not successful.

    摘要翻译: 本文描述了用于在投注游戏机中验证内容的方法和装置。 在一个实施例中,计算机实现的方法包括验证存储在投注游戏机的存储设备上的第一组投注游戏文件。 如果第一组投注游戏文件的认证成功,该方法还可以包括在投注游戏机上开始投注游戏。 该方法还可以包括在投注游戏期间验证存储在投注游戏机的存储设备上的第二组投注游戏文件,其中第一组投注游戏文件和第二组投注游戏文件是相互排斥的。 如果第二组投注游戏文件的认证不成功,该方法还可以包括停止投注游戏。

    Dynamic player tracking card
    76.
    发明授权
    Dynamic player tracking card 失效
    动态播放器追踪卡

    公开(公告)号:US08480488B2

    公开(公告)日:2013-07-09

    申请号:US13500828

    申请日:2010-10-07

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3227 G07F17/3239

    摘要: Electronic paper (e-paper) can be incorporated onto player tracking cards (101) to allow logos, themes, and/or other content (e.g., text, images, etc.) displayed on player tracking cards to be updated. An identifier is determined based on data read from a magnetic strip on a rewritable display card (503). The rewriteable display card comprises electronic paper (103). Account information associated with the identifier is received (505). Content to be displayed on the electronic paper is determined based, at least in part, on the account information (507). The content is written to the electronic paper (513).

    摘要翻译: 可将电子纸(电子纸)合并到玩家跟踪卡(101)上,以允许更新玩家跟踪卡上显示的徽标,主题和/或其他内容(例如,文本,图像等)。 基于从可重写显示卡(503)上的磁条读取的数据来确定标识符。 可重写显示卡包括电子纸(103)。 收到与标识符相关联的帐户信息(505)。 至少部分地基于帐户信息(507)确定要显示在电子纸上的内容。 内容被写入电子纸(513)。

    TRUSTED INITIALIZATION FOR WAGERING GAME MACHINES
    77.
    发明申请
    TRUSTED INITIALIZATION FOR WAGERING GAME MACHINES 有权
    用于玩游戏机的TRUSTED INITIIZATION

    公开(公告)号:US20120264508A1

    公开(公告)日:2012-10-18

    申请号:US13532455

    申请日:2012-06-25

    申请人: Craig J. Sylla

    发明人: Craig J. Sylla

    IPC分类号: A63F9/24

    CPC分类号: G07F17/323

    摘要: Systems and methods for trusted initialization of wagering game machines are described herein. In some embodiments, a method includes receiving, from a wagering game machine, a request for an operating system image that includes a first component for booting the wagering game machine. The method can also include transmitting the operating system image to the wagering game machine, wherein the operating system image also includes a second component for procuring software that authenticates content on the wagering game machine. Additionally, the method can include receiving a request for the software that authenticates content on the wagering game machine and transmitting the software that authenticates content on the wagering game machine.

    摘要翻译: 本文描述了投注游戏机的可信初始化的系统和方法。 在一些实施例中,一种方法包括从投注游戏机接收对包括用于引导投注游戏机的第一组件的操作系统图像的请求。 该方法还可以包括将操作系统映像传送到投注游戏机,其中操作系统映像还包括用于采购认证游戏机上的内容的软件的第二组件。 此外,该方法可以包括接收对在投注游戏机上的内容进行认证的软件的请求,以及发送在投注游戏机上认证内容的软件。

    COMPUTER BIOS PROTECTION AND AUTHENTICATION
    78.
    发明申请
    COMPUTER BIOS PROTECTION AND AUTHENTICATION 有权
    计算机BIOS保护和认证

    公开(公告)号:US20120208619A1

    公开(公告)日:2012-08-16

    申请号:US13280964

    申请日:2011-10-25

    IPC分类号: A63F9/24 G06F15/177

    摘要: In some embodiments, a wagering game machine includes: a carrier board comprising a first network port and a second network port, the first network port having a first network address and the second network port having a second network address; a processor located on the carrier board; a first nonvolatile memory located on the carrier board and communicatively coupled to the first network port, the first nonvolatile memory configured to store the first network address; and a second nonvolatile memory located on the carrier board, wherein the second nonvolatile memory is configured to store Basic Input and Output System (BIOS) code that includes a system BIOS code and an application BIOS code, wherein the BIOS code is hardware write-protected, wherein the processor is configured to derive the second network address from the first network address during execution of boot-up operations of the apparatus.

    摘要翻译: 在一些实施例中,投注游戏机包括:承载板,包括第一网络端口和第二网络端口,所述第一网络端口具有第一网络地址,所述第二网络端口具有第二网络地址; 位于载板上的处理器; 第一非易失性存储器,位于所述载板上并且通信地耦合到所述第一网络端口,所述第一非易失性存储器被配置为存储所述第一网络地址; 以及位于所述载板上的第二非易失性存储器,其中所述第二非易失性存储器被配置为存储包括系统BIOS代码和应用BIOS代码的基本输入和输出系统(BIOS)代码,其中所述BIOS代码是硬件写保护的 ,其中所述处理器被配置为在所述装置的引导操作的执行期间从所述第一网络地址导出所述第二网络地址。

    Gaming Software Authentication
    79.
    发明申请
    Gaming Software Authentication 有权
    游戏软件认证

    公开(公告)号:US20120196674A1

    公开(公告)日:2012-08-02

    申请号:US13440879

    申请日:2012-04-05

    IPC分类号: A63F13/12

    摘要: A method of preparing memory contents of a gaming machine for subsequent authentication and a method of authenticating the prepared memory contents are disclosed. A first memory stores a game data set and a first authentication code generated from the game data set. The game data set includes game data files and second authentication codes generated from the respective data files. A second memory stores an authentication program for authenticating the first memory's contents, as well as a third authentication code generated from the second memory's contents. To authenticate the memory contents, the second memory's contents are first authenticated and, if deemed authentic, the game data set as a whole and each data file in the first memory are authenticated. The authentication process involves generating fresh authentication codes using the authentication program and comparing the fresh codes with appropriate ones of the stored authentication codes.

    摘要翻译: 公开了一种准备用于后续认证的游戏机的存储器内容的方法和一种认证所准备的存储器内容的方法。 第一存储器存储从游戏数据集生成的游戏数据集和第一认证码。 游戏数据集包括从各个数据文件生成的游戏数据文件和第二认证码。 第二存储器存储用于认证第一存储器内容的认证程序,以及从第二存储器的内容生成的第三认证码。 为了对存储器内容进行认证,首先认证第二存储器的内容,并且如果认为是真实的,则整体上设置游戏数据,并且认证第一存储器中的每个数据文件。 认证过程涉及使用认证程序生成新的验证码,并将新鲜代码与存储的认证码中适当的代码进行比较。

    Trusted initialization for wagering game machines
    80.
    发明授权
    Trusted initialization for wagering game machines 有权
    投注游戏机的可信初始化

    公开(公告)号:US08226471B2

    公开(公告)日:2012-07-24

    申请号:US12595465

    申请日:2008-05-17

    申请人: Craig J. Sylla

    发明人: Craig J. Sylla

    IPC分类号: G06F17/00

    CPC分类号: G07F17/323

    摘要: Systems and methods for trusted initialization of wagering game machines are described herein. In some embodiments, a method includes receiving, from a wagering game machine, a request for an operating system image that includes a first component for booting the wagering game machine. The method can also include transmitting the operating system image to the wagering game machine, wherein the operating system image also includes a second component for procuring software that authenticates content on the wagering game machine. Additionally, the method can include receiving a request for the software that authenticates content on the wagering game machine and transmitting the software that authenticates content on the wagering game machine.

    摘要翻译: 本文描述了投注游戏机的可信初始化的系统和方法。 在一些实施例中,一种方法包括从投注游戏机接收对包括用于引导投注游戏机的第一组件的操作系统图像的请求。 该方法还可以包括将操作系统映像传送到投注游戏机,其中操作系统映像还包括用于采购认证游戏机上的内容的软件的第二组件。 此外,该方法可以包括接收对在投注游戏机上的内容进行认证的软件的请求,以及发送在投注游戏机上认证内容的软件。