摘要:
A photovoltaic (PV) solar concentration structure having at least two troughs encapsulated in a rectangular parallelepiped optical plastic structure, with the troughs filled with an optical plastic material, the troughs each having a reflective internal surface and approximately parabolic geometry, and the troughs each including photovoltaic cells situated so that light impinging on the optical plastic material will be concentrated onto the photovoltaic cells. Multiple structures can be connected to provide a solar photovoltaic collection system that provides portable, efficient, low-cost electrical power.
摘要:
Techniques are described herein that are capable of instantiating and executing in-process wrapped execution engine(s) for tooling a dynamic program across a process boundary. For instance, a dynamic language execution engine may be instantiated in a wrapper object that is hosted in a host process to provide a wrapped execution engine while the host process is running. The wrapped execution engine may be configured to provide information regarding execution of a targeted application of the host process to a requesting application. The wrapped execution engine may be isolated from other execution engine(s) that are included in the host process such that the targeted application does not have access to code that defines the wrapped execution engine. The targeted application may include one or more of the other execution engines.
摘要:
Techniques are described herein that are capable of constructing an inter-process communication channel, for example, between a requesting component and a targeted process. The communication channel may have one or more links, such that each link is defined by a respective node pair in a plurality of nodes. The plurality of nodes includes the requesting component, the targeted process, and optionally one or more intermediate nodes. An attachment request is received via a user interface. The requesting component is attached to the targeted process. For instance, the links may be traversed to discover the targeted process. The communication channel is established. For instance, in each node of a subset of the plurality of nodes, node information may be retained to indicate a next consecutive node of the plurality of nodes to which messages from the requesting component to the targeted process are to be delivered.
摘要:
Techniques are described herein that are capable of constructing an inter-process communication channel, for example, between a requesting component and a targeted process. The communication channel may have one or more links, such that each link is defined by a respective node pair in a plurality of nodes. The plurality of nodes includes the requesting component, the targeted process, and optionally one or more intermediate nodes. An attachment request is received via a user interface. The requesting component is attached to the targeted process. For instance, the links may be traversed to discover the targeted process. The communication channel is established. For instance, in each node of a subset of the plurality of nodes, node information may be retained to indicate a next consecutive node of the plurality of nodes to which messages from the requesting component to the targeted process are to be delivered.
摘要:
Techniques are described herein that are capable of instantiating and executing in-process wrapped execution engine(s) for tooling a dynamic program across a process boundary. For instance, a dynamic language execution engine may be instantiated in a wrapper object that is hosted in a host process to provide a wrapped execution engine while the host process is running. The wrapped execution engine may be configured to provide information regarding execution of a targeted application of the host process to a requesting application. The wrapped execution engine may be isolated from other execution engine(s) that are included in the host process such that the targeted application does not have access to code that defines the wrapped execution engine. The targeted application may include one or more of the other execution engines.
摘要:
A game creator provides a set of abstractions (objects) that make game creation simpler. The abstractions provided in the game creation component include Game, Scene, and Actor. A Game abstraction comprises global settings for the game and includes one or more Scenes. Each Scene abstraction within the game includes one or more Actors. By setting properties and behaviors on these three abstractions, Game creators with little or no skill in programming can create games. Filtering can be performed declaratively through selection of appropriate options.