Educational equipment with multiple configurations
    71.
    发明授权
    Educational equipment with multiple configurations 失效
    具有多种配置的教育设备

    公开(公告)号:US08267697B2

    公开(公告)日:2012-09-18

    申请号:US12597010

    申请日:2008-04-14

    申请人: Jean-Loup Druon

    发明人: Jean-Loup Druon

    IPC分类号: G09B29/00

    摘要: The invention relates to educational equipment comprising a plurality of information support means (1) having identical dimensions but bearing at least partly different information. According to the invention, each support means (1) takes the form of a board comprising an outer frame (2) into which are inserted, removably and with friction, at least two inner frames (3), into each of which are inserted, removably and with friction, at least two labels (4) bearing the information.

    摘要翻译: 本发明涉及包括具有相同尺寸但具有至少部分不同信息的多个信息支持装置(1)的教育设备。 根据本发明,每个支撑装置(1)采取包括外框架(2)的板的形式,其中插入有至少两个内框架(3),至少两个内框架(3)插入其中,外框架(2)以可移除的方式和摩擦地插入其中, 至少有两个带有信息的标签(4)。

    SYSTEM AND METHOD FOR AUGMENTED GAMING VENUE USING A MOBILE DEVICE
    72.
    发明申请
    SYSTEM AND METHOD FOR AUGMENTED GAMING VENUE USING A MOBILE DEVICE 有权
    使用移动设备的增强游戏场地的系统和方法

    公开(公告)号:US20120122529A1

    公开(公告)日:2012-05-17

    申请号:US12969480

    申请日:2010-12-15

    申请人: Martin S. Lyons

    发明人: Martin S. Lyons

    IPC分类号: A63F9/24

    摘要: Disclosed is a method for enabling a user in an augmented reality gaming venue to use an augmented reality gaming venue component and a mobile device to find a particular game or gaming machine. The method includes: controlling a camera on the mobile device using the augmented reality gaming venue component, once the component is activated; determining the location of the mobile device; determining the orientation of the mobile device; querying a casino management system to retrieve data for the augmented reality gaming venue; generating a list of gaming machines and other objects currently visible to the camera; rendering a camera-captured image on a display of the mobile device; and overlaying icons on the image for each visible object to display additional visual information to a user on the display of the mobile device in response to the user aiming the mobile device at gaming machines or other objects of interest in the augmented reality gaming venue.

    摘要翻译: 公开了一种使增强现实游戏场地中的用户能够使用增强现实游戏场地组件和移动设备来查找特定游戏或游戏机的方法。 该方法包括:一旦组件被激活,则使用增强现实游戏场地组件来控制移动设备上的相机; 确定移动设备的位置; 确定移动设备的方向; 查询娱乐场管理系统以检索增强现实游戏场地的数据; 生成当前对照相机可见的游戏机和其他对象的列表; 在所述移动设备的显示器上呈现相机拍摄图像; 以及在每个可见对象的图像上叠加图标,以响应于用户将移动设备瞄准游戏机或增强现实游戏场所中的其它感兴趣对象,在移动设备的显示器上向用户显示额外的视觉信息。

    Texture game
    73.
    发明申请
    Texture game 有权
    纹理游戏

    公开(公告)号:US20090256312A1

    公开(公告)日:2009-10-15

    申请号:US12082738

    申请日:2008-04-14

    申请人: Susan Polodna

    发明人: Susan Polodna

    IPC分类号: A63F11/00

    摘要: The Texture Game 1 is provided for determining the texture of a pair of game pieces 5 that are enclosed in a cylindrical enclosure 2 with open ends, a fabric 3 covers the enclosure 2 and overlaps the open ends, and elastic means 4 sewn into the ends of the fabric substantially closing the open ends but allows a players hand to be inserted into the enclosure 2 for determining the texture of the pairs of game pieces 5 and for withdrawing the matching game pieces from within the enclosure 2.

    摘要翻译: 纹理游戏1被设置用于确定封闭在具有开口端的圆筒形外壳2中的一对游戏件5的纹理,织物3覆盖外壳2并与开口端重叠,并且弹性装置4缝合到端部 的织物基本上封闭开放端,但是允许玩家的手插入到外壳2中,以确定游戏对5的纹理并且用于从外壳2中取出匹配的游戏件。

    Learning System and Method and Pattern Matching Design Game Implementing Same
    74.
    发明申请
    Learning System and Method and Pattern Matching Design Game Implementing Same 审中-公开
    学习系统与方法与模式匹配设计游戏实现相同

    公开(公告)号:US20090174143A1

    公开(公告)日:2009-07-09

    申请号:US12348056

    申请日:2009-01-02

    申请人: Geoffrey Cox

    发明人: Geoffrey Cox

    IPC分类号: A63F3/04 G09B19/00 G09B19/22

    摘要: A set of different metal and rope components can be used by groups or individuals to match a pre-determined pattern. A game operator can provide the individual or team with individual assembly components and a pre-determined pattern diagram. The team is then required to configure the different available components so as to match the diagram. In one embodiment of the present invention, the diagram is provided in black-and-white and the assembly components are in color. In one embodiment, a game is provided whereby a team uses trial and error to first build the assembly of pieces to match the diagram. Next, the team must plan and rehearse a strategy for quickly re-assembling the pieces to match the diagram while being timed by a clock. The process in accordance with the present invention is self-checking in that there is only one unique solution to the pre-determined assembly.

    摘要翻译: 一组不同的金属和绳索组件可以由组或个人使用以匹配预定图案。 游戏运营商可以向个人或团队提供单独的组装组件和预定模式图。 然后,团队需要配置不同的可用组件,以便与图匹配。 在本发明的一个实施例中,该图以黑白提供,并且组装部件是彩色的。 在一个实施例中,提供游戏,由此团队使用试错来首先构建件的组合以匹配图。 接下来,团队必须计划和排练一个策略,以便在按时钟定时的情况下快速重新组装这些部分以匹配该图。 根据本发明的方法是自检,因为对于预定的组件只有一个唯一的解决方案。