INTEGRATED DEVELOPMENT ENVIRONMENT TERMINAL, PLATFORM SERVER, AND MEDIUM

    公开(公告)号:US20240264926A1

    公开(公告)日:2024-08-08

    申请号:US18638811

    申请日:2024-04-18

    IPC分类号: G06F11/36 G06F8/77

    CPC分类号: G06F11/3624 G06F8/77

    摘要: Methods, systems, and apparatus, including computer programs encoded on computer storage media, for error handling in an integrated development environment (IDE) are provided. One of the methods, applicable to an IDE server, includes: sending a project package comprising a plurality of components supporting development of an application to an IDE terminal in response to a query of the IDE terminal; receiving a first error identifier indicating an error that occurs to the project package from the IDE terminal; determining an erroneous component where the error occurs from the plurality of components in the project package based on the first error identifier; determining a diagnosis solution corresponding to the first error identifier and the erroneous component by looking up mapping relationships stored on the server between error identifiers and diagnosis solutions associated with the plurality of components; and returning the determined diagnosis solution to the IDE terminal.

    Method and apparatus for data storage and verification

    公开(公告)号:US12052356B2

    公开(公告)日:2024-07-30

    申请号:US17481131

    申请日:2021-09-21

    发明人: Caidi Wu

    IPC分类号: H04L9/08 G06F21/53

    CPC分类号: H04L9/088 G06F21/53

    摘要: Disclosed are data storage and verification methods and a device executable in a trusted execution environment. The data storage method comprises: encrypting, using a first key, user data and version information of the user data to generate first ciphertext, and storing the first ciphertext into a general storage space (S310); generating verification information of the user data (S320); and storing the version information and the verification information into a secure storage space (S330). The present disclosure effectively prevents version rollback of user data.

    Efficient processing of unread messages

    公开(公告)号:US12047341B2

    公开(公告)日:2024-07-23

    申请号:US16945496

    申请日:2020-07-31

    发明人: Weiwei Yang

    IPC分类号: H04L51/216 H04L51/42

    CPC分类号: H04L51/216 H04L51/42

    摘要: Efficiently processing unread messages is disclosed, including: determining a set of unread messages corresponding to a designated object; generating a summary message content based at least in part on the set of unread messages, wherein a summary message content size of the summary message content is less than an unread messages size of the set of unread messages; and presenting the summary message content at a user interface.

    Distributed tensor network contraction scheme with splitting based on dynamic ordering

    公开(公告)号:US12019959B2

    公开(公告)日:2024-06-25

    申请号:US17139281

    申请日:2020-12-31

    IPC分类号: G06F30/20 G06F17/16 G06N10/00

    CPC分类号: G06F30/20 G06F17/16 G06N10/00

    摘要: Embodiments of the disclosure provide method for performing contraction on a tensor network. The method can include: receiving, by a system, a tensor network comprising a plurality of tensors and a plurality of edges among the plurality of tensors, wherein each edge is associated with a plurality of index elements; determining a contraction order of the tensor network; determining, among the plurality of edges, one or more edges for generating a plurality of sub-networks based on the tensor network; and distributing the plurality of sub-networks to a plurality of computing nodes of the system to perform, by the plurality of computing nodes, contraction on the plurality of sub-networks based on the contraction order.

    METHODS FOR PERFORMING WRAP-AROUND MOTION COMPENSATION

    公开(公告)号:US20240205447A1

    公开(公告)日:2024-06-20

    申请号:US18590150

    申请日:2024-02-28

    摘要: A method for performing motion compensation includes: receiving a first wrap-around motion compensation flag associated with one or more pictures, and a second wrap-around motion compensation flag associated with a sequence of pictures; and determining whether the first wrap-around motion compensation flag is equal to a first value or a second value based on the second wrap-around motion compensation flag or a luma coding tree block size: when the second wrap-around motion compensation flag is equal to the second value, determining the first wrap-around motion compensation flag equal to the second value, or when the luma coding tree block size in unit of minimum coding block plus 1 is greater than a picture width in unit of minimum coding block minus 1, determining the first wrap-around motion compensation flag is equal to the second value.